Commit Graph

585 Commits

Author SHA1 Message Date
iota97
5ebf683589 Allow to append some configs 2023-01-12 15:39:51 +01:00
Henrik Rydgård
ea0eaa31e6 Remove the Android display resolution selector
I think its benefit is absolutely tiny if any, and causes a lot more
problems than it's worth. Bye.

Note that this isn't the rendering resolution selector, that will of
course still be there, but it's the "hardware scaler" resolution.
2023-01-11 22:53:42 +01:00
Henrik Rydgård
07114c6aaf Remove return value from axis functions in API 2023-01-10 10:12:37 +01:00
Henrik Rydgård
fdfc4cbe40 Android: Remove return value from touch event functions 2023-01-10 10:12:33 +01:00
Henrik Rydgård
7fbb0c4d41 Another null check in NativeShutdown 2023-01-03 11:14:31 +01:00
Henrik Rydgård
397846c0fc Just add a sanity check in NativeInitGraphics. 2023-01-02 17:38:38 +01:00
Henrik Rydgård
ebaef49516 NativeShutdownGraphics: Check screenManager for nullptr. 2022-12-31 11:53:16 +01:00
Unknown W. Brackets
4f216c941e Vulkan: Fix reverse dependency on config. 2022-12-27 15:32:35 -08:00
Unknown W. Brackets
68fb7a477d UI: Fix tiny reverse dependency. 2022-12-27 15:18:35 -08:00
Henrik Rydgård
f65a8aa743 Oops, deleted a few lines too much in #16634
See #16634
2022-12-22 09:59:03 +01:00
Henrik Rydgård
e209227be1 Delete dead code path (initialize EGL from C++ on Android) 2022-12-20 23:17:51 +01:00
Henrik Rydgård
6922ee7e52 Add some asserts in the hope of gathering some more info (and consolidating some crashes). 2022-12-18 21:58:20 +01:00
Unknown W. Brackets
fb96d79895 UI: Avoid crash on axis input during shutdown. (#16564) 2022-12-13 07:31:46 +01:00
Henrik Rydgård
39b627c0c1 Fix layout issues, misc cleanup and comments 2022-12-07 10:27:02 +01:00
Henrik Rydgård
575560f679 Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
Henrik Rydgård
ddd2c6e343 Merge pull request #16409 from hrydgard/preserve-framebuffers
Preserve framebuffer on pause screen even if render resolution is changed
2022-11-22 10:03:47 +01:00
Henrik Rydgård
ec6d330ae4 Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Henrik Rydgård
d73196c7d6 Split up the GPU config change notifications 2022-11-21 15:14:20 +01:00
Lubos
0ae1d75daf OpenXR - Support camera adjust using joystick 2022-11-17 10:22:01 +01:00
Unknown W. Brackets
305aae3e50 Merge pull request #16363 from hrydgard/android-shader-assert
OpenGL ES: Bail as early as possible if things are bad
2022-11-08 06:01:41 -08:00
Henrik Rydgård
dd0409d68c OpenGL ES: Crash as early as possible if things are bad
There's a huge variety of crash report in the Play Console of various
opengl failures. Try to concentrate them to early points in
initialization
2022-11-08 10:43:38 +01:00
Lubos
cd49dc6627 OpenXR - Camera adjustment using PSP keys 2022-11-07 17:13:08 +01:00
Henrik Rydgård
b4507cd5cc Make a lot more code VR build for all platforms 2022-11-06 14:36:51 +01:00
Lubos
96f89f4bd7 OpenXR - Allow updating camera in realtime 2022-10-28 15:50:00 +02:00
Henrik Rydgård
aa51bfd1ef Use GPU "use" flags to replace IsVRBuild in the renderer. It remains elsewhere. 2022-10-17 19:57:11 +02:00