Unknown W. Brackets
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c33ff58980
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Reporting: Avoid accessing ticks before start.
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2022-10-04 23:46:25 -07:00 |
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Unknown W. Brackets
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1233d1d376
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Reporting: Disable when debugger methods used.
This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
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2022-07-30 18:21:32 -07:00 |
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Unknown W. Brackets
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185faec47a
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Reporting: Avoid crash if socket connect fails.
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2022-07-26 18:51:27 -07:00 |
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Unknown W. Brackets
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48b597a1b9
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Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
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2022-01-30 11:53:48 -08:00 |
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Unknown W. Brackets
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825d9a8d2b
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Reporting: Calculate CRC for PSN games.
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2021-09-06 19:40:40 -07:00 |
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Unknown W. Brackets
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82087ccbb7
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Common: Reduce some log levels.
Take off a few messages during startup and shutdown.
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2021-08-28 09:14:53 -07:00 |
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Unknown W. Brackets
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4c51f4761d
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http: Add Accept header as a parameter in requests.
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2021-08-22 10:03:59 -07:00 |
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Henrik Rydgård
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a74e1a422d
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GameScreen: Minor logic cleanup, remove Calculate CRC button when not needed.
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2021-08-21 20:58:25 +02:00 |
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Unknown W. Brackets
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bd0881a0ab
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UI: Fix enable/disable of reporting outside game.
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2021-08-10 21:43:04 -07:00 |
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Unknown W. Brackets
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64678e0114
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Reporting: Move message report interface to Common.
This makes it so we can call reporting from Common.
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2021-06-06 09:22:03 -07:00 |
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Unknown W. Brackets
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eab2d74091
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Reporting: Cancel requests on shutdown.
Could previously cause PPSSPP to hang a bit on exit.
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2021-05-16 09:55:50 -07:00 |
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Henrik Rydgård
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2e16e83159
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It never ends...
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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0d80362c30
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Change parameter of DeleteDir and friends to Path
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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025bcb1673
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Introduce Path, start using it all over the place.
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
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2021-05-13 10:39:16 +02:00 |
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Unknown W. Brackets
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1459c16fb8
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http: Skip processing response body for void.
No need to decompress or copy between buffers.
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2021-05-01 11:20:05 -07:00 |
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Unknown W. Brackets
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3379f33882
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http: Always use/require progress in requests.
This fixes several cases where we weren't passing cancel flags
consistently.
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2021-05-01 11:20:05 -07:00 |
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Unknown W. Brackets
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a35b21a5d7
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http: Set a more useful user agent.
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2021-04-30 23:12:42 -07:00 |
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Henrik Rydgård
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f4a6d291e1
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Common: Capitalize setCurrentThreadName().
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2021-04-30 23:02:36 -07:00 |
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Henrik Rydgård
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a2a0551a83
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Buildfix, and more renaming while we're at it.
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2021-04-25 22:25:29 +02:00 |
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Henrik Rydgård
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d8583cd0d6
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Buildfixes
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2021-04-25 21:13:25 +02:00 |
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Henrik Rydgård
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1b13badeb4
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Move remaining FileUtil functions into the File namespace.
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2021-04-25 20:38:22 +02:00 |
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Unknown W. Brackets
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cab2a38498
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Reporting: Avoid generated homebrew IDs.
But let through a few more, homebrew rarely reused newer system version
SFOs. By that point they were doing their own SFOs finally.
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2021-04-17 14:28:53 -07:00 |
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Henrik Rydgård
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8e90d0644f
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Merge pull request #14236 from unknownbrackets/reporting
Use full homebrew game title / id in reporting if available
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2021-03-08 23:07:23 +01:00 |
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Unknown W. Brackets
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5119d79082
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Build: Remove IOS define.
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2021-03-02 21:04:03 -08:00 |
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Unknown W. Brackets
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a76ba9a957
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Core: Handle Disc ID a bit more consistently.
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2021-02-28 10:52:35 -08:00 |
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