Henrik Rydgard
20d4c34ff5
Add KillaMaakis CRT post shader
2013-12-11 09:37:05 +01:00
danyalzia
950c961dbc
Shader Improvements and cleanup
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Added sharpen shader
Added support for bloom and sharpen shader
cleanup
cleanup
2013-10-30 00:33:21 +05:00
Henrik Rydgard
3a787f46a5
Hide shaders we can't run on GLES2
2013-10-23 22:58:21 +02:00
danyalzia
11dd3250f1
Add a Better name for scanlines shader
2013-10-22 21:36:23 +05:00
Henrik Rydgard
bf59f3db73
Add ugly hack setting for PowerVR to disable alpha test
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Causes glitches but the speedup is truly massive in some games so I relent :/
Please do not report graphics bugs when this is enabled...
Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
Henrik Rydgard
7d8aed096a
Add proper support for upscaling shaders, add Spline36 upscaling
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Spline36 isn't as amazing as I had hoped heh. And it will need work to
work in GLSL ES. Anyway...
This also renames u_texcoordDelta to u_texelDelta to fit in with u_pixelDelta.
2013-10-22 12:18:49 +02:00
danyalzia
d45049e7b5
Update defaultshaders.ini
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Update natural.fsh
Create 4xhqglsl.vsh
Update 4xhqglsl.vsh
Create 4xhqglsl.fsh
Create aacolor.vsh
Create aacolor.fsh
Update cartoon.vsh
Update cartoon.fsh
Update cartoon.fsh
Update cartoon.fsh
Update and rename Scanlines.fsh to scanlines.fsh
Update aacolor.fsh
Update 4xhqglsl.vsh
Update aacolor.vsh
Update cartoon.vsh
2013-10-14 21:22:33 +05:00
Henrik Rydgard
5b9bfd32f7
Minor shader cleanup, fix a build error (see #4160 )
2013-10-13 18:45:16 +02:00
danyalzia
7c19452748
Add two more shaders, Scanlines and Cartoon
2013-10-12 21:16:12 +05:00
Henrik Rydgard
dbc1c66c48
Two more post processing shaders just for fun. Vignette looks pretty nice.
2013-10-12 02:56:34 +02:00
Henrik Rydgard
e0b19decca
Add generic "PostShader" functionality, replacing FXAA (it's one of them).
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Replaces #4018 , sorry DanyalZia :)
2013-10-12 02:05:55 +02:00