Henrik Rydgård
f61baa3b51
Switch UI event notifications (used for soft-keyboard) from strings to enums
2024-05-20 18:25:16 +02:00
Henrik Rydgård
a059750f5a
Add basic checkbox UI for GPI switched, add display of GPO LEDs
...
Try it with Parappa.
2024-05-12 18:01:25 +02:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
...
Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
c7ed87b352
Assorted paranoia and improved checks
2024-01-31 10:22:03 +01:00
Henrik Rydgård
7a318b46e8
Draw the line between the tabs and contents as a spacer instead of custom code.
2024-01-19 14:56:29 +01:00
Henrik Rydgård
9253bf9cb5
Add a new screen for managing installed Adreno drivers
2024-01-17 10:51:08 +01:00
Henrik Rydgård
9cb3d03098
Add categories for control bindings
2023-12-20 16:20:26 +01:00
Henrik Rydgård
0905b6a5ad
Frustum-cull small draws
...
Some games do a poor job of culling stuff, and some transparent
sprites can be very expensive if they cause a copy.
Skipping them if outside the viewport makes sense in that case.
One example are the flame sprites in #17797 .
Additionally, we should be able to cull through-mode draws easily, this
one doesn't even try.
2023-12-09 15:55:51 +01:00
Henrik Rydgård
a22450320b
Some minor changes and comments after memory profiling
2023-12-08 12:22:12 +01:00
Henrik Rydgård
2910303d20
Clean up the checks for triangle-button-for-info on the main screen
2023-11-13 12:49:08 +01:00
Henrik Rydgård
25ab1206b5
Fix stepping of tilt low end radius setting. Add some asserts.
2023-11-06 18:33:05 -06:00
German Semenov
c498a42e92
Core, UI, Windows: Removed excess converting C-string in params
2023-09-15 13:54:11 +03:00
Bashar Astifan
4d71c96a10
Very minor cleanup
...
Removing unused include and cleaned the Tls TODO notice
2023-08-24 15:25:20 +04:00
Bashar Astifan
4e2652bd4b
OSK support final update
...
- Renamed few functions to avoid confusion
- Now UI will report text (gotfocus, lostfocus), popup_closed to the frontend
- Both cases (DPad, Keyboard) covered
2023-08-24 06:33:36 +04:00
Bashar Astifan
3225446ff6
Update View.cpp
2023-08-24 03:31:22 +04:00
Bashar Astifan
17f1ab306b
OSK behavior correction
2023-08-24 03:30:09 +04:00
Bashar Astifan
c6e7760283
Complete OSK function support
2023-08-23 21:01:00 +04:00
Henrik Rydgård
f39b9640b7
Rename the ChatPosition enum to a ScreenEdgePosition enum class (for future use)
2023-08-01 00:28:54 +02:00
Henrik Rydgård
3861e97a94
Experiment with the collapsible header thingy. Slightly increase the font size of headers.
2023-07-31 11:48:50 +02:00
Henrik Rydgård
aa46d3aae3
UI: CollapsibleHeader no longer shows the open/close icon if there are no items
2023-07-23 11:11:44 +02:00
Henrik Rydgård
4108dcec23
Unify CalculateTextScale
2023-07-17 12:02:32 +02:00
Henrik Rydgård
f8b7346b8d
Make the achievement lists collapsible on the main achievements screen
2023-07-16 18:13:36 +02:00
Henrik Rydgård
8a59ed0062
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
...
* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
6945deec01
Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy
2023-04-28 21:04:05 +02:00