Henrik Rydgard
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ad29974a56
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Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
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2017-02-06 11:40:16 +01:00 |
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Henrik Rydgard
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20d9e60a67
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Just some renaming. Start moving away from the "thin3d" name
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2017-01-30 14:38:31 +01:00 |
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Henrik Rydgård
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1ed7f0d7fd
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More modern way to specify vertex data format (inputlayout)
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2016-12-27 11:59:10 +01:00 |
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Henrik Rydgård
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f86b9f7900
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Guess what? More renaming
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2016-12-27 11:59:06 +01:00 |
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Henrik Rydgård
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10393f5d4e
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Move Thin3D into the Draw namespace.
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2016-12-27 11:58:03 +01:00 |
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Henrik Rydgård
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1c0c755b03
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Extract RasterState from thin3d, for easier d3d11 porting
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2016-12-25 11:31:33 +01:00 |
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Henrik Rydgard
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a2b49fd0e0
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Update Vulkan headers. Hack around another validation check (which I beleive to be bugged).
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2016-12-15 18:12:53 +01:00 |
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Florent Castelli
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f02e2b59b0
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qt: Build Qt frontend with CMake. Requires Qt5.
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2016-10-17 23:45:21 +02:00 |
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Henrik Rydgard
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210cd4b52d
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New vulkan validation issues...
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2016-07-24 15:55:05 +02:00 |
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Henrik Rydgard
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b560038b3d
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Work around a new false positive from the latest Vulkan validation layers
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2016-06-30 16:11:50 +02:00 |
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Henrik Rydgard
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fd0af5b271
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Vulkan: Mostly pass the validation layers in SDK 1.0.13
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2016-05-24 21:41:35 +02:00 |
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Henrik Rydgard
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51bcb02921
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Minor vulkan updates to match the latest SDK/validator
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2016-05-14 16:29:40 +02:00 |
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Henrik Rydgard
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37616a6f95
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Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
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2016-04-07 23:45:38 +02:00 |
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Henrik Rydgard
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32f5930e15
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Move clear handling to FramebufferVulkan, center the clear properly in non-buffered. more cleanup.
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2016-03-31 00:50:50 +02:00 |
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Unknown W. Brackets
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aec117d8ea
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Vulkan: Allow resizing window/backbuffer.
Not tested much on Android. Fixes #8656.
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2016-03-21 19:45:27 -07:00 |
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Unknown W. Brackets
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2461a849f9
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Correct some warnings reported by clang.
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2016-03-20 23:13:28 -07:00 |
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Henrik Rydgard
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d0659f0deb
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No need to align vertex/index data. Will only be harmful for an upcoming optimization.
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2016-03-20 19:35:03 +01:00 |
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Henrik Rydgard
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c2775d4dfa
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Default validation on in Debug and off in Release
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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1f1e679aa0
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Silence another validation warning
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2016-03-20 19:31:02 +01:00 |
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Unknown W. Brackets
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82205a4660
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Handle Vulkan init errors more gracefully.
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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76b17a4912
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Revert "Replace ugly workaround with VK_LAYER_LUNARG_unique_objects which prevents handle reuse."
This reverts commit 6342c07a19d5ab410cbc233a570488214923a9f8.
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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b0098f7961
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Replace ugly workaround with VK_LAYER_LUNARG_unique_objects which prevents handle reuse.
See https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/issues/121
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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575cc890b7
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Turn off annoying "debug flicker" I used to see if we were swapping buffers properly early on
Also minor logging changes, refine the false-positive debug layer check
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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79fd828d16
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Work around what seems like a validation layer bug (trigger by scrolling
around the UI a bit)
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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5ca012e83d
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Fix a bunch of new vulkan validation layer failures.
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2016-03-20 19:31:02 +01:00 |
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