Commit Graph

37 Commits

Author SHA1 Message Date
Henrik Rydgard
731026c199 D3D11: Can now switch post shader at runtime, and won't crash if they fail to translate correctly. 2017-02-23 12:42:28 +01:00
Henrik Rydgard
f868a0c4a1 D3D11: Fix crash with texture scaling enabled 2017-02-18 12:00:15 +01:00
Henrik Rydgard
f8305e8e47 Windows: Add main menu item for Direct3D11 2017-02-17 16:04:00 +01:00
zminhquanz
beaa03c0ad Add Github choose in help
Make more convenient if you contact github quickly
2017-02-05 20:16:22 +07:00
Henrik Rydgard
03b607f389 Better way of updating menus on UMD switching calls 2017-01-29 11:41:31 +01:00
sum2012
860661dc14 Build fix for non-windows
First step to fix UnitTest
2017-01-29 03:56:49 +08:00
sum2012
bd6764b65e Fix "Akaya Akashiya Ayakashi" umd switch
Also,make "switch umd" menu enable faster,
2017-01-28 11:51:20 +08:00
Henrik Rydgard
d9acd27126 Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
Henrik Rydgard
f4b1152b00 Pick some safe changes from the android gradle branch (including windows CMake fixes) 2016-12-05 16:52:03 +01:00
Unknown W. Brackets
5ae511a1ae Disable Language... while playing a game.
It only really works in the UI.
2016-09-28 22:37:01 -07:00
Chris Burgener
1e7eab9d26 Rename Movie menu to Record and move to File 2016-09-04 12:12:28 -04:00
Chris Burgener
645cb4d69e Add Audio Dumping to File 2016-09-03 14:05:38 -04:00
Chris Burgener
3d8a49c846 Add Movie Menu to Win32 2016-09-02 12:53:31 -04:00
Unknown W. Brackets
785908e552 Write out correct bytes in extract file.
Oops, this was always aligning to 4KB.
2016-06-04 18:16:42 -07:00
Unknown W. Brackets
27d135d48a Decouple save states from UI.
It's the UI's job to decide how and what things are displayed, not Core's.
This also reduces reasons for linkage issues.
2016-05-27 21:25:05 -07:00
Unknown W. Brackets
e6cf296d1a Trigger save slot display from UI code.
Core shouldn't be calling UI code.
2016-05-27 20:53:20 -07:00
Henrik Rydgard
52e7f06908 Add Vulkan to Win32 menu. disable gfx logging in debug by default. 2016-03-20 19:30:11 +01:00
Henrik Rydgård
54a37f9bb8 Merge pull request #8591 from unknownbrackets/thin3d
Use thin3d for softgpu drawing (+thin3d improvements)
2016-03-20 18:06:53 +01:00
Unknown W. Brackets
ef566a3adf SaveState: Clean up some constant usage. 2016-02-28 18:21:57 -08:00
Unknown W. Brackets
841267c083 d3d9: Allow software rendering selection in UI. 2016-02-13 14:01:57 -08:00
Henrik Rydgard
d36a10c6c7 Fix #8529 (ability to translate Display Rotation submenu) 2016-01-30 16:49:00 +01:00
Unknown W. Brackets
516147680c Merge pull request #8182 from LunaMoo/minor_cleaning
Move "Display Rotation" and stretching options to display layout editor.
2016-01-17 14:54:39 -08:00
Unknown W. Brackets
d5196b44f9 Minor tweaks. 2016-01-17 09:45:55 -08:00
Henrik Rydgard
3ba911bf07 Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
LunaMoo
6061ad7579 Some improvements, comments and polishing. 2016-01-17 09:21:12 +01:00