Commit Graph

11573 Commits

Author SHA1 Message Date
Henrik Rydgård
4fda9135da Log dimensions of framebuffer/texture collisions. Update native. 2014-01-14 10:51:45 +01:00
Henrik Rydgård
7620b71a45 Merge pull request #5103 from unknownbrackets/gpu-minor
Report when texturing from the render framebuffer
2014-01-14 01:25:14 -08:00
Unknown W. Brackets
6b0853c2e0 Report when texturing from the render framebuffer. 2014-01-14 01:14:06 -08:00
Henrik Rydgård
278224f89d Merge pull request #5100 from unknownbrackets/sas-minor
Key off the envelope when the VAG/etc. ends
2014-01-14 00:45:04 -08:00
Unknown W. Brackets
4102e649d5 Key off the envelope when the VAG/etc. ends.
Fixes Yu-Gi-Oh Tag Force GX 3 hanging in some places.
2014-01-13 21:42:42 -08:00
Henrik Rydgård
194a5f98a1 Merge pull request #5096 from raven02/patch-25
Use HLE_NOT_IN_INTERRUPT for sceKernelGetThreadId()
2014-01-13 07:47:53 -08:00
ufdada
e3ae387e39 Textstring for additional keys
see: https://github.com/hrydgard/native/pull/188
2014-01-13 16:42:54 +01:00
Henrik Rydgård
66e88dd39f Merge pull request #5094 from raven02/patch-24
UI: Toggle to select PSP models (1000, 2000/3000)
2014-01-13 07:13:13 -08:00
Henrik Rydgård
56a1787510 Merge pull request #5097 from shenweip/patch-19
Fix buffer queue again.
2014-01-13 06:57:54 -08:00
raven02
6e21b4eaf5 Use HLE_NOT_IN_INTERRUPT for sceKernelGetThreadId() 2014-01-13 21:53:15 +08:00
shenweip
dc0d221900 Fix buffer queue. 2014-01-13 21:44:05 +08:00
raven02
a4ac0de131 0 is FAT and 1 is SLIM 2014-01-13 20:45:28 +08:00
raven02
30181fab43 Option to select PSP models (1000, 2000/3000) 2014-01-13 20:04:15 +08:00
Henrik Rydgård
e1d512db63 Merge pull request #5093 from unknownbrackets/display-minor
Don't return latched framebuf if not latched
2014-01-13 02:55:23 -08:00
Unknown W. Brackets
bf37e55b9f Don't return latched framebuf if not latched. 2014-01-12 23:29:03 -08:00
Henrik Rydgård
108d592461 Merge pull request #5092 from unknownbrackets/module-minor
Try to implement the unload/stop self module func
2014-01-12 13:56:19 -08:00
Unknown W. Brackets
3d75b4e918 Try to implement the unload/stop self module func.
A game might call this when it uses multiple modules in a normal, not
crashing, sort of situation.

This may help Killzone Liberation or Resistance.
2014-01-12 13:51:43 -08:00
Henrik Rydgård
b9a2e94c26 Merge pull request #5091 from thedax/fixPeaceWalkerHang
Win32: Fix infinite loading on Peace Walker
2014-01-12 12:36:44 -08:00
The Dax
f9348b96b7 Add more WLAN off behaviour. Without these, Peace Walker loads forever on subsequent missions on Windows. 2014-01-12 15:33:29 -05:00
Henrik Rydgård
762643c7dd Merge pull request #5090 from unknownbrackets/gpu-minor
Double colors only when texturing, and after test
2014-01-12 12:33:12 -08:00
Unknown W. Brackets
b9f4cc4481 Double colors only when texturing, and after test.
Per tests.
2014-01-12 11:45:29 -08:00
Henrik Rydgård
ca002f69d7 Merge pull request #5089 from raven02/patch-23
Remove duplicate
2014-01-12 10:10:16 -08:00
raven02
e757559cbc Remove duplicate 2014-01-12 23:29:49 +08:00
Unknown W. Brackets
4f585fd7a6 Fix a few minor typos. 2014-01-11 22:59:52 -08:00
Henrik Rydgård
c7dbb69722 Merge pull request #5084 from Kingcom/Debugger
Jump to function on pressing return in the function list
2014-01-11 16:18:39 -08:00