Commit Graph

395 Commits

Author SHA1 Message Date
Henrik Rydgard
58db029f7e Android .nomedia: Don't hide everything under PSP, too harsh. 2019-02-05 16:40:10 +01:00
Henrik Rydgard
217205e433 To avoid strange images in Android gallery, pre-create TEXTURES with a .nomedia, and add .nomedia to the PSP directory. 2019-02-05 15:57:43 +01:00
Henrik Rydgård
2c83574377 Finish up the test 2018-12-19 13:48:58 +01:00
Henrik Rydgård
c2319cd6d1 thin3d: Make the stencil ref value dynamic state (all APIs support this directly). 2018-12-19 13:48:58 +01:00
Henrik Rydgård
df98721e73 Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00
Henrik Rydgård
2d01db805e Remove no-op DrawBuffer::End() 2018-12-18 10:10:53 +01:00
Henrik Rydgård
fedc72eff5 Revert "Android: Fix Vulkan immersive startup."
This reverts commit 5a5483ca93.
2018-11-23 09:51:16 +01:00
Henrik Rydgard
5a224d7a2b Disable CheckFailedGPUBackends() in debug builds, for convenience 2018-10-08 13:34:41 +02:00
Henrik Rydgård
a0b019d473 Merge pull request #11455 from unknownbrackets/android-resize
Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets
5a5483ca93 Android: Fix Vulkan immersive startup.
Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Henrik Rydgård
83bf001a31 Disable Android HW scale on TV type devices. 2018-10-06 13:43:11 +02:00
Henrik Rydgård
f8ea364371 Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
Unknown W. Brackets
120cf59237 Core: Reset working graphics backend on restart. 2018-09-06 18:31:09 -07:00
Unknown W. Brackets
fb8f408db0 Core: Don't consider graphics failed on shutdown.
On some devices, we'll lose context or get a resize mid-startup, so make
sure we don't detect that as a graphics crash.
2018-09-06 07:31:15 -07:00
Unknown W. Brackets
db93a08fc9 Core: Log more on graphics backend failures.
Just so we can tell for sure in logs what's happening.
2018-09-05 23:13:15 -07:00
Henrik Rydgård
562c5f6485 Merge pull request #11346 from unknownbrackets/startup-fail
Core: Track graphics startup failures and cycle
2018-09-04 21:14:15 +02:00
Unknown W. Brackets
d715ed8fba Core: More consistently use directory constants. 2018-09-02 10:27:11 -07:00
Unknown W. Brackets
d1c5668612 Android: Add .nomedia files to system and textures.
Due it on all platforms when saving textures to encourage including
.nomedia in texture packs.
2018-09-02 10:19:08 -07:00
Unknown W. Brackets
e246a946c3 Core: Add flag to prevent graphics cycling.
For debugging graphics crashes.
2018-09-01 19:59:13 -07:00
Unknown W. Brackets
f906fbed35 Core: Track graphics startup failures and cycle.
If the graphics driver segfaults, or some plugin segfaults, let's try a
different one next time.  This gives better hope of starting up next time.
2018-09-01 19:59:13 -07:00
Henrik Rydgård
785858dbf8 Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
Unknown W. Brackets
b4496f1975 Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Henrik Rydgård
a9eb786811 Merge pull request #11181 from unknownbrackets/savestate
SaveState: Show warning on old / long use state
2018-06-16 17:45:58 +02:00
Unknown W. Brackets
a5efb85ab7 SaveState: Show warning on old / long use state.
Using save states instead of in game saves causes bugs in games, and
preserves bugs from bad settings and old PPSSPP versions.

This tells users when they might be affected.
2018-06-14 18:29:55 -07:00
Unknown W. Brackets
a448ef536b Qt: Toggle fullscreen like on all other platforms. 2018-06-09 16:36:41 -07:00