Henrik Rydgard
1400237d0e
Lots of various work on sceSas. ADSR envelopes, correct looping, etc etc... Still far from perfect but better.
2012-12-17 18:07:25 +01:00
Henrik Rydgård
8b57b2ec0a
Merge pull request #179 from KentuckyCompass/dotdotpaths
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Dotdotpaths
2012-12-17 01:42:36 -08:00
Unknown W. Brackets
17cba6adc3
Switch Mbx to using a linked list.
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This approximates the error messages for the hardware much better.
More complicated, though.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
599465ee6e
Correct priority handling for Mbx funcs.
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Also, moved to correctly updating the linked list.
It's possible a game might follow it since it's there.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
87fcdc9080
Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
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Just avoiding magic numbers, didn't know there was a constant.
2012-12-16 21:36:52 -08:00
Unknown W. Brackets
0d07013199
Cleanup timeouts and refer for Mbx functions.
2012-12-16 21:36:52 -08:00
Unknown W. Brackets
13ed64ff4b
Add basic timeout support for Mbx.
2012-12-16 21:36:51 -08:00
Unknown W. Brackets
94094f99bf
Cleanup basic Mbx implementation, create func.
2012-12-16 21:36:51 -08:00
Henrik Rydgard
369afa5b93
sceSas: Resample audio according to pitch
2012-12-16 21:20:16 +01:00
Henrik Rydgard
15b7c1c96c
sceSas cleanup
2012-12-16 20:40:49 +01:00
Xele02
bd1a9c2b1a
Make Save/Load List work when there is no multiple save files in the
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request.
2012-12-16 12:51:02 +01:00
Xele02
4683d84206
Merge remote-tracking branch 'upstream/master'
2012-12-16 11:55:33 +01:00
Henrik Rydgård
8f5b6671db
Merge pull request #182 from unknownbrackets/audio-minor
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Add range checks to sceSas*() funcs
2012-12-15 23:10:41 -08:00
raven02
1dbb6a8bda
Fix sound distortion and improve sound clarity
2012-12-16 13:11:53 +08:00
Xele02
a5431f127a
Merge remote-tracking branch 'upstream/master'
2012-12-16 03:41:13 +01:00
Unknown W. Brackets
3899176af6
Add range checks to sceSas*() funcs.
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Savage Moon, at least, is trying voiceNums up to 43. This makes it
run instead of crashing, and is pretty cheap.
2012-12-15 15:45:41 -08:00
Henrik Rydgård
efd29ab75e
Merge pull request #181 from unknownbrackets/event-flags
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Support WAITCLEARALL on event flag wait/poll
2012-12-15 10:27:43 -08:00
Henrik Rydgård
cca64e4603
Merge pull request #180 from tmaul/master
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Fake enough of the on screen keyboard to make games work
2012-12-15 10:09:59 -08:00
Unknown W. Brackets
70cbf98a20
Support WAITCLEARALL on event flag wait/poll.
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Thanks to @B1ackDaemon for catching this.
2012-12-15 10:06:56 -08:00
TMaul
ef836c6022
More Cleanup
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Probably some more missing stuff from the Cmakelist but I don't have it
setup to test
2012-12-15 17:39:05 +00:00
TMaul
0414b072a4
Display OSK message
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And some cleanup
2012-12-15 17:13:58 +00:00
TMaul
a2a4248381
Fake some of the on screen keyboard
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Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00
KentuckyCompass
360738d366
tolerate prefix without path in current directory and quiet redundant 'starting with' message
2012-12-15 04:09:37 -08:00
KentuckyCompass
8f00757ceb
remove simple current directory concatenation in favor of new relative path handling
2012-12-15 03:55:02 -08:00
KentuckyCompass
17d7e4acf5
invalid current directory should be ERROR_LOG
2012-12-15 03:48:47 -08:00