Commit Graph

110 Commits

Author SHA1 Message Date
Unknown W. Brackets
107b464ace Handle the fpl alignment option as well. 2013-08-25 16:38:46 -07:00
Unknown W. Brackets
0969261e3e Fix error handling in sceKernelCreateFpl(). 2013-08-25 15:14:21 -07:00
Unknown W. Brackets
f48b730828 Wrap sceKernelCreateFpl and fix refer status.
Just initial changes to make it test properly.
2013-08-25 15:14:20 -07:00
Unknown W. Brackets
1ed8edb0d3 Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Unknown W. Brackets
72ce41f41c Report a couple unhandled blocks. 2013-08-21 01:20:06 -07:00
Henrik Rydgard
25ab9edd8a Revert "Revert "Stop lying about free memory in HLE.""
This reverts commit f13d6e4109.
2013-08-20 01:17:52 +02:00
Henrik Rydgard
f13d6e4109 Revert "Stop lying about free memory in HLE."
This reverts commit 8191ea4d76.
2013-08-20 00:58:02 +02:00
Unknown W. Brackets
4be06d2432 Wrap the msgpipe send functions. 2013-08-18 18:38:10 -07:00
Unknown W. Brackets
b9a71640eb Implement basic timeouts for msg pipes. 2013-08-18 18:38:08 -07:00
Unknown W. Brackets
8191ea4d76 Stop lying about free memory in HLE. 2013-08-17 09:28:44 -07:00
Unknown W. Brackets
008052e6d6 Fix some variable hiding warnings. 2013-08-12 23:32:38 -07:00
Unknown W. Brackets
fff0af844b Fix bounds check in sceKernelPrintf().
Wasn't allowing a string ending in %08x.
2013-08-06 23:52:38 -07:00
Unknown W. Brackets
c2c9179406 Fix TLS allocation (been there a while...)
This worked for the most common case, but was a typo.
2013-07-31 08:15:07 -07:00
Unknown W. Brackets
4a4f07df8e Add waiting/resuming to TLS funcs.
Nice and simple, no callbacks or timeouts.
2013-07-31 00:22:36 -07:00
Unknown W. Brackets
ddc2c15ce8 Remove some unsigned < 0 comparisons. 2013-07-26 22:12:12 -07:00
Unknown W. Brackets
81f7103e0b Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
Unknown W. Brackets
d8eede0b9a Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
2013-06-30 12:05:14 -07:00
Unknown W. Brackets
933c8abb55 Check kernel object types when looking up ids.
Some games misuse it, need to return an error.
2013-06-18 23:54:29 -07:00
Henrik Rydgård
0abf322c1d Merge pull request #1961 from unknownbrackets/savestates
Fix some missing things from save states
2013-05-28 00:41:01 -07:00
Unknown W. Brackets
7cffcd2773 Correct TLS object save stating. 2013-05-27 23:48:31 -07:00
Unknown W. Brackets
77b0688d92 Recalculate numWaitThreads all the time.
Before, it could go negative by having a thread woken a second time
(e.g. because of a delete) before it actually scheduled and woke up.
2013-05-27 22:44:10 -07:00
Unknown W. Brackets
ac7bfcb6ef Report unfinished code in sceKernelAllocateTls(). 2013-05-25 20:43:47 -07:00
Unknown W. Brackets
85ca135667 Partially implement sceKernelPrintf().
For the common cases.
2013-05-19 17:32:17 -07:00
nachume
dd2fbd3401 typo SysMemUserForUser_FE707FDF. 2013-05-04 20:46:41 +09:00
nachume
2181b76c42 ISO that replaced EBOOT.BIN is playable.
implement LoadExecForUer_362A956B() and sceKernelRegisterExitCallback.
Add some ERROR define on kernel.h. I was referring to the jpcsp.
2013-05-04 20:34:33 +09:00