Unknown W. Brackets
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6bdfa5a13a
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Support larger iso files (more than 2GB.)
No actual PSP games are this big (a UMD can only go up to 1.8 GB), but it
can be convenient for combined multi-game discs. Fixes #5169.
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2014-01-23 22:00:15 -08:00 |
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Unknown W. Brackets
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bc7bc87941
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The total size of umd0: is in blocks.
Therefore sceIoLseek(umd0:, 0, 2) should return the number of blocks, not
the number of bytes, in the iso.
Looks like this may help Zero no Kiseki.
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2014-01-11 08:34:04 -08:00 |
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Unknown W. Brackets
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f14361c3b8
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Add a bunch more missing cstring includes.
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2013-12-30 21:37:19 -08:00 |
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Henrik Rydgård
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00c32ddadb
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
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Henrik Rydgård
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ce378b231f
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Delete CPU.cpp/h , cleanup
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2013-12-30 00:11:29 +01:00 |
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Henrik Rydgård
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79ff2f0ba8
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Start untangling our include mess a little.
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2013-12-29 23:34:45 +01:00 |
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Kentucky Compass
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db77b52caa
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Save/restore local file handles and seek positions
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2013-12-28 23:43:02 -08:00 |
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Unknown W. Brackets
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0c3dd53c2b
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Remove extraneous lookup.
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2013-12-27 08:05:19 -08:00 |
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Unknown W. Brackets
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0bf1ef5773
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Improve sceIoGetDevType() return values.
At least for block/file devices. Can't find a way to get an alias.
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2013-12-27 08:04:00 -08:00 |
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Unknown W. Brackets
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23971e9900
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Implement ioctl command 0x01020002.
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2013-12-27 08:03:59 -08:00 |
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Unknown W. Brackets
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dbf86187e3
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Add Ioctl() to IFileSystem, cleaner.
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2013-12-27 08:03:59 -08:00 |
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Unknown W. Brackets
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f6482417ab
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Return an int not a u32 for proper error check.
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2013-12-09 08:04:33 -08:00 |
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Unknown W. Brackets
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0636a65ad9
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Use ReadEntireFile() a few more places.
This fixes one or two minor memory leaks.
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2013-12-08 12:02:37 -08:00 |
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Unknown W. Brackets
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18bcf63ee9
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Add a convenience helper to load a file oneshot.
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2013-12-08 11:05:36 -08:00 |
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shenweip
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a611ed3930
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Remount all references in Remount func.
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2013-11-26 18:20:33 +01:00 |
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shenweip
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7832cebacd
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CleanUp.
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2013-11-26 18:20:33 +01:00 |
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Henrik Rydgard
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ab6bdfa84d
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Workaround for a weird I/O issue
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2013-11-23 12:49:32 +01:00 |
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Henrik Rydgard
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a028f07951
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Turn down some logging.
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2013-11-08 18:52:07 +01:00 |
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Henrik Rydgård
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4b063228f6
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Fix path bug by using the right quotes..
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2013-10-20 10:46:23 +02:00 |
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Unknown W. Brackets
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3499ef341a
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Support \ paths within filenames.
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2013-10-19 17:06:29 -07:00 |
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Unknown W. Brackets
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e95f55a5fe
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Fix some enum type warnings.
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2013-10-19 14:57:45 -07:00 |
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Unknown W. Brackets
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8c022d56be
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Support non-pfat0 savestates, slightly hacky...
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2013-10-13 09:34:20 -07:00 |
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Unknown W. Brackets
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132577a050
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Ignore leading spaces on absolute paths.
Weird but true. Not sure if it will help any game.
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2013-10-08 23:55:51 -07:00 |
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Unknown W. Brackets
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ade4f76ac1
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Don't try to load bogus isos, carnage awaits.
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2013-10-05 11:12:52 -07:00 |
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Unknown W. Brackets
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50e9e45d65
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Check version in each DoState() func.
They bail on PointerWrap error or bad version.
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2013-09-14 20:23:03 -07:00 |
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