Unknown W. Brackets
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4f585fd7a6
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Fix a few minor typos.
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2014-01-11 22:59:52 -08:00 |
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Henrik Rydgard
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e3e9408b87
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Resurrect the vtx decoder jit option for debugging
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2013-11-30 16:11:54 +01:00 |
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Henrik Rydgard
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eea8413a82
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Make the texcoord speedhack a bit less aggressive at eliminating uvscaleoffset uniform updates.
Should fix #4688 and the new problem in #2919 while keeping Frontier Gate Boost working.
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2013-11-30 15:54:20 +01:00 |
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Henrik Rydgard
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030e6460cc
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ARM: NEON-optimize software skinning
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2013-11-24 18:03:42 +01:00 |
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Henrik Rydgard
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acb3994172
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Split VertexDecoder into files for ARM and x86, got too large.
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2013-11-24 15:58:15 +01:00 |
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Henrik Rydgard
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dfea160491
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ARM: Use PLD (cache preload) in vertex decoder loop.
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2013-11-24 15:08:47 +01:00 |
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Henrik Rydgard
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f650b23c90
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ARM: Add NEON widening and narrowing moves, and float/int convert.
Experiment a little in the vertex decoder.
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2013-11-24 13:30:28 +01:00 |
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Henrik Rydgard
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e3d471f590
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Fix issues with texturing from render targets with prescaled UV (texcoord speed hack)
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2013-11-19 23:38:36 +01:00 |
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Henrik Rydgård
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f1ed1a9a17
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Flush the lit pool before flushing the icache.
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2013-11-15 11:14:24 +01:00 |
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Henrik Rydgård
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bd23f91e0c
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Flush the lit pool in the vtx dec
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2013-11-15 10:34:27 +01:00 |
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Henrik Rydgard
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adde016338
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vtxdec sw skin arm: Simplify code, try a slightly different approach.
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2013-11-14 23:07:23 +01:00 |
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Henrik Rydgard
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d6d54c8bb4
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Fix a couple of bugs in vtxdec
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2013-11-14 15:06:51 +01:00 |
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Henrik Rydgard
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871d8b28ab
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Assorted vtxdec x86 optimizations
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2013-11-14 11:44:13 +01:00 |
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Sacha
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eaa52c4a61
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VertexDecoder: Aligned code seems to help Symbian (armv6) performance. It is also used for CPU JIT so there's likely a reason.
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2013-11-14 15:30:07 +10:00 |
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Henrik Rydgard
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ff1d53c9c7
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vtxdec x86: Don't load bones unless software skinning is enabled
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2013-11-14 00:56:24 +01:00 |
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Henrik Rydgard
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a9b365aa71
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Fix for possible misalignment crash on x86
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2013-11-14 00:37:04 +01:00 |
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Henrik Rydgård
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9bbdd1907d
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Kind-of optimized ARM software skinning (non-NEON)
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2013-11-13 18:11:35 +01:00 |
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Henrik Rydgård
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821a2f10f8
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Delete obsolete code
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2013-11-13 18:10:58 +01:00 |
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Henrik Rydgard
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6221dbaf5d
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Optimize software skinning for x86.
Can't seem to get a win on Windows vs hardware skinning though, even though
draw calls drop by 2/3rd...
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2013-11-13 18:10:58 +01:00 |
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Henrik Rydgard
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9333d3ea76
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Vtx dec jit: Combine the scale and offset registers to save 1 more xmm register.
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2013-11-13 18:10:58 +01:00 |
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Henrik Rydgard
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4f78eda23b
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Save a couple of registers in the x86 vertex decoder jit by SIMD-ing prescale UV
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2013-11-13 18:10:57 +01:00 |
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Henrik Rydgard
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7e67476b00
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Simple unoptimized software skinning.
Does not take advantage of the possible reduction in state changes yet.
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2013-11-13 18:10:57 +01:00 |
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Henrik Rydgård
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ab3fe9ba86
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Extract the software transform code into its own file.
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2013-11-13 14:56:34 +01:00 |
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Henrik Rydgard
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63334698e1
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Add temporary setting to disable the vertex decoder jit while we debug it
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2013-11-09 18:16:26 +01:00 |
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Henrik Rydgard
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0e542b6ecc
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vtxdec: small omission
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2013-11-08 20:38:49 +01:00 |
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