Commit Graph

1021 Commits

Author SHA1 Message Date
Lubos
4aed933a9d OpenXR - Min HUD scale changed 2023-01-05 22:06:39 +01:00
Henrik Rydgård
360de9a372 RemoteISO screens: Make them dialogs so ESC works to exit them on PC.
Also fix the background on the main one, and in savedata manager.

See #16605
2023-01-01 21:55:02 +01:00
Henrik Rydgård
07c043a4ee Move the "Ignore insets when centering" setting to the display layout screen. 2022-12-17 16:18:35 +01:00
Henrik Rydgård
3053f763f6 Add setting for transparent UI background
Fixes #16593
2022-12-16 09:15:08 +01:00
Unknown W. Brackets
fe470c790e Postshader: Reset ini keys for defaults.
Should fix the Vignette shader defaults, see #16562.
2022-12-12 19:11:20 -08:00
Unknown W. Brackets
f202029d0b Postshader: Don't save default setting values.
This way the defaults can change in the future without problems.
2022-12-12 19:09:14 -08:00
Henrik Rydgård
675c282286 Hides the D3D9 option on Intel Xe graphics.
For whatever reason, it really doesn't work for me, while all three other
backends work perfectly. So let's just hide it.

You can still enable it through the ini file for debugging purposes.
2022-12-11 20:55:09 +01:00
Lubos
28c115c4ba OpenXR - Allow to put HUD out of the screen 2022-12-10 21:36:39 +01:00
Henrik Rydgård
7ff0030772 Added vertical layout for display layout screen 2022-12-08 16:04:20 +01:00
Henrik Rydgård
dd22ec6fa7 Show the name of the chosen language on the choice button. Looks weird not to. 2022-12-05 12:10:45 +01:00
Henrik Rydgård
70f18f5621 Turn language popup thing into a lambda 2022-12-05 11:23:35 +01:00
Henrik Rydgård
f651f365b0 Disable the MSAA selector if software rendering is selected. Move software rendering up. 2022-12-03 17:43:08 +01:00
Henrik Rydgård
a0f27c7442 Implement depth/stencil resolve. (We probably only need depth resolve since we don't texture from stencil, but whatever). 2022-12-01 22:49:00 +01:00
Henrik Rydgård
4dfce4f6bc Basically working MSAA on desktop GPUs! Some glitches remain. 2022-12-01 22:49:00 +01:00
Henrik Rydgård
b62790fd00 Fix translatability of the string "Stereo display shader".
See #16459
2022-11-30 23:02:11 +01:00
Henrik Rydgård
3f0e53e60a Let the running game show through the background of all the PromptScreen dialogs. 2022-11-29 16:29:43 +01:00
Henrik Rydgård
4a0dcfdb69 Add missing strings to en_US.ini 2022-11-29 10:10:34 +01:00
Henrik Rydgård
1358cf9b8f Clean up "GPU log profiler" translation strings 2022-11-29 10:04:09 +01:00
Henrik Rydgård
4fe8aa7174 Fix category for "Language" string. Swedish translation improvements 2022-11-29 09:52:30 +01:00
Henrik Rydgård
b9dc206cf0 Fix skip buffer effect toggle not taking effect immediately 2022-11-29 09:42:11 +01:00
Henrik Rydgård
7c72fa06ee Fix issue where render resolution wasn't applied correctly. 2022-11-27 21:34:51 +01:00
Henrik Rydgård
9c033fb57c Merge pull request #16437 from lvonasek/feature_openxr_hud_improvement
OpenXR - HUD improvements
2022-11-25 21:21:57 +01:00
Lubos
b2d809f4cd typos fixed 2022-11-25 15:58:51 +01:00
Lubos
a58ea86318 OpenXR - HUD scale option added 2022-11-25 09:18:16 +01:00
Henrik Rydgård
ca86d8d267 Remove "Load language ini" / "Save language ini" from devtools 2022-11-24 22:55:22 +01:00