Commit Graph

2056 Commits

Author SHA1 Message Date
Ced2911
e503ae1f38 some swapping optimisation 2013-09-12 09:46:17 +02:00
Ced2911
882001a371 buggy hw transformation 2013-09-12 09:46:16 +02:00
Ced2911
cde47ac1b9 Mixed Transformation start to run in rr2 2013-09-12 09:46:15 +02:00
Ced2911
abd9cbaa0d disable direct copy, crash :s 2013-09-12 09:46:15 +02:00
Ced2911
f05e1dbf5a Start of mixed transformation 2013-09-12 09:45:31 +02:00
Ced2911
0e473a7909 more on rtt effect 2013-09-12 09:45:31 +02:00
Ced2911
83d0b7f01e update gpu code 2013-09-12 09:45:30 +02:00
Ced2911
76b11b88b8 redid endian on indexed texture => fix ff2 blur 2013-09-12 09:44:52 +02:00
Ced2911
1c7cae2139 use vmx for QuickTexHash 2013-09-12 09:44:51 +02:00
Ced2911
f3612b2afb update gpu 2013-09-12 09:44:50 +02:00
Ced2911
72cb7739b6 update gpu
Conflicts:
	GPU/GPUState.cpp
2013-09-12 09:43:57 +02:00
Ced2911
3188c00629 Directx9 Gpu 2013-09-12 09:37:19 +02:00
raven02
0046357170 Fix some missing/black screens in FBO to memory mode 2013-09-12 05:50:03 +08:00
raven02
f687d704f9 Few fbo check for fbo_bind() 2013-09-12 04:59:36 +08:00
Henrik Rydgård
d617a1079d Merge pull request #3691 from raven02/patch-20
Add and apply gstate.getTextureDimension(level)
2013-09-11 13:23:14 -07:00
Henrik Rydgard
91f9161d76 Fix some bugs found in reports in the Android crash reporting console 2013-09-11 22:21:32 +02:00
Henrik Rydgard
c88920be4b Bail more gracefully if no real OpenGL driver is installed on XP 2013-09-11 21:35:44 +02:00
Henrik Rydgard
5e6c837ced Fix issue where the SoftGPU would render double size if "antialiasing" was on. 2013-09-10 22:27:05 +02:00
raven02
50edfb75d0 Add reporting for color test function 2013-09-10 09:20:50 +08:00
Henrik Rydgård
74418c13bf Merge pull request #3646 from raven02/patch-17
Toggle option "Disable Stencil Test" & "Always Depth Write"
2013-09-09 00:06:00 -07:00
raven02
89b2913455 Render-to-texture : Add | 0x04000000 to address 2013-09-09 06:20:54 +08:00
Unknown W. Brackets
8ae6694e1d Use a waiting thread list in sceGe as well. 2013-09-08 11:57:44 -07:00
raven02
65564725e8 Render-to-texture : Update game list comments 2013-09-08 19:44:36 +08:00
raven02
f6c41bfa13 Add u16 getTextureDimension(int level) 2013-09-08 16:09:40 +08:00
raven02
de1264d239 Apply gstate.getTextureDimension(level) 2013-09-08 16:08:31 +08:00