Unknown W. Brackets
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79864a5ee0
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Fix some initialization order warnings.
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2014-01-10 22:21:24 -08:00 |
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Unknown W. Brackets
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183b4cb45c
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Add a static method for creating PSPPointers.
This is still kinda ugly, but the assignment thing was just too ugly, I
couldn't do it anymore.
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2013-12-16 23:50:52 -08:00 |
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raven02
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29f7d4cb5f
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Regression fix #4837
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2013-12-15 19:54:06 +08:00 |
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raven02
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bf93910215
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sceAtracGetNextDecodePosition() : write 0 to outposAddr when before return ATRAC_ERROR_ALL_DATA_DECODED
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2013-12-15 14:48:08 +08:00 |
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Henrik Rydgard
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70174ac405
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Warn fix, cleanup, update buttons.svg
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2013-12-12 12:08:36 +01:00 |
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papel
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38a5233dd4
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Fix GetBufferInfoForResetting
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2013-11-11 08:49:15 +02:00 |
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Unknown W. Brackets
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348ea5b5cf
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Fix volume scaling for mono inputs, etc.
Fixes #4423.
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2013-11-03 01:14:22 -07:00 |
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Unknown W. Brackets
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8d3ba58936
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Cap the buffer size in sceAtracSetDataAndGetID().
Not sure if this should be done in the others or not...
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2013-10-30 07:55:47 -07:00 |
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Unknown W. Brackets
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696aa0f974
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Initialize atrac context values per PSP tests.
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2013-10-30 07:48:50 -07:00 |
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Unknown W. Brackets
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14cff41a9a
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Fix state value in atrac context with no buffer.
Unlikely games use this, but they could.
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2013-10-30 07:48:50 -07:00 |
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Unknown W. Brackets
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31112d1fa1
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Report and return errors for bad atrac data.
The PSP returns errors for invalid data, so we should too.
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2013-10-30 07:48:49 -07:00 |
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Unknown W. Brackets
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8dcc384dba
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Adjust some atrac reporting/logging.
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2013-10-30 07:48:49 -07:00 |
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Unknown W. Brackets
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3e0c37bb62
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Return an error when no data set yet.
Specifically this happens if you sceAtracGetAtracID, but don't set any
data yet. Games might check for it to load in data.
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2013-10-30 07:48:48 -07:00 |
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Unknown W. Brackets
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b7bd107956
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When using a bad atrac ID, return proper errors.
Tested each func with invalid ids.
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2013-10-30 07:48:48 -07:00 |
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Unknown W. Brackets
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ad8c4af936
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Respect the bgm vol setting for at3, mp3, video.
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2013-10-26 19:33:25 -07:00 |
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Henrik Rydgard
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1595ac3386
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Log spam reduction - only WARN about non-zero bad handles, and sceAtracSetLoopNum gets demoted to DEBUG.
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2013-10-22 19:56:05 +02:00 |
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Henrik Rydgard
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de39a81dce
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sceAtrac: Force mono when needed. (see #4248)
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2013-10-22 11:01:46 +02:00 |
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Henrik Rydgard
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3d5a85f1a7
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Restore accidental change to sceAtracGetInternalInfo, minor indentation reduction, demote a log message
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2013-10-22 10:53:48 +02:00 |
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Henrik Rydgard
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bf89c01215
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When atrac3+ decoding fails, stop decoding silently-ish instead of decoding garbage, spamming the log
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2013-10-21 23:10:30 +02:00 |
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Henrik Rydgård
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8556eaf59d
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sceAtrac: Report occurences of multiple packets in one. Update native
with minor UI fix.
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2013-10-21 11:19:13 +02:00 |
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sum2012
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fc3d3c9a78
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fix maxim-at3plus crash
Thanks @unknownbrackets
https://github.com/hrydgard/ppsspp/issues/4248
Digimon Adventure Voice probrem can be fixed later
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2013-10-20 20:57:24 +08:00 |
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Henrik Rydgard
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f5a63d7d41
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Better fix for the UINT_64 define issue on android
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2013-10-20 13:52:31 +02:00 |
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Unknown W. Brackets
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e95f55a5fe
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Fix some enum type warnings.
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2013-10-19 14:57:45 -07:00 |
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Henrik Rydgård
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be40289d6c
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Use ffmpeg for Atrac3+ decoding during video playback as well.
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2013-10-19 23:09:26 +02:00 |
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Henrik Rydgard
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3cefa1ad79
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Things seem more stable after initializing the AVPacket.
More testing needed though.
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2013-10-19 23:09:25 +02:00 |
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