Commit Graph

41 Commits

Author SHA1 Message Date
Unknown W. Brackets
e6b2d00a2f Avoid reseved identifiers like _SP, etc.
R_SP is not that bad.
2013-12-29 14:25:34 -08:00
Henrik Rydgard
1d2f1efd06 Fix function replacement on ARM 2013-12-18 00:09:08 +01:00
Henrik Rydgard
2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
Henrik Rydgård
483bf4c74d Don't leak icon textures when shutting down the graphics system.
Happens on Android task switching for example.

Also update the README (got rid of kitkat fullscreen temporary because
I can't get it to work reliably).
2013-12-09 15:28:47 +01:00
Henrik Rydgård
9e42086e21 Logspam reduction 2013-12-09 13:45:17 +01:00
Unknown W. Brackets
98fb2e0402 armjit: Refer to R11 as MEMBASEREG for clarity. 2013-11-14 23:37:48 -08:00
Henrik Rydgard
309f904c0c Extract JitState into its own header (arm/x86) 2013-11-08 18:51:52 +01:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Henrik Rydgard
76a937f489 ARMJIT Experiment: Keep downcount in a register. Needs benchmarking. 2013-07-27 17:27:26 +02:00
Henrik Rydgard
2a39a3b972 JIT: Get rid of one memory access per dispatch, and get rid of blockcodepointers. 2013-04-27 01:32:03 +02:00
Henrik Rydgard
724a600381 Buildfix android, misc other fixes, some include cleanup 2013-03-29 20:55:32 +01:00
Unknown W. Brackets
f1498b68e0 Re-read R9 on iOS each time.
There's maybe a better way.  Anyhow, seems to run.
2013-03-14 02:18:12 -07:00
Sacha
529803e429 Sonic's ArmEmitter changes (cross-project merge from Dolphin) 2013-03-14 12:47:29 +10:00
Sacha
ae3b881a7f Use correct args for Operand2(..) through armjit. Fix STR(..). 2013-03-07 00:59:07 +10:00
Sacha
0fc6b60874 Fix Lit Pools for cases where offset goes out of range. For example: Zero no Kiseki has a block that is 7K large. 2013-03-04 14:36:23 +10:00
Sacha
9633239f18 Update for lit pools. Works in some games now thanks to [Unknown]. 2013-03-04 14:29:17 +10:00
Henrik Rydgard
e32721c72a Merge branch 'master' into armjit-fpu
Conflicts:
	Core/MIPS/MIPSVFPUUtils.cpp
	Core/MIPS/x86/CompVFPU.cpp
	GPU/GLES/VertexDecoder.cpp
2013-02-19 00:50:33 +01:00
Sacha
d99c9fb2ff Fix Symbian JIT + FastMem by using a mapped virtual address RChunk. 2013-02-17 15:23:56 +10:00
Henrik Rydgard
b8abb77eee More armjit-fpu work - dot product working for example. Add some non working DISABLEd stuff too. 2013-02-16 09:27:48 +01:00
Henrik Rydgard
81589b67e5 Save one instruction on jal, shorten block exits by one instruction (moved to dispatcher). 2013-02-15 23:37:59 +01:00
Henrik Rydgard
23cddab1d7 Some mostly disabled armjit VFPU stuff. 2013-02-15 22:38:39 +01:00
Henrik Rydgard
048cf35922 More ARMJit FPU work - some instructions and optimizations. 2013-02-14 00:02:09 +01:00
Sacha
7bba8c68c4 Fix JIT on Symbian (HACK). 2013-02-01 09:01:00 +10:00
Henrik Rydgard
d8f4e27926 Rename ARMABI_MOVI2R to MOVI2R 2013-01-31 23:41:05 +01:00
Henrik Rydgard
739b76a55a Armjit: branch code cleanup #1 2013-01-30 01:05:36 +01:00