Unknown W. Brackets
712b582d26
Remove coreParam.disableG3Dlog and enableDebugging.
...
One was uninitialized, the other one unused.
2013-11-09 11:02:12 -08:00
Henrik Rydgård
23ac6ea2fd
Merge branch 'autoLoadSave' of https://github.com/bollu/ppsspp into bollu-autoLoadSave
...
Conflicts:
Core/Config.h
UI/EmuScreen.cpp
2013-11-06 15:40:36 +01:00
Unknown W. Brackets
5328e213a6
Clear the jit cache when toggling debug stats.
...
This way we can bypass that check normally, for speed.
2013-11-04 08:03:50 -08:00
Siddharth
186f0a33ba
fixed some more indentation
2013-10-30 23:24:41 +05:30
Siddharth
b5d8601f98
cleanup
2013-10-30 23:22:46 +05:30
Siddharth
b87342a433
now auto loads most recent save state
2013-10-30 23:21:25 +05:30
Siddharth
10ca6cac90
style changes
2013-10-30 22:48:14 +05:30
Siddharth
6cd5b748eb
created auto load feature
2013-10-30 22:46:27 +05:30
Henrik Rydgård
9c546b5d36
Merge pull request #4340 from bollu/analogStickTiltControl
...
full tilt based analog controls
2013-10-28 05:20:46 -07:00
Siddharth
c7bb50ef00
some more indentation fixed
2013-10-28 16:58:46 +05:30
Siddharth
fce408ad81
renamed curve1 to tiltInputCurve
2013-10-28 16:49:36 +05:30
Siddharth
bc9852dad5
fixed indentation and code style
2013-10-28 16:45:27 +05:30
Siddharth
5daaaa3aad
made deadzones configurable
2013-10-28 16:43:42 +05:30
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30
Henrik Rydgård
525767dc27
EmuScreen: Only react to keydowns when looking for the back key.
2013-10-27 10:50:45 +01:00
Henrik Rydgård
4590e44954
add "onFinish" to screens so that ESC (etc) works the same as the back
...
touch button.
2013-10-25 13:19:08 +02:00
Henrik Rydgard
62685b6145
Fix a bug where we would push two gamepausescreens in some circumstances.
...
+ a cosmetic fix.
2013-10-22 16:19:46 +02:00
Siddharth
38442c090e
allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
...
can now reposition on screen controls
removed unnessecary files
fixed indenting issues
renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
The Dax
2b12fc0c54
Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead.
2013-10-12 13:51:27 -04:00
Unknown W. Brackets
21f522746f
Cleanup shutdown on Windows to avoid races.
...
Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
danyalzia
0394b78ca9
Only use tilt to control function in mobile
2013-09-30 00:07:38 +05:00
danyalzia
d09495b72c
Only use tilt to control function in non-windows
2013-09-29 23:31:08 +05:00
Henrik Rydgard
9beb727eac
Make chainfire3d warning translatable.
2013-09-17 10:29:11 +02:00
Henrik Rydgard
fce5067279
Show a warning message on game start if Chainfire3D is installed.
2013-09-17 10:27:42 +02:00
Unknown W. Brackets
8902e85f0a
Enable the debug windows always, disable buttons.
...
This way you can close them/whatever, and hopefully should avoid crashes.
Only downside is you can't pause the game now and then hit stop in the
debugger.
2013-09-15 09:35:58 -07:00