Commit Graph

18 Commits

Author SHA1 Message Date
Unknown W. Brackets
9fe1a99ab3 Fix some warnings. 2013-10-14 22:09:21 -07:00
Henrik Rydgard
0c2c1751f5 Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler. 2013-10-15 01:16:43 +02:00
Ced2911
5c4ed26442 Make the dx9 renderer working in headless mode 2013-09-16 09:42:30 +02:00
Unknown W. Brackets
5617f07462 Fix dx9 so it builds on Windows (DOES NOT WORK.) 2013-09-15 23:22:10 -07:00
Unknown W. Brackets
f55b6a0dbc Put the DirectX9 stuff into a namespace.
This makes it almost build on Windows, but not quite.  Some required files
excluded from build, still.
2013-09-15 08:56:12 -07:00
Henrik Rydgard
cc6681cd0b Compile Ced's DX9 GPU on Windows. Not hooked up yet.
This needs work, has several problems that must be fixed to run on Windows.

Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
Ced2911
36713e8017 vsync 2013-09-12 09:54:20 +02:00
Ced2911
746e7d5ff8 sync with gles 2013-09-12 09:53:52 +02:00
Ced2911
7e943ff0b0 fix fb effect on 2d stuff 2013-09-12 09:53:50 +02:00
Ced2911
b56848ca16 disgae is perfect ! 2013-09-12 09:53:49 +02:00
Ced2911
28482b0341 update gpu (break disgea) 2013-09-12 09:52:34 +02:00
Ced2911
520c7a1753 some framebuffer fixes 2013-09-12 09:52:33 +02:00
Ced2911
71e64938a6 plop 2013-09-12 09:49:56 +02:00
Ced2911
709ea95f5b fixed stencil 2013-09-12 09:46:18 +02:00
Ced2911
882001a371 buggy hw transformation 2013-09-12 09:46:16 +02:00
Ced2911
cde47ac1b9 Mixed Transformation start to run in rr2 2013-09-12 09:46:15 +02:00
Ced2911
0e473a7909 more on rtt effect 2013-09-12 09:45:31 +02:00
Ced2911
3188c00629 Directx9 Gpu 2013-09-12 09:37:19 +02:00