Unknown W. Brackets
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760c6ab0ec
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Allow savestates to handle u32_le/u32_be.
This may make them work or closer to on Xbox 360.
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2014-01-26 14:24:32 -08:00 |
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Henrik Rydgård
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e5e17fbc6e
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More include cleanup. Hoping for very slightly faster compile times..
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2013-12-30 10:49:05 +01:00 |
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Unknown W. Brackets
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3e18027b8d
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Fix some type comparison warnings.
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2013-10-19 14:57:45 -07:00 |
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Unknown W. Brackets
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607f19b6a4
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Savestate tm differently for crossplat.
Especially Linux 32/64, but really all are nice.
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2013-10-06 22:09:51 -07:00 |
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Unknown W. Brackets
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0ec09f9700
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Move parts of ChunkFile into a cpp, cleanup.
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2013-10-06 22:09:50 -07:00 |
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Unknown W. Brackets
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06ae016782
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Savestates now work okay between git versions.
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2013-09-29 20:27:51 -07:00 |
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Unknown W. Brackets
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3dee91f68f
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Separate a quick interface to savestate to memory.
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2013-09-29 14:26:14 -07:00 |
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adrian17
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5f86bc44d4
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Deleted some doubled #includes.
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2013-09-27 21:38:07 +02:00 |
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Unknown W. Brackets
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887a61ae56
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Make it possible to add new sections optionally.
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2013-09-15 07:58:52 -07:00 |
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Unknown W. Brackets
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418d6c1e83
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Reset the game when loading a state fails.
This way it doesn't crash.
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2013-09-14 21:19:10 -07:00 |
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Unknown W. Brackets
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2cca2568c7
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Make sure the saved git ver is null terminated.
strncpy() is a tricky beast.
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2013-09-14 20:29:01 -07:00 |
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Unknown W. Brackets
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d2f2f8d7ad
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Make it possible to version DoState sections.
This will have the more important benefit of bailing if anything goes
awry.
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2013-09-14 20:19:58 -07:00 |
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Unknown W. Brackets
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7349de55d1
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Fix some initialization/sprintf warnings.
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2013-09-01 01:15:07 -07:00 |
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papel
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a150fdd6ae
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Continue ignoring savestate incompatibility for now.
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2013-07-18 15:33:13 -03:00 |
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papel
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9b6f1abed8
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Version to savestate and open other game in other screens.
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2013-07-17 02:33:26 -03:00 |
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Unknown W. Brackets
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a32cf817ff
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Fix some minor warnings.
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2013-07-07 20:31:04 -07:00 |
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Unknown W. Brackets
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0019666939
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Fix null pointer typo, breaking savestates.
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2013-07-07 17:58:37 -07:00 |
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Unknown W. Brackets
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b9c2e21105
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Improve performance of syscall resolving.
This was actually kinda slow (noticeably) in God Eater Burst.
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2013-07-06 15:14:50 -07:00 |
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The Dax
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7884df8013
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Simplify error message via better translation key/message.
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2013-06-24 04:47:12 -04:00 |
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The Dax
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a341d39720
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Make failure reasons translatable.
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2013-06-24 04:24:34 -04:00 |
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The Dax
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1a7cce2fc5
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Fix a comment and remove an old comment.
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2013-06-24 04:00:10 -04:00 |
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The Dax
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810dfac704
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Restructure load/save failure message by reverting it back to the original and add a translation ini key instead. Much simpler, and cleaner.
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2013-06-24 03:58:29 -04:00 |
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The Dax
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fe8c439614
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Clean up slightly.
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2013-06-24 03:08:24 -04:00 |
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The Dax
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3a0fe2f374
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Add failure messages to savestates loading/saving. It's misleading to always say "Loaded state" or "Saved state", even if it fails. Plus, result was unused up to this point.
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2013-06-24 02:58:21 -04:00 |
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Henrik Rydgård
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d8f9790abc
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Some Mac build fixes from vit9696 and some more. Update submodules.
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2013-05-07 00:08:57 +02:00 |
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