Unknown W. Brackets
f124e7dddc
Fix a minor typo.
2014-03-03 00:21:04 -08:00
Unknown W. Brackets
c7437bbe8e
Fix some minor warnings.
2014-03-03 00:08:32 -08:00
Unknown W. Brackets
4f1236c2ba
Don't use replaceImages for texture scaling = auto.
2014-03-02 01:39:41 -08:00
Unknown W. Brackets
034ae337b7
Handle texture scaling when render res is auto.
2014-03-02 01:39:40 -08:00
Unknown W. Brackets
15a608a6b9
Check for kernel textures in kernel ram properly.
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Textures can perfectly legitimately be in volatile ram.
2014-03-01 16:11:56 -08:00
Henrik Rydgard
9c4d9461d4
Detect bad mipmap sizes, autogen mipmaps in this case. Might help part of #2603
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(outrun)
2014-02-17 11:42:03 +01:00
Unknown W. Brackets
d2108a962e
Switch from USING_GLES2 to MOBILE_DEVICE.
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Still using USING_GLES2 for, well, GLES2. But for things that are really
about mobile, we need a new define. Devices are coming that don't use
GLES2.
2014-02-08 16:37:58 -08:00
Bovine
2c0df8db79
Fixed infrequent segfault in CheckAlpha
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pixelData was allocated with stride shorts per row and then advanced as
stride ints per row (reading every other row). Upshot: fully solid
16-bit textures with alpha channels should now properly categorize as
ALPHA_FULL
2014-02-02 13:51:45 -07:00
Unknown W. Brackets
b626daca59
Correct CheckAlpha() for un-rearranged textures.
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Fixes #4403 . It was just not seeing the alpha when a texture had a large
bufw and a small w, and transparent only near the bottom - as in FF1's case.
2014-01-26 19:39:34 -08:00
Unknown W. Brackets
b48de952fd
Duplicate framebuffers textured onto themselves.
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This fixes #2917 .
I verified that, at least for my card, blitting is much faster than
glReadPixels (by quite a margin.)
2014-01-20 07:54:39 -08:00
Unknown W. Brackets
09f1c795e5
Pass around texture pointers, not addresses.
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This makes it possible to override it easier, rather than needing it in
PSP RAM.
2014-01-20 07:52:09 -08:00
Unknown W. Brackets
3e7f749f6d
Change the self message for separate reporting.
2014-01-20 01:07:01 -08:00
Henrik Rydgård
1e360d5c0a
Merge pull request #5153 from unknownbrackets/texcache2
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Allow texture scaling on changed textures
2014-01-19 23:58:03 -08:00
Unknown W. Brackets
eeaeb91610
Disable scaling to odd multiples when unsupported.
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May help #4000 .
2014-01-19 21:14:21 -08:00
Unknown W. Brackets
9680a7ccc7
Allow texture scaling on changed textures.
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But only if they don't change very frequently. Should fix #1934 .
2014-01-19 20:54:48 -08:00
Henrik Rydgård
4fda9135da
Log dimensions of framebuffer/texture collisions. Update native.
2014-01-14 10:51:45 +01:00
Unknown W. Brackets
6b0853c2e0
Report when texturing from the render framebuffer.
2014-01-14 01:14:06 -08:00
raven02
271b680737
When mipmap disabled , maxlevel always 0 (set earlier)
2014-01-11 16:26:36 +08:00
Unknown W. Brackets
0f5aae9c49
Cleanup differences in DirectX9 texcache code.
2014-01-01 15:49:10 -08:00
Unknown W. Brackets
e477c50ea1
Fix #4922 , kill age checks in texcache.
2014-01-01 15:49:10 -08:00
Unknown W. Brackets
e24f45b9a4
Add ini options to configure the texture cache.
2014-01-01 15:49:09 -08:00
Henrik Rydgard
91531a9792
Get rid of "ATIClampBug", it's not a bug, it's just lack of full non-pow-2 texture support
2014-01-02 00:09:01 +01:00
Henrik Rydgård
079d9c04dd
Merge pull request #4942 from unknownbrackets/warnings
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Fix some warnings, possibly fix Symbian
2013-12-30 00:28:48 -08:00
raven02
d59351d3b0
Mipmapping only enable when texture scaling disable
2013-12-30 14:28:28 +08:00
Unknown W. Brackets
ca78f49e5b
Attempt to fix Symbian compilation.
2013-12-29 16:21:16 -08:00