Tony Wasserka
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6cd1091e19
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Add an option for enabling software rendering.
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2013-08-16 23:48:52 +02:00 |
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Henrik Rydgard
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22ebe76f33
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Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
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2013-08-16 16:49:53 +02:00 |
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Henrik Rydgard
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8b99d999ed
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UI tweaks, move a couple old screens to keep out of MenuScreens.cpp
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2013-08-14 23:06:14 +02:00 |
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The Dax
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0ead143013
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Overhaul the sound fix. It was rooted deeper than I thought. This should cover all complaints now(except pressing escape which discards any settings changed: is this by design? :\). Also add new menu option to Win32 UI under Emulation to control whether Atrac 3 should be on/off.
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2013-08-14 15:00:54 -04:00 |
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The Dax
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5b2483ee73
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Fix a bug where sound would never be initialised if a game is started with it off, then later enabled.
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2013-08-14 08:47:10 -04:00 |
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GuardianSoul
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9f32e03bc6
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Update MenuScreens.cpp
Make some more strings translatable.
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2013-08-13 16:44:15 +02:00 |
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Yaroslav
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62835aad40
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Make more strings translatable.
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2013-08-11 22:25:50 +07:00 |
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Henrik Rydgard
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cd53dfdc9c
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Mark multithreading as experimental in the UI
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2013-08-10 11:53:55 +02:00 |
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Henrik Rydgard
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360210876c
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Add multithread checkboxes to gl UI as well
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2013-08-10 11:34:27 +02:00 |
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The Dax
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8b6790187d
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Fix some translation issues and change a variable name(it was supposed to be iSFXVolume, but for some reason it never got changed over).
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2013-08-09 08:04:13 -04:00 |
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The Dax
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19001edd4d
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Change the Atrac3+ download buttons slightly to avoid confusion. It's fine to always show the button, but change it when we have it downloaded already.
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2013-08-09 06:57:03 -04:00 |
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The Dax
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01e9111ac5
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Remove Stream VBO option.
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2013-08-09 05:18:24 -04:00 |
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The Dax
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f9067e15c9
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Remove old comment, change another one, and change MenuScreens.cpp to use the new class Host's InputBoxGetString.
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2013-08-06 19:36:51 -04:00 |
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The Dax
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1da0454508
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Add support for changing the InputBox's title to the description text provided by the game(or the emulator itself). If none is provided(empty string), fall back to a default string.
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2013-08-05 23:17:26 -04:00 |
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The Dax
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4570d83c05
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Fix crash in InputBox.cpp by offering an overloaded func which takes a size, and use it in MenuScreens.cpp / PSPOskDialog.cpp.
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2013-08-05 22:45:51 -04:00 |
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The Dax
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4adacdf375
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Fix includes.
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2013-08-05 21:39:37 -04:00 |
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The Dax
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80953ac56d
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Win32: Enable user to change emulated PSP nickname from the menu screens by popping a dialog box.
Win32: Enable user to bypass the in-game OSK by using the same dialog box. It doesn't support non-Roman characters yet.
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2013-08-05 21:39:06 -04:00 |
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Sacha
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8b4280b297
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Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
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2013-08-05 03:31:40 +10:00 |
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Henrik Rydgård
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ec9c464057
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Merge pull request #3002 from raven02/aa
Anrdoid : Add option 'Anti-Aliasing' to new UI
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2013-07-31 09:22:31 -07:00 |
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raven02
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b938313501
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Revert size to fit Nexus S
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2013-07-31 23:47:52 +08:00 |
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Henrik Rydgard
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9ac511f191
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Don't check vector size in vfim (nonsense). implement for arm. minor fix.
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2013-07-30 22:34:12 +02:00 |
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raven02
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766770a755
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Anrdoid : Add option 'Anti-Aliasing'
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2013-07-30 23:32:55 +08:00 |
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raven02
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08569eafa1
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Add GameSettingsScreen::DrawBackground()
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2013-07-30 23:29:48 +08:00 |
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The Dax
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3aa04df23b
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Restructure the code slightly, make the old UI send a message to the emulator window to reflect the new logging status(to enable/disable the menu item, and possibly close the console), move the custom WM messages to an enum.
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2013-07-27 20:47:06 -04:00 |
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The Dax
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dcc1044de5
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Change EnableLogging key.
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2013-07-27 19:55:57 -04:00 |
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