Henrik Rydgård
ed7dfdc8ad
Fix mip level bug in Vulkan texture cache.
2022-04-23 22:51:11 +02:00
Henrik Rydgård
c52a5e9e25
Fix checks for the "fake mipmap" situation.
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Fixes #15492
2022-04-22 22:59:20 +02:00
Unknown W. Brackets
34d0acac4e
Vulkan: Save textures using a memory copy.
2022-04-17 20:55:39 -07:00
Unknown W. Brackets
39d6dc1740
Vulkan: Allow saving const tex levels.
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This might be used for fonts, for example. They could be replaced, so no
reason not to export.
2022-04-17 20:06:03 -07:00
Henrik Rydgård
dffc1a9196
Add the slow comment to one more place
2022-04-18 00:40:49 +02:00
Henrik Rydgård
c4dfbf4f1a
Delete a lot of specialized alpha checking code.
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This was now only used to check alpha in CLUTs, and the generic functions will not actually be any slower.
2022-04-15 12:34:50 +02:00
Henrik Rydgård
a5ee1884c1
Address feedback
2022-04-15 01:08:14 +02:00
Henrik Rydgård
3bf9ea8de6
Debug log (remove before merge)
2022-04-15 00:56:25 +02:00
Henrik Rydgård
42cd937de2
Simplification and some cleanup
2022-04-15 00:56:25 +02:00
Henrik Rydgård
9f7e0978a9
AND together colors while decoding, and then check against fullAlphaMask.
2022-04-15 00:56:25 +02:00
Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
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We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Henrik Rydgård
7cab540fca
Short circuit the texture replacement code
2022-03-08 19:56:06 +01:00
Unknown W. Brackets
8418287a87
Vulkan: Avoid crash on double DeviceLost.
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This caused Android to crash when switching to OpenGL, because the
destructor would try to deinit again. There weren't any objects, but
draw_ was no longer valid.
2022-02-06 23:34:44 -08:00
Henrik Rydgård
748b8287a6
Add format string support to Vulkan log-profiler
2021-12-19 22:21:34 +01:00
Henrik Rydgård
80ae4b039c
Vulkan: Be more restrictive about texture upscaling on "slow" devices.
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Applies the same rules as for software upscaling in this case.
Should fix the stutters seen in #15109
2021-12-16 21:00:49 +01:00
Henrik Rydgård
ff887b0f11
Vulkan: Don't generate mipmaps for huge textures (probably menu backgrounds). Other minor fixes.
2021-12-13 09:13:48 +01:00
Henrik Rydgård
b99a5b6613
Minor fixes
2021-12-12 23:21:28 +01:00
Henrik Rydgård
5adf23280c
Turn video upscaling off.
2021-12-12 23:21:28 +01:00
Henrik Rydgård
dc9816ceac
Add hardcoded bool toggle for upscaling video, fix log, remove a comment, minor opt
2021-12-12 23:20:57 +01:00
Henrik Rydgård
3833d935f4
Fixes when profiler is disabled.
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Typo, validation fix
More fixes
Fix mipgen logging
Disable the logging profiler by default again
Important to use the macro
2021-12-12 12:42:40 +01:00
Henrik Rydgård
9945620504
Switch to macros to easily disable the new profiling. Add missing scope
2021-12-12 12:11:59 +01:00
Henrik Rydgård
55fe21db1e
Add a simple GPU profiler to profile individual events, rather than full passes.
2021-12-12 12:11:54 +01:00
Henrik Rydgård
45308a16c0
Vulkan is strict about scissor rect, so let's clamp centrally.
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Better than spreading the logic all over.
Fixes #15207
2021-12-08 22:38:01 +01:00
Henrik Rydgård
05429fc34f
Vulkan: Correct the max level to generate mipmap calculation
2021-12-07 21:28:58 +01:00
Henrik Rydgård
f991f6a789
Remove the old allocator visualizer. Keep the setting but hide it. Other feedback
2021-11-23 08:55:12 +01:00