Commit Graph

33 Commits

Author SHA1 Message Date
Unknown W. Brackets
f19d8d2eae Handle alternating video streams a lot better. 2014-01-21 01:16:16 -08:00
Unknown W. Brackets
936f34a6b7 Check the audio buffer size just in case.
This way we definitely won't overfill it.
2014-01-04 01:25:42 -08:00
Unknown W. Brackets
4e929764c8 Set the audio/video streams per sceMpegGet*Au().
This fixes #2226, thanks to @raven02 for finding the issue.  Could also
help e.g. Xyanide: Resurrection and a few other games.

The video codec change path is not super well tested, because I couldn't
find a game that triggered it, but it should work.
2014-01-03 09:29:37 -08:00
Unknown W. Brackets
2c38805791 Retry opening the context if it fails at first.
This fixes #4550, the hang on the crash video in FF4.
2014-01-01 20:47:10 -08:00
Henrik Rydgård
00c32ddadb Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Unknown W. Brackets
ae0560a1db Ignore bad video decode addresses.
Instead of crashing, even if that's more fun.
2013-12-11 08:21:01 -08:00
Sacha
efad755ccc Buildfix !USE_FFMPEG 2013-11-12 17:52:43 +10:00
Unknown W. Brackets
ad8c4af936 Respect the bgm vol setting for at3, mp3, video. 2013-10-26 19:33:25 -07:00
Henrik Rydgård
be40289d6c Use ffmpeg for Atrac3+ decoding during video playback as well. 2013-10-19 23:09:26 +02:00
Henrik Rydgård
ac2334386a Move BufferQueue out of the at3 plugin header 2013-10-17 12:31:22 +02:00
shenweip
a62e9f15e9 Implemented sceMpegAvcConvertToYuv420. 2013-09-18 14:05:09 +08:00
Unknown W. Brackets
0c6fbb461d Tweak ffmpeg logging in mp3/atrac as well. 2013-09-16 08:40:38 -07:00
oioitff
97c6b96408 Remove IsAudioEnd(), use IsNoAudioData() instead. 2013-07-02 17:20:46 +08:00
oioitff
7f7e7adfe2 Free loaded data in Ringbuffer only while
ffmpeg is requiring more data. Clean up some codes.
2013-06-25 00:16:59 +08:00
oioitff
7bde93d534 Fix corrupted frames and implement savestate
for mpeg.
2013-06-25 00:16:42 +08:00
oioitff
c970a7e689 Use ringbuffer as a real PSP instead huge buffer. 2013-06-25 00:16:38 +08:00
oioitff
77a17cacc5 Add support for multiple video/audio stream. 2013-06-11 19:04:14 +08:00
oioitff
32fb534375 Improve mpeg timestamp.
Read 6 bytes timestamp instead.
2013-06-10 04:21:36 +08:00
Unknown W. Brackets
14034fd9c1 PSP can decode directly to vram, so detect that.
Not sure if any games do this but I did it in a test.
2013-06-08 04:52:37 -07:00
Unknown W. Brackets
4de27773d2 Detect audio end separately from video end.
Fixes Crisis Core, broken by Wipeout Pure fix.
2013-06-08 03:00:50 -07:00
Unknown W. Brackets
be7fd47fc2 Calculate packets left based on decode, not read.
This seems to be more correct.  Fixes #2039.
2013-06-08 03:00:49 -07:00
Unknown W. Brackets
073282217c Cut down on void *'s for easier debugging.
Nice to be able to see inside structs with the debugger.
2013-06-08 03:00:49 -07:00
Unknown W. Brackets
17907b204b Return a more accurate mpeg ringbuffer decode pos. 2013-06-08 03:00:46 -07:00
oioitff
c913f92427 More improvement for mpeg pts.
The mpeglastTimeStamp is probably wrong in some videos. So a video is
end only if there is no more data for decoding.
2013-06-04 23:03:09 +08:00
Unknown W. Brackets
777bcc36b2 Android/etc. buildfix.
I keep thinking enums can be forward declared... and MSVC allows it.
2013-06-02 02:46:16 -07:00