Henrik Rydgård
70b9dcc9a3
Initialize a bunch of Dialog structs
2022-08-18 16:46:22 +02:00
Unknown W. Brackets
b9310f1473
Savedata: Allow no key when not using SECURE modes.
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For example, MAKEDATA with no key but explicit secureVersion is fine and
does create data. However, it should still mark the version in
SAVEDATA_PARAMS, which currently we're failing to do. Load then does some
form of validation of this version (but it's not an exact check weirdly.)
See #15068 .
2022-05-29 13:23:16 -07:00
Unknown W. Brackets
e75d2a097b
Savedata: Fix indeterminate timing of field update.
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This makes the test pass consistently, instead of depending on thread
timing.
2022-01-26 00:31:30 -08:00
Henrik Rydgård
de3d711616
Move FixPathCase to Common/File/Path
2021-09-11 21:17:23 +02:00
Henrik Rydgård
b05a74803d
Remove another redundant check, comment fixes
2021-09-11 20:31:42 +02:00
Henrik Rydgård
71056e3486
SFO return value fix, oops
2021-09-11 20:26:36 +02:00
Henrik Rydgård
36079b86d0
Optimize away a couple of existence checks
2021-09-11 19:53:19 +02:00
Henrik Rydgård
5d53e59c1d
Optimize ReadPSPFile (which should probably be replaced with ReadEntireFile anyway)
2021-09-11 19:33:28 +02:00
Henrik Rydgård
8e2b73b05f
Optimize MetaFileSystem::ReadEntireFile
2021-09-11 19:32:37 +02:00
Unknown W. Brackets
a5fce6d0b2
Savedata: Use PARAM.SFO constant properly.
2021-08-23 23:01:02 -07:00
Henrik Rydgård
64dbd97731
Address feedback
2021-08-04 23:22:43 +02:00
Henrik Rydgård
e73e0dc0be
Fix multiple issues preventing in-game saves from working.
2021-07-19 17:34:51 +02:00
Unknown W. Brackets
a23c9e6a41
GPU: Preconvert light vecs to Vec3f.
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This might align better for simd anyway, but should also prevent any
memory over-reads. See #14353 .
2021-04-05 20:55:52 -07:00
Henrik Rydgård
e86e3cc7cd
Merge pull request #14344 from unknownbrackets/debugger-mem
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Include more memory info in debugger tags
2021-04-04 11:20:33 +02:00
Unknown W. Brackets
869ef9aca7
Debugger: Tag savedata load and info.
2021-04-03 18:45:24 -07:00
Unknown W. Brackets
1b57739eb7
Debugger: Memcheck and tag loading savedata to RAM.
2021-04-03 18:28:22 -07:00
Unknown W. Brackets
d0303e2430
Savedata: Always write the file list to the SFO.
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Matches tests on hardware using MAKEDATA, see also #8854 .
2021-03-29 00:08:48 -07:00
Henrik Rydgård
1c3c384289
Merge pull request #14079 from unknownbrackets/ppge-aspect
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Savedata: Show save icons with proper aspect ratio
2021-02-15 11:20:41 +01:00
Unknown W. Brackets
788e8c3bbc
Io: Truncate reads/writes to valid memory.
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A PSP might crash in these cases, but it's better if we avoid a crash.
2021-02-13 08:24:39 -08:00
Unknown W. Brackets
c2415d7593
Savedata: Show corrupted data more clearly.
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Include the folder name and show a darkened icon so it's clearer.
2021-02-07 23:18:39 -08:00
Unknown W. Brackets
3316633c60
Savedata: Reduce some noisy logging.
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These aren't errors.
2021-01-05 07:21:41 -08:00
shenweip
20df3d2c8a
Minor comment.
2020-12-14 00:42:09 +08:00
shenweip
721696b9bc
Fixes incorrect date of savedata.
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Updates the date to the latest.
2020-12-14 00:27:23 +08:00
shenweip
af435794d7
Savedata:Skips non-directories in LISTALLDELETE mode.
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Fixes https://github.com/hrydgard/ppsspp/issues/7685#issuecomment-703412467
2020-10-08 23:59:36 +08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00