Commit Graph

300 Commits

Author SHA1 Message Date
Tony Wasserka
6cd1091e19 Add an option for enabling software rendering. 2013-08-16 23:48:52 +02:00
Henrik Rydgard
22ebe76f33 Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Henrik Rydgard
8b99d999ed UI tweaks, move a couple old screens to keep out of MenuScreens.cpp 2013-08-14 23:06:14 +02:00
The Dax
0ead143013 Overhaul the sound fix. It was rooted deeper than I thought. This should cover all complaints now(except pressing escape which discards any settings changed: is this by design? :\). Also add new menu option to Win32 UI under Emulation to control whether Atrac 3 should be on/off. 2013-08-14 15:00:54 -04:00
The Dax
5b2483ee73 Fix a bug where sound would never be initialised if a game is started with it off, then later enabled. 2013-08-14 08:47:10 -04:00
GuardianSoul
9f32e03bc6 Update MenuScreens.cpp
Make some more strings translatable.
2013-08-13 16:44:15 +02:00
Yaroslav
62835aad40 Make more strings translatable. 2013-08-11 22:25:50 +07:00
Henrik Rydgard
cd53dfdc9c Mark multithreading as experimental in the UI 2013-08-10 11:53:55 +02:00
Henrik Rydgard
360210876c Add multithread checkboxes to gl UI as well 2013-08-10 11:34:27 +02:00
The Dax
8b6790187d Fix some translation issues and change a variable name(it was supposed to be iSFXVolume, but for some reason it never got changed over). 2013-08-09 08:04:13 -04:00
The Dax
19001edd4d Change the Atrac3+ download buttons slightly to avoid confusion. It's fine to always show the button, but change it when we have it downloaded already. 2013-08-09 06:57:03 -04:00
The Dax
01e9111ac5 Remove Stream VBO option. 2013-08-09 05:18:24 -04:00
The Dax
f9067e15c9 Remove old comment, change another one, and change MenuScreens.cpp to use the new class Host's InputBoxGetString. 2013-08-06 19:36:51 -04:00
The Dax
1da0454508 Add support for changing the InputBox's title to the description text provided by the game(or the emulator itself). If none is provided(empty string), fall back to a default string. 2013-08-05 23:17:26 -04:00
The Dax
4570d83c05 Fix crash in InputBox.cpp by offering an overloaded func which takes a size, and use it in MenuScreens.cpp / PSPOskDialog.cpp. 2013-08-05 22:45:51 -04:00
The Dax
4adacdf375 Fix includes. 2013-08-05 21:39:37 -04:00
The Dax
80953ac56d Win32: Enable user to change emulated PSP nickname from the menu screens by popping a dialog box.
Win32: Enable user to bypass the in-game OSK by using the same dialog box. It doesn't support non-Roman characters yet.
2013-08-05 21:39:06 -04:00
Sacha
8b4280b297 Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
Henrik Rydgård
ec9c464057 Merge pull request #3002 from raven02/aa
Anrdoid : Add option 'Anti-Aliasing' to new UI
2013-07-31 09:22:31 -07:00
raven02
b938313501 Revert size to fit Nexus S 2013-07-31 23:47:52 +08:00
Henrik Rydgard
9ac511f191 Don't check vector size in vfim (nonsense). implement for arm. minor fix. 2013-07-30 22:34:12 +02:00
raven02
766770a755 Anrdoid : Add option 'Anti-Aliasing' 2013-07-30 23:32:55 +08:00
raven02
08569eafa1 Add GameSettingsScreen::DrawBackground() 2013-07-30 23:29:48 +08:00
The Dax
3aa04df23b Restructure the code slightly, make the old UI send a message to the emulator window to reflect the new logging status(to enable/disable the menu item, and possibly close the console), move the custom WM messages to an enum. 2013-07-27 20:47:06 -04:00
The Dax
dcc1044de5 Change EnableLogging key. 2013-07-27 19:55:57 -04:00