Henrik Rydgård
b78c7ad470
Merge pull request #18545 from GermanAizek/const-ref-params
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Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
3d422b11c0
[GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params
2023-12-14 14:23:31 +03:00
Henrik Rydgård
75e96df448
Don't use ManagedTexture in GameInfoCache, not needed.
2023-12-12 22:34:31 +01:00
Henrik Rydgård
87ddb3f3b1
Add easy way to verify games against the Redump database, supplied as CSV.
2023-10-23 19:11:01 -05:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
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Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
German Semenov
c498a42e92
Core, UI, Windows: Removed excess converting C-string in params
2023-09-15 13:54:11 +03:00
Unknown W. Brackets
23b05b9037
UI: Fix search within savedata screen.
2023-09-07 17:34:23 -07:00
Henrik Rydgård
8a59ed0062
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
Henrik Rydgård
84fffec4f3
Switch all NativeMessageReceived to System_PostUIMessage
2023-07-06 17:26:02 +02:00
Henrik Rydgård
a17710a914
Remove additional ifdef checks for inputbox
2023-06-22 09:06:19 +02:00
M4xw
71639acd16
[Switch] Enable all System_InputBoxGetString usages
2023-06-22 00:47:00 +02:00
Henrik Rydgård
ee6234ecb6
I18N: Switch to getting categories by index instead of by string lookup
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Also gets rid of the shared_ptr usage, and generally makes things nicer.
Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Unknown W. Brackets
441c940fa9
UI: Remove some unnecessary Host.h includes.
2023-03-25 17:19:21 -07:00
Henrik Rydgård
de064e210e
Replace the inputbox queue with a more generic RequestManager.
2023-03-22 12:41:11 +01:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Henrik Rydgård
9f3851678e
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
Unknown W. Brackets
8e15f755e6
UI: Add a sysprop for if the device has a keyboard.
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Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them. Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
0f83901838
UI: Keep buttons at bottom for savedata.
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Also make them wider, looks like a layout mistake.
2021-10-05 23:55:51 -07:00
Unknown W. Brackets
e8a83269bb
UI: Add scroll to savedata viewer for long descs.
2021-10-05 23:50:21 -07:00
Unknown W. Brackets
09ca16361c
UI: Asynchronously update size and dates on sort.
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This means items shift and jump into place, but it also means we don't
hang even for large savedata collections.
2021-09-23 22:31:43 -07:00
Unknown W. Brackets
8c937f45f7
UI: Cache save size on save buttons.
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It was calculating the size and date for each permutation, which became
monstrously slow on Android with scoped storage.
2021-09-23 22:14:25 -07:00
Unknown W. Brackets
7513d92862
UI: Reduce IO in savedata manager sorting.
2021-09-23 22:00:16 -07:00
Henrik Rydgård
fcc0337576
Fix the Android recursive size computation and hook it up.
2021-09-11 18:12:30 +02:00
Henrik Rydgård
85ac0f8856
Fix a couple sort comparators for the savedata screen
2021-09-10 01:14:59 +02:00
Henrik Rydgård
43ba908225
Propagate errors from file identification upwards better.
2021-08-07 11:54:45 +02:00