Commit Graph

442 Commits

Author SHA1 Message Date
Kingcom
97b89c50df Fix stupid mistake 2013-07-23 18:16:21 +02:00
Kingcom
8955fedf44 Open directory as disc image 2013-07-23 17:24:33 +02:00
raven02
76bd4e3120 Fix rendering mode switching issue in old & new UI 2013-07-22 08:41:58 +08:00
raven02
0216f52359 Merge remote-tracking branch 'upstream/master'
Conflicts:
	UI/GameSettingsScreen.cpp
	UI/MenuScreens.cpp
	Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02
87fc81e56d Consolidate Rendering Mode 2013-07-21 23:17:42 +08:00
Unknown W. Brackets
8717e745a8 Call SetCursor always on the UI thread.
Fixes #2862.
2013-07-21 02:21:50 -07:00
raven02
39c6c7f634 Merge items to new UI 2013-07-20 22:03:52 +08:00
The Dax
ab59235367 Win32 UI: Fix minor texture filtering bug. Someone changed the default value from 0 to 1, so auto didn't actually do anything. 2013-07-20 08:52:46 -04:00
The Dax
28af84ba89 Capitalise all phrases in the key; I forgot it's a key value, eheh. 2013-07-19 20:36:58 -04:00
The Dax
0dd12765f8 Fix typos. 2013-07-19 20:27:34 -04:00
The Dax
9e535717f9 UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file. 2013-07-19 19:23:17 -04:00
papel
9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Henrik Rydgard
09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
raven02
fa0af3c150 Back to use "Read Framebuffers to Memory" 2013-07-11 08:12:19 +08:00
The Dax
32bb4d7db5 Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch. 2013-07-10 14:22:22 -04:00
Henrik Rydgård
4930c26082 Merge pull request #2723 from papel/master
More shortcuts for the Windows version
2013-07-10 10:30:04 -07:00
papel
abf2faec67 Put back savestate error message. 2013-07-10 13:45:26 -03:00
papel
1e0c0dbab9 Fix shortcuts in pause menu. 2013-07-10 11:49:48 -03:00
papel
314d286e37 Changed pause and speed shortcuts. Fixed disabled run on load. 2013-07-09 21:54:42 -03:00
Henrik Rydgard
34d1643213 Minor improvements to mouse handling in Windows.
* Don't lock the input_state mutex too much
* Capture the cursor so that the joystick follows the mouse even if you leave the window when holding down the mouse button.
2013-07-09 22:51:02 +02:00
papel
22de16d178 Improving shortcuts of Windows version. 2013-07-09 17:25:29 -03:00
Henrik Rydgard
43205362fd Fix mouse issues with newUI stuff in 1x mode 2013-07-09 14:46:48 +02:00
Henrik Rydgard
f2e739992d More mousewheel support 2013-07-08 12:35:08 +02:00
Unknown W. Brackets
55a060332e Clean up some magic numbers, remove old code. 2013-07-07 09:27:53 -07:00
Henrik Rydgard
cee45d0ad2 Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL. 2013-07-07 11:25:18 +02:00