Henrik Rydgard
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47a9145355
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Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
Takes care of one setting listed in #8171 "Options to remove"
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2019-02-06 15:03:15 +01:00 |
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Henrik Rydgard
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a802adb1f6
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Add simple UI for JIT feature disable flags
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2019-02-04 13:00:08 +01:00 |
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Henrik Rydgård
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5362e675c4
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Address feedback
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2019-01-07 00:28:57 +01:00 |
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Henrik Rydgård
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5a1fa60087
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Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac)
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2019-01-07 00:07:25 +01:00 |
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Henrik Rydgård
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2c83574377
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Finish up the test
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2018-12-19 13:48:58 +01:00 |
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Henrik Rydgård
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df98721e73
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Write rough framework for GPU discard test screen
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2018-12-19 13:48:54 +01:00 |
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Henrik Rydgård
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d7d1a5fc63
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Merge pull request #11666 from hrydgard/remove-timer-hack
Remove "Timer Hack" setting.
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2018-12-14 18:58:01 +01:00 |
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Henrik Rydgard
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0fdea30ac3
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Remove "Timer Hack" setting. Untested, probably low usage and unclear utility.
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2018-12-14 13:56:42 +01:00 |
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Henrik Rydgard
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3f8aec5147
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Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
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2018-12-14 13:54:03 +01:00 |
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Henrik Rydgård
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7561af3735
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Merge pull request #11523 from mrfixit2001/master
Add frameskip setting by percent of current FPS
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2018-11-04 19:35:03 +01:00 |
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root
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c19d3fe06a
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MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
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2018-11-03 01:33:41 +00:00 |
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xebra
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89786b943d
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[spline/bezier]Instanced rendering for B-Spline is very slow when using weak GPU, so disabled it and simplify the shaders.
Add changing the quality of HW tessellation.
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2018-10-07 23:54:22 +09:00 |
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Henrik Rydgård
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83bf001a31
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Disable Android HW scale on TV type devices.
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2018-10-06 13:43:11 +02:00 |
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Henrik Rydgård
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7b34eaa1fb
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Merge pull request #11435 from unknownbrackets/ui-buttons
UI: Implement a glowing border touch control style
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2018-10-04 07:57:40 +02:00 |
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Henrik Rydgård
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7f38ff783a
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Merge pull request #11436 from unknownbrackets/tex-ini
Replacement: Show a warning for bad texture names
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2018-10-04 07:47:42 +02:00 |
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Unknown W. Brackets
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13375e2b95
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Replacement: Refactor ini template generation.
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2018-09-30 17:00:05 -07:00 |
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Unknown W. Brackets
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4aded5c11f
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UI: Implement a glowing border touch control style.
It barely glows, though.
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2018-09-30 16:48:02 -07:00 |
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Unknown W. Brackets
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7ee4d2d5a1
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UI: Ask for restart when changing graphics device.
Only for D3D11 and Vulkan.
Also, makes Vulkan follow D3D11 in not changing the setting if the device
is not found on startup.
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2018-09-30 00:53:21 -07:00 |
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Unknown W. Brackets
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360862617a
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UI: Move debugger checkbox outside texture area.
Oops, didn't mean for it to be there.
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2018-09-01 11:00:05 -07:00 |
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Unknown W. Brackets
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2704b09dfd
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UI: Load post shader names on non-Windows early.
This way the ini "name" is used, rather than the stored code for it.
Fixes #11015.
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2018-08-30 21:19:19 -07:00 |
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Henrik Rydgård
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785858dbf8
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Basic Discord presence integration.
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2018-08-13 00:20:09 +02:00 |
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hissingshark
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7fd7afeba9
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Added "oldest save" and "slots 1-5" as options for "auto load savestate"
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2018-06-25 21:45:51 +01:00 |
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Unknown W. Brackets
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95f270778e
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Core: Allow toggle between 2 custom speeds.
In addition to virtual keys for each speed separately.
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2018-06-23 10:59:18 -07:00 |
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Unknown W. Brackets
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b4496f1975
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Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
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2018-06-23 10:59:18 -07:00 |
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Unknown W. Brackets
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e4127890ec
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Vulkan: Fix some missing switch warnings.
Might as well prefer a virtual GPU over a CPU maybe...
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2018-06-17 11:30:22 -07:00 |
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