Unknown W. Brackets
eb4b59b530
arm64jit: Enable breakpoints.
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Memory breakpoints not yet really tested.
2018-06-06 17:31:56 -07:00
Unknown W. Brackets
3c8cc5ab64
Debugger: Fix initialization issues.
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Sometimes temp breakpoints had log set by accident.
2018-06-06 17:31:56 -07:00
Henrik Rydgård
635b2ada43
Remove a function that didn't make a lot of sense.
2017-01-26 09:50:16 +01:00
Unknown W. Brackets
747a6ec524
Debugger: Add custom log expressions.
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Similar to Visual Studio, just use {a1} to log the value of register a1.
Supports anything the expression parser supports.
2016-08-04 13:29:22 -07:00
Unknown W. Brackets
e4ca124b0e
Debugger: Add custom breakpoint log message.
2016-08-04 13:07:56 -07:00
Unknown W. Brackets
9972e5b10a
Debugger: Allow logging on CPU breakpoints.
2016-08-04 12:39:29 -07:00
Unknown W. Brackets
a9ad0cd471
Debugger: Make breakpoint actions more generic.
2016-08-04 12:02:44 -07:00
Unknown W. Brackets
4578c3cb54
jit-ir: Implement memory breakpoints.
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These generally work, but likely delay slots will make downcount slightly
off, and won't resume when you hit run again without manually stepping
through them.
2016-07-02 16:38:30 -07:00
Henrik Rydgard
8b450c8034
Merge NativeJit.cpp/h with JitCommon.cpp/h
2016-05-01 11:39:59 +02:00
Henrik Rydgard
a5be0976bd
Remove preprocessor hacks to choose JIT implementation.
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Opens up for having multiple JIT implementations available at runtime,
which could be use for experimenting with new JIT compiler types or for
unit testing one JIT on another architecture.
Very few of the newly virtual calls are on any sort of critical path so
hopefully there will not be a performance loss.
2016-05-01 11:39:53 +02:00
Henrik Rydgard
b998131581
Move the symbol map to the heap, deallocate it when no game is running.
2015-10-31 23:01:19 +01:00
Unknown W. Brackets
9cb1151b67
x86jit: Disable replacements w/ breakpoints inside.
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This does alter graphics (memcpys won't fire anymore), but it also means
breakpoints work which is nice.
2015-01-18 21:26:37 -08:00
Henrik Rydgard
8ad1ea4c84
Split JitCommon.h so that you can include it without getting the "NativeJit" definition
2014-12-13 21:13:28 +01:00
Unknown W. Brackets
cd413ab659
Correctly break when disabled and temp bps overlap.
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Only affects debugging, not usual gameplay. Fixes #6700 .
2014-08-08 08:53:44 -07:00
Unknown W. Brackets
2f6b63385d
On breakpoint change, don't wait for core too long.
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Fixes #6366 .
2014-06-19 01:16:24 -07:00
Unknown W. Brackets
9efbc2694b
Add an invalidate all method to the jit.
2014-06-19 01:13:06 -07:00
Unknown W. Brackets
561d0e5ef9
Check more ops for changing memory in debugger.
2014-06-19 00:48:33 -07:00
Unknown W. Brackets
199552bc1b
Small merge fix.
2014-01-26 14:13:43 -08:00
Unknown W. Brackets
fe2b62c27d
Make the "on change" checkbox for memchecks work.
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But, for now, only on sw and similar instructions, the rest don't work
yet and just always break.
2014-01-26 11:57:39 -08:00
Kingcom
df40850617
Automatically pause core when changing breakpoints
2013-12-02 10:42:20 +01:00
Unknown W. Brackets
da20bda729
Make memchecks ignore cached/uncached memory.
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You usually want both.
2013-10-27 13:15:12 -07:00
Unknown W. Brackets
6b510c1c2f
Allow step/run when two breakpoints trip.
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If a memcheck and breakpoint were triggered on the same line, you wouldn't
be able to pass it, which is probably not what you'd expect.
2013-10-27 12:50:32 -07:00
Unknown W. Brackets
b558189c37
Just invalidate blocks on ClearCacheAt().
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This makes it safe to call from a jitted syscall, etc.
2013-09-01 00:32:43 -07:00
Kingcom
0eeebf5221
-display disabled breakpoints with separate icon
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-toggling disabled breakpoints will enable them
-confirmation on toggling breakpoints with a custom condition
2013-07-10 10:56:03 +02:00
Unknown W. Brackets
77670876cd
Fix memcheck range intersect check.
2013-07-06 12:08:34 -07:00