pal1000
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a3c7c90517
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Control mapper now overrides default shortcuts for saved states related commands
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2014-06-06 11:52:36 +03:00 |
|
pal1000
|
ca21c1d076
|
Fix a typo
|
2014-06-06 11:52:34 +03:00 |
|
pal1000
|
a41737ebe7
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Save state, load state and next save slot shortcuts are no longer hardcoded.
|
2014-06-06 11:52:33 +03:00 |
|
Henrik Rydgard
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281ff6ce2a
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Windows: Get rid of that silly inner "display" window. Should be zero functional change.
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2014-05-11 18:04:07 +02:00 |
|
The Dax
|
b82e85f9fc
|
Win32: Properly shutdown when using File->Exit, or when g_Config.bEscapeExitsEmulator is true.
|
2014-04-11 14:18:27 -04:00 |
|
raven02
|
6f9259169c
|
Menu : Disable Vertex Cache when HW T&L is disabled
|
2014-03-26 08:01:37 +08:00 |
|
The Dax
|
bda7db293d
|
Win32/NVidia: switch to fullscreen after showing the window. Fixes a weird issue with vsync being ignored otherwise.
|
2014-03-24 20:13:35 -04:00 |
|
Unknown W. Brackets
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b641ced7e0
|
Poll controllers on a separate thread on Windows.
This means controllers will sample more than the game fps, and will work
whenever keyboards do.
|
2014-03-23 23:46:10 -07:00 |
|
Unknown W. Brackets
|
a3ad15b295
|
Allow screenshot out of game.
|
2014-03-01 13:55:17 -08:00 |
|
Unknown W. Brackets
|
a0f3b2b40e
|
Disable a few debug menu items outside of a game.
They won't work anyway.
|
2014-03-01 11:25:40 -08:00 |
|
Peter Tissen
|
60036c42e3
|
actually handle pen/touch disambiguation, now let's hope no driver misreports this
|
2014-02-24 13:28:20 +01:00 |
|
Peter Tissen
|
bc54fab98a
|
Try to fix Stylus input, this needs testing to see if it interferes with Touch
|
2014-02-24 12:11:40 +01:00 |
|
chinhodado
|
1ed1f719bc
|
remove unnecessary nonnegative check for unsigned variable
|
2014-02-16 12:25:42 -05:00 |
|
Unknown W. Brackets
|
d0d4e665d1
|
Clean up double creation of memory debugger.
|
2014-02-14 21:17:36 -08:00 |
|
The Dax
|
965a3333b4
|
Don't crash by reading a nullptr when changing the rendering resolution.
|
2014-02-13 16:30:08 -05:00 |
|
Henrik Rydgard
|
3b2d61af09
|
Win32: Don't flicker when moving around the window. Fixes #5429
|
2014-02-13 17:56:26 +01:00 |
|
Henrik Rydgard
|
e0c81ab662
|
Fix remaining problems in #5396 and #5401
|
2014-02-12 11:35:38 +01:00 |
|
Henrik Rydgard
|
fb3febb22b
|
Fix in-game rendering resolution changes on Windows. Fixes #5401
|
2014-02-12 10:43:10 +01:00 |
|
Henrik Rydgard
|
49de482e6a
|
Fix blank screen on fullscreen bug (#5396)
|
2014-02-10 18:34:57 +01:00 |
|
Henrik Rydgard
|
8a2b50af64
|
Fix bug causing the screen to go blank when resizing the window using scale factors on Windows.
|
2014-02-10 16:22:16 +01:00 |
|
Henrik Rydgard
|
ca9d0ea5cf
|
Remove more bad uses of dp_xres. Fix a data flow issue
(could end up with "feedback" if modifying the screen bounds)
|
2014-02-10 15:55:21 +01:00 |
|
Henrik Rydgard
|
c6caff61bf
|
Update native with buildfix. Fix some resizing issues.
|
2014-02-10 15:14:45 +01:00 |
|
Henrik Rydgard
|
8b6b491820
|
Remove obsolete outputWidth/outputHeight
|
2014-02-10 12:44:35 +01:00 |
|
Henrik Rydgård
|
d055954a83
|
Merge pull request #5241 from DanyalZia/patch-50
Properly show OSD information of resolution
|
2014-01-27 01:01:13 -08:00 |
|
DanyalZia
|
afc36d557e
|
Properly show OSD information of resolution
|
2014-01-27 11:46:09 +05:00 |
|