Commit Graph

467 Commits

Author SHA1 Message Date
pal1000
a3c7c90517 Control mapper now overrides default shortcuts for saved states related commands 2014-06-06 11:52:36 +03:00
pal1000
ca21c1d076 Fix a typo 2014-06-06 11:52:34 +03:00
pal1000
a41737ebe7 Save state, load state and next save slot shortcuts are no longer hardcoded. 2014-06-06 11:52:33 +03:00
Henrik Rydgard
281ff6ce2a Windows: Get rid of that silly inner "display" window. Should be zero functional change. 2014-05-11 18:04:07 +02:00
The Dax
b82e85f9fc Win32: Properly shutdown when using File->Exit, or when g_Config.bEscapeExitsEmulator is true. 2014-04-11 14:18:27 -04:00
raven02
6f9259169c Menu : Disable Vertex Cache when HW T&L is disabled 2014-03-26 08:01:37 +08:00
The Dax
bda7db293d Win32/NVidia: switch to fullscreen after showing the window. Fixes a weird issue with vsync being ignored otherwise. 2014-03-24 20:13:35 -04:00
Unknown W. Brackets
b641ced7e0 Poll controllers on a separate thread on Windows.
This means controllers will sample more than the game fps, and will work
whenever keyboards do.
2014-03-23 23:46:10 -07:00
Unknown W. Brackets
a3ad15b295 Allow screenshot out of game. 2014-03-01 13:55:17 -08:00
Unknown W. Brackets
a0f3b2b40e Disable a few debug menu items outside of a game.
They won't work anyway.
2014-03-01 11:25:40 -08:00
Peter Tissen
60036c42e3 actually handle pen/touch disambiguation, now let's hope no driver misreports this 2014-02-24 13:28:20 +01:00
Peter Tissen
bc54fab98a Try to fix Stylus input, this needs testing to see if it interferes with Touch 2014-02-24 12:11:40 +01:00
chinhodado
1ed1f719bc remove unnecessary nonnegative check for unsigned variable 2014-02-16 12:25:42 -05:00
Unknown W. Brackets
d0d4e665d1 Clean up double creation of memory debugger. 2014-02-14 21:17:36 -08:00
The Dax
965a3333b4 Don't crash by reading a nullptr when changing the rendering resolution. 2014-02-13 16:30:08 -05:00
Henrik Rydgard
3b2d61af09 Win32: Don't flicker when moving around the window. Fixes #5429 2014-02-13 17:56:26 +01:00
Henrik Rydgard
e0c81ab662 Fix remaining problems in #5396 and #5401 2014-02-12 11:35:38 +01:00
Henrik Rydgard
fb3febb22b Fix in-game rendering resolution changes on Windows. Fixes #5401 2014-02-12 10:43:10 +01:00
Henrik Rydgard
49de482e6a Fix blank screen on fullscreen bug (#5396) 2014-02-10 18:34:57 +01:00
Henrik Rydgard
8a2b50af64 Fix bug causing the screen to go blank when resizing the window using scale factors on Windows. 2014-02-10 16:22:16 +01:00
Henrik Rydgard
ca9d0ea5cf Remove more bad uses of dp_xres. Fix a data flow issue
(could end up with "feedback" if modifying the screen bounds)
2014-02-10 15:55:21 +01:00
Henrik Rydgard
c6caff61bf Update native with buildfix. Fix some resizing issues. 2014-02-10 15:14:45 +01:00
Henrik Rydgard
8b6b491820 Remove obsolete outputWidth/outputHeight 2014-02-10 12:44:35 +01:00
Henrik Rydgård
d055954a83 Merge pull request #5241 from DanyalZia/patch-50
Properly show OSD information of resolution
2014-01-27 01:01:13 -08:00
DanyalZia
afc36d557e Properly show OSD information of resolution 2014-01-27 11:46:09 +05:00