Commit Graph

5276 Commits

Author SHA1 Message Date
Henrik Rydgard
1400237d0e Lots of various work on sceSas. ADSR envelopes, correct looping, etc etc... Still far from perfect but better. 2012-12-17 18:07:25 +01:00
Henrik Rydgård
8b57b2ec0a Merge pull request #179 from KentuckyCompass/dotdotpaths
Dotdotpaths
2012-12-17 01:42:36 -08:00
Unknown W. Brackets
17cba6adc3 Switch Mbx to using a linked list.
This approximates the error messages for the hardware much better.
More complicated, though.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
599465ee6e Correct priority handling for Mbx funcs.
Also, moved to correctly updating the linked list.
It's possible a game might follow it since it's there.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
87fcdc9080 Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
Just avoiding magic numbers, didn't know there was a constant.
2012-12-16 21:36:52 -08:00
Unknown W. Brackets
0d07013199 Cleanup timeouts and refer for Mbx functions. 2012-12-16 21:36:52 -08:00
Unknown W. Brackets
13ed64ff4b Add basic timeout support for Mbx. 2012-12-16 21:36:51 -08:00
Unknown W. Brackets
94094f99bf Cleanup basic Mbx implementation, create func. 2012-12-16 21:36:51 -08:00
Henrik Rydgard
369afa5b93 sceSas: Resample audio according to pitch 2012-12-16 21:20:16 +01:00
Henrik Rydgard
15b7c1c96c sceSas cleanup 2012-12-16 20:40:49 +01:00
Xele02
bd1a9c2b1a Make Save/Load List work when there is no multiple save files in the
request.
2012-12-16 12:51:02 +01:00
Xele02
4683d84206 Merge remote-tracking branch 'upstream/master' 2012-12-16 11:55:33 +01:00
Henrik Rydgård
8f5b6671db Merge pull request #182 from unknownbrackets/audio-minor
Add range checks to sceSas*() funcs
2012-12-15 23:10:41 -08:00
raven02
1dbb6a8bda Fix sound distortion and improve sound clarity 2012-12-16 13:11:53 +08:00
Xele02
a5431f127a Merge remote-tracking branch 'upstream/master' 2012-12-16 03:41:13 +01:00
Unknown W. Brackets
3899176af6 Add range checks to sceSas*() funcs.
Savage Moon, at least, is trying voiceNums up to 43.  This makes it
run instead of crashing, and is pretty cheap.
2012-12-15 15:45:41 -08:00
Henrik Rydgård
efd29ab75e Merge pull request #181 from unknownbrackets/event-flags
Support WAITCLEARALL on event flag wait/poll
2012-12-15 10:27:43 -08:00
Henrik Rydgård
cca64e4603 Merge pull request #180 from tmaul/master
Fake enough of the on screen keyboard to make games work
2012-12-15 10:09:59 -08:00
Unknown W. Brackets
70cbf98a20 Support WAITCLEARALL on event flag wait/poll.
Thanks to @B1ackDaemon for catching this.
2012-12-15 10:06:56 -08:00
TMaul
ef836c6022 More Cleanup
Probably some more missing stuff from the Cmakelist but I don't have it
setup to test
2012-12-15 17:39:05 +00:00
TMaul
0414b072a4 Display OSK message
And some cleanup
2012-12-15 17:13:58 +00:00
TMaul
a2a4248381 Fake some of the on screen keyboard
Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00
KentuckyCompass
360738d366 tolerate prefix without path in current directory and quiet redundant 'starting with' message 2012-12-15 04:09:37 -08:00
KentuckyCompass
8f00757ceb remove simple current directory concatenation in favor of new relative path handling 2012-12-15 03:55:02 -08:00
KentuckyCompass
17d7e4acf5 invalid current directory should be ERROR_LOG 2012-12-15 03:48:47 -08:00