sum2012
886fcdd0b1
Fix Colin Mcrae Dirt 2 Crash
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#4482
2013-11-10 02:23:22 +08:00
Henrik Rydgard
63334698e1
Add temporary setting to disable the vertex decoder jit while we debug it
2013-11-09 18:16:26 +01:00
Henrik Rydgård
d04415ac5d
Merge pull request #4479 from unknownbrackets/perf
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Small optimizations (armjit) for imms
2013-11-08 11:45:16 -08:00
Unknown W. Brackets
385f9a457e
Use GetPointerUnchecked in how, pre-checked areas.
2013-11-08 11:39:24 -08:00
Henrik Rydgard
0e542b6ecc
vtxdec: small omission
2013-11-08 20:38:49 +01:00
Henrik Rydgard
4daebe9b0f
When logging PRIM commands, print the prim number
2013-11-08 20:36:42 +01:00
Henrik Rydgard
22d6b36005
Vertexdecoder "double": fix for x86 and very minor optimization for arm.
2013-11-08 20:03:28 +01:00
Henrik Rydgard
6b45c321b6
vtxdecjit: turn off excessive logging
2013-11-08 18:49:17 +01:00
Henrik Rydgard
9a51d25279
Minor optimization in IndexGenerator::AddStrip.
2013-11-08 12:43:47 +01:00
Henrik Rydgard
381b6d0f05
VertexDecoder JIT: Add the last missing ones except morph, I think.
2013-11-08 12:43:46 +01:00
Henrik Rydgard
502cbc170a
Revert "Another attempt to sizing framebuffer based on fmt"
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This reverts commit c0e8893560 .
2013-11-07 15:29:11 +01:00
Henrik Rydgård
c213c44050
Merge pull request #4468 from hrydgard/vtxdec-prescale
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Add support for prescaled UV in vertex decoder JIT
2013-11-07 02:51:14 -08:00
Henrik Rydgard
c4e3dd14fd
Add commented-out code to save XMM4/XMM5.
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According to all calling convention manuals I can find, we don't really
need to preserve them. If they become problematic as mentioned, we can
activate this.
2013-11-07 09:54:58 +01:00
raven02
c0e8893560
Another attempt to sizing framebuffer based on fmt
2013-11-07 10:56:41 +08:00
Henrik Rydgard
64bdb5e21d
Tiny optimization (32-bit) in GLES_GPU::FastRunLoop
2013-11-07 01:34:43 +01:00
Henrik Rydgard
b203da05e9
Prescale UV in vtx-dec-jit: Fix bugs, add ARM support
2013-11-07 01:24:53 +01:00
Henrik Rydgård
367bcf6d4f
Prescale in the vertex dec jit. Needs debugging.
2013-11-07 01:24:53 +01:00
Unknown W. Brackets
34398b7d0c
Avoid literal loads in the arm vertexjit.
2013-11-06 08:45:00 -08:00
Unknown W. Brackets
78400fd460
Avoid some dereferencing in gpu FastRunLoop.
2013-11-06 07:50:16 -08:00
Henrik Rydgård
51995a3d43
Vtx dec: After generating ARM, remember to flush the icache.
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Will hopefully fix the random crashes in #4461 .
2013-11-06 16:14:40 +01:00
Henrik Rydgård
e3f6f25390
Buildfix for non-Windows non-ARM
2013-11-06 13:54:26 +01:00
Henrik Rydgård
ea9da85bdb
Missed one possible unaligned access
2013-11-06 13:14:49 +01:00
Henrik Rydgård
b3fdfc01c8
ARM vtx dec: Avoid all unaligned accesses entirely.
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Seeing so much contradictory information on the support and performance
of these.
2013-11-06 12:17:41 +01:00
Henrik Rydgård
1e158fa652
ARM vtx dec: Preserving our FP scratch register appears to improve
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stability.
Also added some logging.
2013-11-06 11:47:26 +01:00
Henrik Rydgård
b19d41f9a8
Now that LDRH works, use it where appropriate
2013-11-06 10:51:21 +01:00