1146 Commits

Author SHA1 Message Date
Henrik Rydgård
43e792fb71 Move RetroAchievements to the Tools tab. 2023-09-11 10:47:34 +02:00
Henrik Rydgård
42741430bc Merge pull request #18056 from fp64/sdl-ctrl-w
Implement Ctrl-W and Ctrl-B on SDL
2023-09-03 12:01:29 +02:00
fp64
77baa4e89b Implement Ctrl-W and Ctrl-B on SDL
Closes #18052.
2023-09-02 18:47:37 -04:00
iota97
01083c87ea Analog stick gesture 2023-09-01 09:32:21 +02:00
Henrik Rydgård
3fa9240e76 Fix some untranslatable / missing strings 2023-08-31 23:28:29 +02:00
Henrik Rydgård
ce47055860 Touch controls: Add an option for "Sticky D-Pad".
Will make it a lot easier to pull off certain moves in fighting games.

Should help #17950
2023-08-31 22:37:11 +02:00
Henrik Rydgård
ab58827ed6 Callback -> lambda (cleanup) 2023-08-30 23:30:23 +02:00
Henrik Rydgård
77f3804a8c Remove unnecessary ResolvePath 2023-08-28 14:03:20 +02:00
Henrik Rydgård
60492ae579 Make System_ShowFileInFolder a "request"
Also makes support queryable.

Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Unknown W. Brackets
622c69dbb9 x86jit: Expose option to select new IR based jit. 2023-08-20 22:28:54 -07:00
Henrik Rydgård
8a6e288fcc Add checkboxes in developer tools to allow disabling ubershaders.
Might be helpful to diagnose performance problems on user devices.

Additionally, moves the texture replacement controls to the top. They
should probably be moved somewhere else entirely...

See #17918
2023-08-17 20:16:04 +02:00
Henrik Rydgård
b9b7342ffd Merge pull request #17350 from basharast/master
UWP Improvements
2023-08-14 15:54:04 +02:00
Henrik Rydgård
ff6e118fff Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically. 2023-08-14 11:02:29 +02:00
Bashar Astifan
07c119a80c Merge branch 'master' of https://github.com/hrydgard/ppsspp 2023-08-14 02:45:28 +04:00
Henrik Rydgård
39d25ce91f D3D11: Allow setting the max frame latency 2023-08-04 11:53:51 +02:00
Henrik Rydgård
fc6879674e Refactor overlays into an enum 2023-08-02 13:03:04 +02:00
Bashar Astifan
401377818c Merge branch 'master' into master 2023-08-01 05:29:56 +04:00
Henrik Rydgård
b1751f8b41 Move the corner position strings from Networking (for Chat) to Dialog (general)
These strings will be used to configure positions for notifications.
2023-07-31 23:18:23 +02:00
Henrik Rydgård
95fd2eb7d3 Merge pull request #17767 from hrydgard/translation-consolidation
Translation: Consolidate a few strings
2023-07-24 00:04:07 +02:00
Henrik Rydgård
0dcc1ae5f0 Simplify using lambdas 2023-07-23 23:02:06 +02:00
Henrik Rydgård
5cf4619c36 Combine a couple of translation strings. Fix up using Google Translate (ugh) 2023-07-23 22:56:44 +02:00
Henrik Rydgård
b118e25b6a Vulkan: Make multithreaded rendering an option.
Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.

So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
95c5550071 Merge pull request #17765 from hrydgard/rapid-fire-interval
Make the rapid-fire interval configurable
2023-07-23 12:24:05 +02:00
Henrik Rydgård
d924b742c0 Make the rapid-fire interval configurable
Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.

With this new setting, you can change the repeat interval from the
default of 5 frames.

The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
eb14c87a71 Allow configuring the game language separately from the PPSSPP UI language, with a new setting. 2023-07-23 11:30:04 +02:00