The Dax
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f9348b96b7
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Add more WLAN off behaviour. Without these, Peace Walker loads forever on subsequent missions on Windows.
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2014-01-12 15:33:29 -05:00 |
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Jeferson Rodrigues da Silva
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4284290463
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Fix for not updating local port information after bind in PtpOpen
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2014-01-04 12:57:08 -02:00 |
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raven02
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14e79f8151
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Lowering the log level of sceNET
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2014-01-04 02:32:59 +08:00 |
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Lioncash
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442cc2f1c7
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Fix a typo in an if statement comparison in function sceNetAdhocPdpDelete. This was likely intended to check against 'sock', not 'socket'. On Windows, initially 'socket' referred to a function in the WinSock2.h header file. Naturally, this will alway be non-null, which further leads to the conclusion that this was the intended comparison.
Also updated the commented out sections accordingly.
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2013-12-27 12:02:53 -05:00 |
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The Dax
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4aa3594eb7
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Fix a bunch of styling issues in sceNetAdhoc.cpp, and fix Coldbird's name (it's not "colorbird").
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2013-12-05 14:44:41 -05:00 |
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The Dax
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1326bb41c8
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Fix Coldbird's name in a comment. It's not "colorbird".
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2013-12-05 14:37:01 -05:00 |
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Henrik Rydgard
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32f479b0a6
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Assorted log spam reductions.
Also let Java know of some important events. Not used for anything yet.
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2013-12-04 17:43:00 +01:00 |
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Henrik Rydgard
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60ed75f68a
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Add option to disable networking, tries to replicate the old error codes.
Please test if disabling this option "fixes" any games that broke with the adhoc merge.
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2013-12-04 11:07:52 +01:00 |
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shenweip
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ff5a5486aa
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Add a warn logging.
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2013-12-03 22:09:01 +08:00 |
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shenweip
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1d5962f925
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Typo
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2013-12-03 21:40:08 +08:00 |
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shenweip
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833305817b
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Return success when initial networks fail.
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2013-12-03 21:24:56 +08:00 |
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Unknown W. Brackets
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dd2e996838
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Fix some type comparison warnings.
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2013-12-01 11:21:16 -08:00 |
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Henrik Rydgard
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ade18848f7
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Warning fixes
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2013-11-28 11:54:00 +01:00 |
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Unknown W. Brackets
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78ea146af6
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Get rid of some unnecessary ifdefs, fix build.
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2013-11-27 22:15:39 -08:00 |
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Sacha
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778eeb9968
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Adhoc: Android buildfix and tab fix.
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2013-11-28 16:05:11 +10:00 |
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Kyhel
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0f7f90d0ac
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Added windows changes for a unified build. Added Dialog fix which
prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
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2013-11-25 02:57:08 +01:00 |
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Igor Calabria
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33f4b44061
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Moves proAdhoc extra functions to a separate file
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2013-11-10 01:26:31 +00:00 |
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Igor Calabria
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f3f0bc231b
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Adds cleanup method after game exit
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2013-11-05 16:36:01 +00:00 |
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Igor Calabria
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2d22ccadca
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Fixes crash when server is not available
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2013-10-30 16:19:35 +00:00 |
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Igor Calabria
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13718aed6e
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Changes psp ram structs to use correct int types
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2013-10-30 16:10:59 +00:00 |
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Igor Calabria
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24d2ac7c1b
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Uses native mutex
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2013-10-30 14:56:08 +00:00 |
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Igor Calabria
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ca2b0a9b9a
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Uses native functions for timing
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2013-10-30 14:45:32 +00:00 |
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Igor Calabria
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2c484c9bee
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Adds adhoc support notes on readme, and option to load server address from config
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2013-10-30 00:18:06 +00:00 |
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Igor Calabria
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0bc7dee02c
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Fixes time function
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2013-10-29 21:39:45 +00:00 |
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Igor Calabria
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28ab767c88
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Adds common sleep function, and implements ptp functions
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2013-10-29 21:39:45 +00:00 |
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