Commit Graph

54 Commits

Author SHA1 Message Date
Unknown W. Brackets
760c6ab0ec Allow savestates to handle u32_le/u32_be.
This may make them work or closer to on Xbox 360.
2014-01-26 14:24:32 -08:00
Henrik Rydgård
e5e17fbc6e More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Unknown W. Brackets
3e18027b8d Fix some type comparison warnings. 2013-10-19 14:57:45 -07:00
Unknown W. Brackets
607f19b6a4 Savestate tm differently for crossplat.
Especially Linux 32/64, but really all are nice.
2013-10-06 22:09:51 -07:00
Unknown W. Brackets
0ec09f9700 Move parts of ChunkFile into a cpp, cleanup. 2013-10-06 22:09:50 -07:00
Unknown W. Brackets
06ae016782 Savestates now work okay between git versions. 2013-09-29 20:27:51 -07:00
Unknown W. Brackets
3dee91f68f Separate a quick interface to savestate to memory. 2013-09-29 14:26:14 -07:00
adrian17
5f86bc44d4 Deleted some doubled #includes. 2013-09-27 21:38:07 +02:00
Unknown W. Brackets
887a61ae56 Make it possible to add new sections optionally. 2013-09-15 07:58:52 -07:00
Unknown W. Brackets
418d6c1e83 Reset the game when loading a state fails.
This way it doesn't crash.
2013-09-14 21:19:10 -07:00
Unknown W. Brackets
2cca2568c7 Make sure the saved git ver is null terminated.
strncpy() is a tricky beast.
2013-09-14 20:29:01 -07:00
Unknown W. Brackets
d2f2f8d7ad Make it possible to version DoState sections.
This will have the more important benefit of bailing if anything goes
awry.
2013-09-14 20:19:58 -07:00
Unknown W. Brackets
7349de55d1 Fix some initialization/sprintf warnings. 2013-09-01 01:15:07 -07:00
papel
a150fdd6ae Continue ignoring savestate incompatibility for now. 2013-07-18 15:33:13 -03:00
papel
9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Unknown W. Brackets
a32cf817ff Fix some minor warnings. 2013-07-07 20:31:04 -07:00
Unknown W. Brackets
0019666939 Fix null pointer typo, breaking savestates. 2013-07-07 17:58:37 -07:00
Unknown W. Brackets
b9c2e21105 Improve performance of syscall resolving.
This was actually kinda slow (noticeably) in God Eater Burst.
2013-07-06 15:14:50 -07:00
The Dax
7884df8013 Simplify error message via better translation key/message. 2013-06-24 04:47:12 -04:00
The Dax
a341d39720 Make failure reasons translatable. 2013-06-24 04:24:34 -04:00
The Dax
1a7cce2fc5 Fix a comment and remove an old comment. 2013-06-24 04:00:10 -04:00
The Dax
810dfac704 Restructure load/save failure message by reverting it back to the original and add a translation ini key instead. Much simpler, and cleaner. 2013-06-24 03:58:29 -04:00
The Dax
fe8c439614 Clean up slightly. 2013-06-24 03:08:24 -04:00
The Dax
3a0fe2f374 Add failure messages to savestates loading/saving. It's misleading to always say "Loaded state" or "Saved state", even if it fails. Plus, result was unused up to this point. 2013-06-24 02:58:21 -04:00
Henrik Rydgård
d8f9790abc Some Mac build fixes from vit9696 and some more. Update submodules. 2013-05-07 00:08:57 +02:00