Commit Graph

39 Commits

Author SHA1 Message Date
Unknown W. Brackets
d279dcd454 Fix renaming a function from disassembly. 2014-02-11 07:45:13 -08:00
Henrik Rydgard
c6caff61bf Update native with buildfix. Fix some resizing issues. 2014-02-10 15:14:45 +01:00
Henrik Rydgard
4d00a9b4bc Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds 2014-02-10 12:44:36 +01:00
Unknown W. Brackets
80704d013e Fix #5390, crash on Exit on Windows. 2014-02-09 17:35:43 -08:00
sum2012
abbbdb41b8 Change error string 2014-01-27 07:47:31 +08:00
sum2012
93cd5ecec3 Show warning instead of crash in windows non 32 bit colour 2014-01-27 07:36:39 +08:00
The Dax
c7bdeb3084 Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
On Win32, call InitSysDirectories before the emuthread starts just to be safe.
2013-10-15 03:41:10 -04:00
Unknown W. Brackets
21f522746f Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
Henrik Rydgard
c88920be4b Bail more gracefully if no real OpenGL driver is installed on XP 2013-09-11 21:35:44 +02:00
Unknown W. Brackets
342bad8402 Fix audio crash on shutdown, log thread names more. 2013-08-18 23:25:14 -07:00
Henrik Rydgard
94096976ff Revert "Windows: Work around audio crash on exit."
This reverts commit 273b7126a8.
2013-08-16 00:57:04 +02:00
Henrik Rydgard
273b7126a8 Windows: Work around audio crash on exit. 2013-08-15 22:55:11 +02:00
Unknown W. Brackets
b54c0c2f1b Clean up some comments / minor in EmuThread.cpp. 2013-08-13 08:09:36 -07:00
Unknown W. Brackets
6e8cbd19cc Fix some NULL handle usage. 2013-08-13 08:03:13 -07:00
Unknown W. Brackets
27826999de Don't show a dialog on quit when EmuThread hangs.
It's not like it will prevent PPSSPP from quitting.
2013-06-30 22:50:58 -07:00
Unknown W. Brackets
f6743316db Make sure Windows shuts down its audio properly.
~EmuScreen can call PSP_Shutdown(), which calls host->ShutdownSound().

Because of this, we really need host to be WindowsHost during
NativeShutdownGraphics().
2013-06-20 23:13:44 -07:00
Unknown W. Brackets
926e1ebddc Keep EmuThread running on game shutdown.
Especially relevant for games that call sceKernelExitGame(), like most
homebrew.  Otherwise, EmuThread actually quits and we can't continue.
2013-06-18 00:33:22 -07:00
aquanull
bb5fce600e Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
Fix missing ppsspp.ini loading log (only 1 unimportant line though).
Fix loading ui_atlas.zim failure when [General]Browse = True is set in ppsspp.ini.
Some other minor fixes as well.
2013-06-15 13:06:43 +08:00
Sacha
2396574f45 Avoid name collision with StringUtil on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry. 2013-05-03 16:22:15 +10:00
Henrik Rydgard
e3fb88de68 Background thread for icon loading, show in game list. Switch to GNU STL in Android port. 2013-04-13 21:24:07 +02:00
Unknown W. Brackets
d8cb2cdffb Handle args on Windows in NativeInit() too.
Now it's like everyone else, plus it works again.  Bonus.

Fixes #1134.
2013-03-31 18:23:07 -07:00
Henrik Rydgard
724a600381 Buildfix android, misc other fixes, some include cleanup 2013-03-29 20:55:32 +01:00
Henrik Rydgard
84fd5781de GL UI in Win32: Some basics work. 2013-03-29 18:50:08 +01:00
Unknown W. Brackets
afbde31b42 Add some OpenGL related reporting errors. 2013-03-24 09:45:43 -07:00
Henrik Rydgard
94e485e695 Slightly improved OpenGL error handling on Windows 2013-03-10 23:09:52 +01:00