Commit Graph

54 Commits

Author SHA1 Message Date
Unknown W. Brackets
539e2bbbf8 Debugger: Track unchanged VRAM to avoid copy.
See #15251, the framedump here reused a VRAM texture for many draws, and
this caused it to recopy the texture over and over again.  Use a flag to
skip if possible.
2022-02-20 13:51:40 -08:00
Unknown W. Brackets
2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Henrik Rydgård
f991f6a789 Remove the old allocator visualizer. Keep the setting but hide it. Other feedback 2021-11-23 08:55:12 +01:00
Unknown W. Brackets
a0599f70c4 GE Debugger: Record until some drawing.
Otherwise, we end up with empty frame dumps if games call display twice.
2021-11-03 17:40:20 -07:00
Henrik Rydgård
73871b9b7e Implement new thread manager, port stuff to it. 2021-06-12 13:03:53 +02:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
086b8229f5 GE Debugger: Keep dump generation deterministic. 2021-04-17 16:25:36 -07:00
Unknown W. Brackets
abb7b83fee GE Debugger: Thread dedupe pushbuf lookups.
This improves time especially for larger dumps.
2021-04-16 00:00:56 -07:00
Unknown W. Brackets
a97030068c GE Debugger: Use zstd for save states. 2021-04-11 09:13:10 -07:00
Henrik Rydgård
4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
ed88761ecc Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h. 2020-09-29 15:51:51 +02:00
Unknown W. Brackets
815580533c GE Debugger: Include game ID inside dump file.
Just so we're not relying on filename parsing.  It's useful information.
2020-09-06 14:38:56 -07:00
Unknown W. Brackets
61f907fd18 GE Debugger: Fix alignment in GE dumps. 2020-05-24 19:06:20 -07:00
Unknown W. Brackets
93069756e6 GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
Unknown W. Brackets
9e98642258 GE Debugger: Cache decompressed frame commands.
This adds to noise in profiling the frame dump.
2019-06-23 18:29:36 -07:00
Unknown W. Brackets
df6c5f38dc Core: Use readable names for failed backends. 2019-06-22 12:48:56 -07:00
Unknown W. Brackets
bb7d9646f2 GE Debugger: Fix dump replay ticks accounting.
Sometimes a list ends earlier than now, we don't need to eat cycles then.
Fixes #11655.
2018-12-10 23:05:42 -08:00
Unknown W. Brackets
3cf3985c8d GE Debugger: Support record for more render types.
This should handle both games that use display, and games that don't.
2018-11-17 22:12:45 -08:00
Unknown W. Brackets
179514e8d7 GE Debugger: Avoid writing 0 sized packets.
This causes errors on allocation sometimes due to things like count=0 in a
prim command.
2018-11-17 22:01:14 -08:00
Henrik Rydgård
036556c371 Merge pull request #11564 from unknownbrackets/ge-dump
GE Debugger: Preserve VRAM textures / render-to-texture in dumps
2018-11-17 23:32:20 +01:00
Unknown W. Brackets
2d3885fc1a GE Debugger: Fix display event record timing.
When the display happens mid frame, this fixes it so you can see the
result easily when running the dump, without manually stepping through.
2018-11-17 11:14:10 -08:00
Unknown W. Brackets
6383f407d1 GE Debugger: Avoid overwriting in softgpu playback. 2018-11-17 10:06:31 -08:00
Unknown W. Brackets
169d2fa444 GE Debugger: Preserve VRAM textures in dumps.
Should allow for (some) reproduction of render-to-texture behavior.
2018-11-17 10:06:31 -08:00
Unknown W. Brackets
653129c528 Debugger: Add an event for GE dump recording. 2018-09-01 10:59:37 -07:00
Unknown W. Brackets
c10b2035b5 Debugger: Prevent record with no commands.
Should cut down on empty dumps, at least.
2018-09-01 09:51:04 -07:00