Commit Graph

354 Commits

Author SHA1 Message Date
raven02
161d8b29fb Implement sceMt19937() 2014-01-25 20:17:53 +08:00
Henrik Rydgård
ce378b231f Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Henrik Rydgård
79ff2f0ba8 Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Unknown W. Brackets
e6b2d00a2f Avoid reseved identifiers like _SP, etc.
R_SP is not that bad.
2013-12-29 14:25:34 -08:00
Henrik Rydgård
b0bfda6333 Merge pull request #4515 from bollu/improvedTilControls
Redid the tilt controls in a nicer way
2013-12-22 02:13:28 -08:00
Henrik Rydgard
9e109e16d9 Android buildfix.
Also, this warning flag appears not supported. (4.6?)
2013-12-21 13:06:29 +01:00
Henrik Rydgard
2eab4aa1bf Play around with function replacement. Turned off by default of course. 2013-12-17 23:40:27 +01:00
Henrik Rydgard
2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
bollu
b0c7e824be Merge branch 'master' of https://github.com/hrydgard/ppsspp into improvedTilControls 2013-12-14 16:45:29 +05:30
Henrik Rydgård
d53285a94d Drop back down to GCC 4.6 for Android until the ARMv6 crash can be figured out.
See issue #4798 .
2013-12-11 17:33:46 +01:00
Sacha
2387509896 Proper fix for libpng16 includes.
Improve Blackberry CMake toolchain.
2013-12-10 02:14:56 +10:00
Sacha
dde88b6ebd Windows/Android buildfix. 2013-12-08 02:49:51 +10:00
Henrik Rydgård
d6c8c6cfa0 If the user opens a ZIP file, offer to install it (it will show up in Homebrew & Demos).
No progress bar yet, it just freezes during install.
2013-12-05 14:21:07 +01:00
Henrik Rydgård
7f481905b0 More work on the Homebrew Store, get it working on Windows and Android 2013-12-05 12:48:09 +01:00
Henrik Rydgård
2fb2602387 Initial draft of the Homebrew Store. Lets you install a few homebrew. 2013-12-05 12:48:08 +01:00
Sacha
778eeb9968 Adhoc: Android buildfix and tab fix. 2013-11-28 16:05:11 +10:00
Henrik Rydgard
acb3994172 Split VertexDecoder into files for ARM and x86, got too large. 2013-11-24 15:58:15 +01:00
Henrik Rydgard
f33dce54e0 Oops, turned off x86 and armeabi on Android by accident 2013-11-24 15:10:29 +01:00
Henrik Rydgard
dfea160491 ARM: Use PLD (cache preload) in vertex decoder loop. 2013-11-24 15:08:47 +01:00
Henrik Rydgard
f650b23c90 ARM: Add NEON widening and narrowing moves, and float/int convert.
Experiment a little in the vertex decoder.
2013-11-24 13:30:28 +01:00
Henrik Rydgard
b64f44c3fc ARM emitter: Implement VMLA and VMUL by scalar, VLD1/VST1 multiple 2013-11-23 01:51:35 +01:00
Henrik Rydgard
ab3037112f Some scaffolding for a future VFPU-on-NEON implementation 2013-11-19 21:41:48 +01:00
Henrik Rydgard
9f750e6b83 This isn't needed. 2013-11-14 14:18:22 +01:00
Henrik Rydgard
6f5701816e Define _M_SSE on Android x86 - it's not a standard define 2013-11-14 11:44:14 +01:00
Henrik Rydgård
ab3fe9ba86 Extract the software transform code into its own file. 2013-11-13 14:56:34 +01:00