Unknown W. Brackets
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2479d52202
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Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
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2022-01-30 16:35:33 -08:00 |
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Unknown W. Brackets
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48b597a1b9
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Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
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2022-01-30 11:53:48 -08:00 |
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Unknown W. Brackets
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ad2e380987
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Display: Move listeners to separate HW file.
Mixing this in with the HLE management funcs was messy.
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2022-01-30 09:41:08 -08:00 |
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Unknown W. Brackets
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b8ab7f39df
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jit: Lock around changes to the jit pointer.
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2021-11-28 10:04:22 -08:00 |
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Unknown W. Brackets
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fc2efe5dff
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Debugger: Add reason to cpu.stepping event.
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2021-10-23 22:08:15 -07:00 |
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Unknown W. Brackets
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2bd13c5d9d
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Debugger: Track reason for entering stepping.
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2021-10-23 16:56:15 -07:00 |
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Unknown W. Brackets
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83909f816e
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Debugger: Add APIs for GPU stats.
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2021-10-19 10:01:41 -07:00 |
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Unknown W. Brackets
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ce3b80dcea
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Debugger: Add initial GPU stats shell.
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2021-10-19 10:01:40 -07:00 |
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Unknown W. Brackets
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c48a203363
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Debugger: Avoid infinite loop in disasm API.
This allows for wrap around, but prevents getting stuck looping in out of
bound addresses.
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2021-08-29 11:11:01 -07:00 |
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Henrik Rydgård
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cd8cfcfcd7
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Merge __CtrlSetAnalogX/Y into one function. Always called together.
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2021-07-09 10:41:26 +02:00 |
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Henrik Rydgård
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914b4478b6
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Merge pull request #14493 from unknownbrackets/replay
Add debugger APIs for replay recording
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2021-05-31 11:45:39 +02:00 |
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Unknown W. Brackets
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6e128eb510
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Debugger: Expose API to reset game.
This can be useful to put the game back to a known-good state before
setting up breakpoints, overwriting memory, and processing replay data.
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2021-05-30 21:12:30 -07:00 |
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Unknown W. Brackets
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ea59fa3562
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Debugger: Add replay execute/flush APIs.
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2021-05-30 15:25:07 -07:00 |
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Unknown W. Brackets
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85c64d3ec3
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Replay: Properly load RTC time on load file.
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2021-05-29 14:50:57 -07:00 |
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Unknown W. Brackets
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64e007c0ce
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Debugger: Add stub API for replay functionality.
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2021-05-29 14:50:57 -07:00 |
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Henrik Rydgård
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025bcb1673
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Introduce Path, start using it all over the place.
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
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2021-05-13 10:39:16 +02:00 |
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Unknown W. Brackets
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012d47bcbf
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Debugger: Show string in status bar for li, etc.
This is helpful when stepping through the debugger. Only shows likely
UTF-8 or similar formatted text, but often names or error messages are.
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2021-04-21 23:50:59 -07:00 |
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Unknown W. Brackets
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5904900d37
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Debugger: Add APIs to set/list/search mem tags.
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2021-04-06 12:09:39 -07:00 |
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Unknown W. Brackets
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124774fecb
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Debugger: Provide memory mapping ranges.
Most of these are entirely static, but introspection is good for APIs.
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2021-04-04 21:27:30 -07:00 |
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Unknown W. Brackets
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a0c1320aec
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Debugger: Return detail for breakpoints in macros.
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2021-04-04 20:24:16 -07:00 |
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Unknown W. Brackets
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7a1398844a
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Debugger: Add simple API to control tagging detail.
In case a client requires it.
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2021-04-04 20:23:51 -07:00 |
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Unknown W. Brackets
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9cfaac6d90
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Debugger: Invalidate when using memory APIs.
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2021-02-13 09:50:04 -08:00 |
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Unknown W. Brackets
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1148e6e4ba
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Debugger: Include all press states for convenience.
In case of a multi-button shortcut, which might be common for debugging.
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2021-01-18 18:14:48 -08:00 |
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Unknown W. Brackets
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f97df5d153
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Debugger: Broadcast ctrl input events.
This can be useful to trigger debugging functionality on button press.
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2021-01-18 18:14:48 -08:00 |
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Unknown W. Brackets
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de3277c679
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Debugger: Add API to trigger buttons.
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2021-01-18 16:58:34 -08:00 |
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