Commit Graph

43 Commits

Author SHA1 Message Date
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116f86a8e8 Remove weird 991 mbx check (fixes #2927.) 2014-01-05 08:10:36 -08:00
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50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
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be468af52d Refactor waiting thread removal. 2013-09-09 00:22:00 -07:00
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4bd391b098 Refactor waiting thread cleanup. 2013-09-09 00:22:00 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
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f35b164d11 Refactor wait verification a bit in kernel waits. 2013-09-07 10:54:00 -07:00
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543df7ca7a Refactor wait timeouts.
Also, make them not write the timeout ptr if the thread stopped waiting.
Feels safer.
2013-09-03 22:32:22 -07:00
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b20bb3b609 Refactor down the begin/end callback stuff. 2013-09-03 01:21:52 -07:00
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1bf974aff6 Implement VPL/FPL callback handlers.
Smells like time to refactor, there are less differences than I expected.
2013-09-03 01:21:51 -07:00
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3903f27dfd Add handlers for callbacks during mbx waits. 2013-09-03 01:21:51 -07:00
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354dbfec6c Improve some reporting of options structs. 2013-08-25 16:43:47 -07:00
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81f7103e0b Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
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67e2c1fb98 Shut up an incorrect warning.
It can never be undefined, but that's fine, the compiler can't tell.
2013-07-07 19:16:26 -07:00
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933c8abb55 Check kernel object types when looking up ids.
Some games misuse it, need to return an error.
2013-06-18 23:54:29 -07:00
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0918ec8598 Return negative for UnscheduleEvent().
It usually won't be, but it could be negative.

Also some other minor warnings.
2013-04-05 20:44:17 -07:00
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e4223dbcb0 Simplify adding report messages, add a bunch more. 2013-03-26 00:54:00 -07:00
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e133d33167 Don't re-wake a thread already woken by delete.
Arg, I thought I'd changed this already.
2013-03-24 22:54:09 -07:00
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a4032c5170 Simplify savestate code so it's all automagical.
If you can't beat 'em, join 'em?
2013-02-04 08:27:01 -08:00
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2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
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1cb7a88137 Don't use a dynamic string for wait debugging.
Happens in release, and shows up on the profiler.
Not huge, but should save ~0.5% of cpu time.
2013-01-26 11:29:19 -08:00
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140fd171ef Fix some 64-bit type conversion warnings. 2013-01-19 13:48:20 -08:00
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43c8726554 Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
Henrik Rydgård
95c4e0b9c4 Quick build fix for gcc 2012-12-28 23:33:00 +01:00
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bcecd881b1 Savestate cleanup + be more careful with vectors.
For some reason I debugged it going into std::string so I just made
them all more explicit which fixed everything.
2012-12-28 13:55:31 -08:00
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3ed2045f6b Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00