Henrik Rydgård
f42e9d94a3
Show the tilt input type directly on the item that goes to the tilt settings
2023-12-29 14:10:03 +01:00
Henrik Rydgård
7ab979a387
Reduce the minimum for the analog trigger threshold
2023-12-28 15:38:02 +01:00
Henrik Rydgård
3895cfff74
Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs.
2023-12-28 13:36:03 +01:00
Henrik Rydgård
d339a4b985
Buildfix
2023-12-20 15:15:34 +01:00
Henrik Rydgård
dd1396e2fd
Merge pull request #18581 from GermanAizek/lower-scope
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Reduced lower scope for local objects
2023-12-20 14:53:36 +01:00
Henrik Rydgård
dd15a1573d
Add setting to configure simulated key-up delay for mouse wheel events
2023-12-20 11:39:37 +01:00
Herman Semenov
95f535dab0
[UI/Windows] Object out of scope optimization for better codegeneration (lower level scope)
2023-12-20 12:35:02 +03:00
Henrik Rydgård
50bcb2a77a
Add "Disable culling" as a speedhack for experimentation
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Range culling (which we'll just call culling in the setting
name) still is problematic enough that it can be useful to have this
way to turn it off as an escape route. Since disabling it can break some
games like famously TOCA, it needs to be under speedhacks, though likely
the performance change is minimal.
See for example #17061
2023-12-18 13:13:44 +01:00
Henrik Rydgård
47caa637fe
Add new translation key
2023-12-14 16:51:43 +01:00
Henrik Rydgård
663ef40640
Move the new driver choice to Developer Tools
2023-12-14 16:34:55 +01:00
Henrik Rydgård
97bd15a81a
We indent with tabs
2023-12-14 16:26:38 +01:00
Henrik Rydgård
969cb8ac18
Driver choice: Add error message for wrong file type
2023-12-14 16:26:12 +01:00
Dzmitry Dubrova
a461800973
Implement custom driver loading for ARM64 Android devices
2023-12-14 08:53:03 +03:00
Henrik Rydgård
caec201c4d
Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users
2023-12-13 16:18:44 +01:00
Henrik Rydgård
4710d57ecd
Default the new Android 60hz setting to "Request". Let's see how it goes, might be able to remove the ability to change it later.
2023-12-13 08:53:18 +01:00
Henrik Rydgård
a6d717cb39
Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
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Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
600fb7cc22
Minor cleanups
2023-12-10 12:37:35 +01:00
Henrik Rydgård
db4993bfdc
Implement full support for mouse input on Android
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The smoothing algorithm changed a bit now that I centralized that logic
in a way that can work with all backends.
2023-12-10 09:52:19 +01:00
Henrik Rydgård
1f2dbfaf25
Vulkan: Allow MSAA on modern-ish mobile devices, but add a little warning sign.
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MSAA on tiler GPUs, the way we use it (we are not able to eliminate
load/store operations yet) can consume huge amounts of bandwidth, so let's be a
little bit careful.
2023-12-03 20:59:15 +01:00
Lubos
4d61896403
OpenXR - Projection matrix on Quest 3 fixed
2023-11-21 23:07:58 +01:00
Henrik Rydgård
c5469c409a
Add specific sysprop for accelerometer
2023-11-06 18:33:01 -06:00
sum2012
92c1eb4efa
Add it to option
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Also fix Sengoku Musou 3Z Special DLC
2023-10-23 19:38:09 +08:00
Henrik Rydgård
e4ea4831e9
Delete the vertex cache option from the code.
2023-10-10 15:43:43 +02:00
Henrik Rydgård
35a2f46ad0
Add UI to set fast-forward mode to "continuous" (or now, "Render all frames") if vsync is off
2023-10-09 18:34:14 +02:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
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Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00