Unknown W. Brackets
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7bbbf4d4b6
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Typo.
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2013-12-14 11:34:06 -08:00 |
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The Dax
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cf4c7a5d8c
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Fix bug where networking option wasn't saved to the ini file, and default to false. If it's on by default, Peace Walker and other games are broken for now.
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2013-12-04 17:28:20 -05:00 |
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Henrik Rydgard
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c83a7e0029
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Parse mac addresses in one place.
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2013-11-28 12:38:45 +01:00 |
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Kyhel
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a4135dadbc
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Added MAC address from config
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2013-11-25 04:46:03 +01:00 |
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Kyhel
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0f7f90d0ac
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Added windows changes for a unified build. Added Dialog fix which
prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
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2013-11-25 02:57:08 +01:00 |
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Igor Calabria
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553f1d4e4e
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Implements a bunch of adhoc functions
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2013-10-29 21:39:45 +00:00 |
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raven02
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b95901e56f
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Wrap sceNetInit()
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2013-10-06 00:58:02 +08:00 |
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Unknown W. Brackets
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50e9e45d65
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Check version in each DoState() func.
They bail on PointerWrap error or bad version.
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2013-09-14 20:23:03 -07:00 |
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Henrik Rydgard
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324cde5a79
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Let's actually use the log category mechanism. A first step.
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2013-09-07 21:19:21 +02:00 |
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Henrik Rydgard
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cc8e4cb8fe
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Split out sceNetAdhoc* into a separate file from sceNet.
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2013-09-07 00:55:42 +02:00 |
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Unknown W. Brackets
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7349de55d1
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Fix some initialization/sprintf warnings.
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2013-09-01 01:15:07 -07:00 |
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Unknown W. Brackets
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0d0d036522
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Clean up MAC address conversion in HLE.
Not planning to implement net, but this fixes a potential crash / buffer
overflow, and implements a commonly reported unimplemented function.
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2013-08-29 23:47:03 -07:00 |
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Unknown W. Brackets
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2ef650aa2d
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Add a bunch of HLE functions for better reporting.
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2013-08-22 23:04:55 -07:00 |
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CPkmn
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b0d203454f
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Update sceNet.cpp
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2013-08-22 15:55:03 -07:00 |
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Unknown W. Brackets
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8ab67b1674
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Fix some warnings.
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2013-08-13 21:05:54 -07:00 |
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Unknown W. Brackets
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ea420bcfaa
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Specify memory layout in sceNet.
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2013-07-27 15:42:23 -07:00 |
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The Dax
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75dcbc0f09
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Fix warning in sceNet.cpp.
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2013-07-23 16:44:42 -04:00 |
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The Dax
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4c99044b06
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sceNet.cpp: Fix inconsistent spacing issues.
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2013-07-17 17:38:17 -04:00 |
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The Dax
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e072604d9c
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sceNet.cpp: Fix build error and warning.
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2013-07-17 17:36:51 -04:00 |
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The Dax
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553e331bae
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sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown.
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2013-07-17 17:34:17 -04:00 |
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The Dax
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30dd5157ca
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Add new booleans to savestate.
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2013-07-15 17:59:29 -04:00 |
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The Dax
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6887411738
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Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries.
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2013-07-15 17:55:00 -04:00 |
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Henrik Rydgard
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1a6bb7643b
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Add some sceNetInet stubs (used by pspradio)
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2013-07-09 14:06:01 +02:00 |
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Henrik Rydgard
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a29a4fe7e9
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Add some missing NIDs (sceNetAdhocDiscover)
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2013-07-09 14:06:01 +02:00 |
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Unknown W. Brackets
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6bd5257791
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Clean up handler management in sceNet.
Add 0, add 1, remove 0, add.. should be 0, not 1.
Also, undefined behavior on x = x > 0 ? --x : 0;
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2013-07-07 19:16:25 -07:00 |
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