Henrik Rydgard
58db029f7e
Android .nomedia: Don't hide everything under PSP, too harsh.
2019-02-05 16:40:10 +01:00
Henrik Rydgard
217205e433
To avoid strange images in Android gallery, pre-create TEXTURES with a .nomedia, and add .nomedia to the PSP directory.
2019-02-05 15:57:43 +01:00
Henrik Rydgård
2c83574377
Finish up the test
2018-12-19 13:48:58 +01:00
Henrik Rydgård
c2319cd6d1
thin3d: Make the stencil ref value dynamic state (all APIs support this directly).
2018-12-19 13:48:58 +01:00
Henrik Rydgård
df98721e73
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
Henrik Rydgård
2d01db805e
Remove no-op DrawBuffer::End()
2018-12-18 10:10:53 +01:00
Henrik Rydgård
fedc72eff5
Revert "Android: Fix Vulkan immersive startup."
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This reverts commit 5a5483ca93 .
2018-11-23 09:51:16 +01:00
Henrik Rydgard
5a224d7a2b
Disable CheckFailedGPUBackends() in debug builds, for convenience
2018-10-08 13:34:41 +02:00
Henrik Rydgård
a0b019d473
Merge pull request #11455 from unknownbrackets/android-resize
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Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets
5a5483ca93
Android: Fix Vulkan immersive startup.
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Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Henrik Rydgård
83bf001a31
Disable Android HW scale on TV type devices.
2018-10-06 13:43:11 +02:00
Henrik Rydgård
f8ea364371
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
Unknown W. Brackets
120cf59237
Core: Reset working graphics backend on restart.
2018-09-06 18:31:09 -07:00
Unknown W. Brackets
fb8f408db0
Core: Don't consider graphics failed on shutdown.
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On some devices, we'll lose context or get a resize mid-startup, so make
sure we don't detect that as a graphics crash.
2018-09-06 07:31:15 -07:00
Unknown W. Brackets
db93a08fc9
Core: Log more on graphics backend failures.
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Just so we can tell for sure in logs what's happening.
2018-09-05 23:13:15 -07:00
Henrik Rydgård
562c5f6485
Merge pull request #11346 from unknownbrackets/startup-fail
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Core: Track graphics startup failures and cycle
2018-09-04 21:14:15 +02:00
Unknown W. Brackets
d715ed8fba
Core: More consistently use directory constants.
2018-09-02 10:27:11 -07:00
Unknown W. Brackets
d1c5668612
Android: Add .nomedia files to system and textures.
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Due it on all platforms when saving textures to encourage including
.nomedia in texture packs.
2018-09-02 10:19:08 -07:00
Unknown W. Brackets
e246a946c3
Core: Add flag to prevent graphics cycling.
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For debugging graphics crashes.
2018-09-01 19:59:13 -07:00
Unknown W. Brackets
f906fbed35
Core: Track graphics startup failures and cycle.
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If the graphics driver segfaults, or some plugin segfaults, let's try a
different one next time. This gives better hope of starting up next time.
2018-09-01 19:59:13 -07:00
Henrik Rydgård
785858dbf8
Basic Discord presence integration.
2018-08-13 00:20:09 +02:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Henrik Rydgård
a9eb786811
Merge pull request #11181 from unknownbrackets/savestate
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SaveState: Show warning on old / long use state
2018-06-16 17:45:58 +02:00
Unknown W. Brackets
a5efb85ab7
SaveState: Show warning on old / long use state.
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Using save states instead of in game saves causes bugs in games, and
preserves bugs from bad settings and old PPSSPP versions.
This tells users when they might be affected.
2018-06-14 18:29:55 -07:00
Unknown W. Brackets
a448ef536b
Qt: Toggle fullscreen like on all other platforms.
2018-06-09 16:36:41 -07:00