Henrik Rydgård
43e792fb71
Move RetroAchievements to the Tools tab.
2023-09-11 10:47:34 +02:00
Henrik Rydgård
42741430bc
Merge pull request #18056 from fp64/sdl-ctrl-w
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Implement Ctrl-W and Ctrl-B on SDL
2023-09-03 12:01:29 +02:00
fp64
77baa4e89b
Implement Ctrl-W and Ctrl-B on SDL
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Closes #18052 .
2023-09-02 18:47:37 -04:00
iota97
01083c87ea
Analog stick gesture
2023-09-01 09:32:21 +02:00
Henrik Rydgård
3fa9240e76
Fix some untranslatable / missing strings
2023-08-31 23:28:29 +02:00
Henrik Rydgård
ce47055860
Touch controls: Add an option for "Sticky D-Pad".
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Will make it a lot easier to pull off certain moves in fighting games.
Should help #17950
2023-08-31 22:37:11 +02:00
Henrik Rydgård
ab58827ed6
Callback -> lambda (cleanup)
2023-08-30 23:30:23 +02:00
Henrik Rydgård
77f3804a8c
Remove unnecessary ResolvePath
2023-08-28 14:03:20 +02:00
Henrik Rydgård
60492ae579
Make System_ShowFileInFolder a "request"
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Also makes support queryable.
Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Unknown W. Brackets
622c69dbb9
x86jit: Expose option to select new IR based jit.
2023-08-20 22:28:54 -07:00
Henrik Rydgård
8a6e288fcc
Add checkboxes in developer tools to allow disabling ubershaders.
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Might be helpful to diagnose performance problems on user devices.
Additionally, moves the texture replacement controls to the top. They
should probably be moved somewhere else entirely...
See #17918
2023-08-17 20:16:04 +02:00
Henrik Rydgård
b9b7342ffd
Merge pull request #17350 from basharast/master
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UWP Improvements
2023-08-14 15:54:04 +02:00
Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
Bashar Astifan
07c119a80c
Merge branch 'master' of https://github.com/hrydgard/ppsspp
2023-08-14 02:45:28 +04:00
Henrik Rydgård
39d25ce91f
D3D11: Allow setting the max frame latency
2023-08-04 11:53:51 +02:00
Henrik Rydgård
fc6879674e
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
Bashar Astifan
401377818c
Merge branch 'master' into master
2023-08-01 05:29:56 +04:00
Henrik Rydgård
b1751f8b41
Move the corner position strings from Networking (for Chat) to Dialog (general)
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These strings will be used to configure positions for notifications.
2023-07-31 23:18:23 +02:00
Henrik Rydgård
95fd2eb7d3
Merge pull request #17767 from hrydgard/translation-consolidation
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Translation: Consolidate a few strings
2023-07-24 00:04:07 +02:00
Henrik Rydgård
0dcc1ae5f0
Simplify using lambdas
2023-07-23 23:02:06 +02:00
Henrik Rydgård
5cf4619c36
Combine a couple of translation strings. Fix up using Google Translate (ugh)
2023-07-23 22:56:44 +02:00
Henrik Rydgård
b118e25b6a
Vulkan: Make multithreaded rendering an option.
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Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.
So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
95c5550071
Merge pull request #17765 from hrydgard/rapid-fire-interval
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Make the rapid-fire interval configurable
2023-07-23 12:24:05 +02:00
Henrik Rydgård
d924b742c0
Make the rapid-fire interval configurable
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Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.
With this new setting, you can change the repeat interval from the
default of 5 frames.
The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
eb14c87a71
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00