Unknown W. Brackets
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107b464ace
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Handle the fpl alignment option as well.
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2013-08-25 16:38:46 -07:00 |
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Unknown W. Brackets
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0969261e3e
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Fix error handling in sceKernelCreateFpl().
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2013-08-25 15:14:21 -07:00 |
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Unknown W. Brackets
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f48b730828
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Wrap sceKernelCreateFpl and fix refer status.
Just initial changes to make it test properly.
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2013-08-25 15:14:20 -07:00 |
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Unknown W. Brackets
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1ed8edb0d3
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Avoid some dangerous hex constant widths.
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2013-08-22 23:23:48 -07:00 |
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Unknown W. Brackets
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72ce41f41c
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Report a couple unhandled blocks.
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2013-08-21 01:20:06 -07:00 |
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Henrik Rydgard
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25ab9edd8a
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Revert "Revert "Stop lying about free memory in HLE.""
This reverts commit f13d6e4109.
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2013-08-20 01:17:52 +02:00 |
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Henrik Rydgard
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f13d6e4109
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Revert "Stop lying about free memory in HLE."
This reverts commit 8191ea4d76.
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2013-08-20 00:58:02 +02:00 |
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Unknown W. Brackets
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4be06d2432
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Wrap the msgpipe send functions.
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2013-08-18 18:38:10 -07:00 |
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Unknown W. Brackets
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b9a71640eb
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Implement basic timeouts for msg pipes.
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2013-08-18 18:38:08 -07:00 |
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Unknown W. Brackets
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8191ea4d76
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Stop lying about free memory in HLE.
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2013-08-17 09:28:44 -07:00 |
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Unknown W. Brackets
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008052e6d6
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Fix some variable hiding warnings.
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2013-08-12 23:32:38 -07:00 |
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Unknown W. Brackets
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fff0af844b
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Fix bounds check in sceKernelPrintf().
Wasn't allowing a string ending in %08x.
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2013-08-06 23:52:38 -07:00 |
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Unknown W. Brackets
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c2c9179406
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Fix TLS allocation (been there a while...)
This worked for the most common case, but was a typo.
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2013-07-31 08:15:07 -07:00 |
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Unknown W. Brackets
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4a4f07df8e
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Add waiting/resuming to TLS funcs.
Nice and simple, no callbacks or timeouts.
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2013-07-31 00:22:36 -07:00 |
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Unknown W. Brackets
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ddc2c15ce8
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Remove some unsigned < 0 comparisons.
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2013-07-26 22:12:12 -07:00 |
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Unknown W. Brackets
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81f7103e0b
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
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Unknown W. Brackets
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d8eede0b9a
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Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
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2013-06-30 12:05:14 -07:00 |
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Unknown W. Brackets
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933c8abb55
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Check kernel object types when looking up ids.
Some games misuse it, need to return an error.
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2013-06-18 23:54:29 -07:00 |
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Henrik Rydgård
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0abf322c1d
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Merge pull request #1961 from unknownbrackets/savestates
Fix some missing things from save states
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2013-05-28 00:41:01 -07:00 |
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Unknown W. Brackets
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7cffcd2773
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Correct TLS object save stating.
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2013-05-27 23:48:31 -07:00 |
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Unknown W. Brackets
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77b0688d92
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Recalculate numWaitThreads all the time.
Before, it could go negative by having a thread woken a second time
(e.g. because of a delete) before it actually scheduled and woke up.
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2013-05-27 22:44:10 -07:00 |
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Unknown W. Brackets
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ac7bfcb6ef
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Report unfinished code in sceKernelAllocateTls().
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2013-05-25 20:43:47 -07:00 |
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Unknown W. Brackets
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85ca135667
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Partially implement sceKernelPrintf().
For the common cases.
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2013-05-19 17:32:17 -07:00 |
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nachume
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dd2fbd3401
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typo SysMemUserForUser_FE707FDF.
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2013-05-04 20:46:41 +09:00 |
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nachume
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2181b76c42
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ISO that replaced EBOOT.BIN is playable.
implement LoadExecForUer_362A956B() and sceKernelRegisterExitCallback.
Add some ERROR define on kernel.h. I was referring to the jpcsp.
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2013-05-04 20:34:33 +09:00 |
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