Commit Graph

1164 Commits

Author SHA1 Message Date
Henrik Rydgård
47caa637fe Add new translation key 2023-12-14 16:51:43 +01:00
Henrik Rydgård
663ef40640 Move the new driver choice to Developer Tools 2023-12-14 16:34:55 +01:00
Henrik Rydgård
97bd15a81a We indent with tabs 2023-12-14 16:26:38 +01:00
Henrik Rydgård
969cb8ac18 Driver choice: Add error message for wrong file type 2023-12-14 16:26:12 +01:00
Dzmitry Dubrova
a461800973 Implement custom driver loading for ARM64 Android devices 2023-12-14 08:53:03 +03:00
Henrik Rydgård
caec201c4d Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users 2023-12-13 16:18:44 +01:00
Henrik Rydgård
4710d57ecd Default the new Android 60hz setting to "Request". Let's see how it goes, might be able to remove the ability to change it later. 2023-12-13 08:53:18 +01:00
Henrik Rydgård
a6d717cb39 Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
600fb7cc22 Minor cleanups 2023-12-10 12:37:35 +01:00
Henrik Rydgård
db4993bfdc Implement full support for mouse input on Android
The smoothing algorithm changed a bit now that I centralized that logic
in a way that can work with all backends.
2023-12-10 09:52:19 +01:00
Henrik Rydgård
1f2dbfaf25 Vulkan: Allow MSAA on modern-ish mobile devices, but add a little warning sign.
MSAA on tiler GPUs, the way we use it (we are not able to eliminate
load/store operations yet) can consume huge amounts of bandwidth, so let's be a
little bit careful.
2023-12-03 20:59:15 +01:00
Lubos
4d61896403 OpenXR - Projection matrix on Quest 3 fixed 2023-11-21 23:07:58 +01:00
Henrik Rydgård
c5469c409a Add specific sysprop for accelerometer 2023-11-06 18:33:01 -06:00
sum2012
92c1eb4efa Add it to option
Also fix Sengoku Musou 3Z Special DLC
2023-10-23 19:38:09 +08:00
Henrik Rydgård
e4ea4831e9 Delete the vertex cache option from the code. 2023-10-10 15:43:43 +02:00
Henrik Rydgård
35a2f46ad0 Add UI to set fast-forward mode to "continuous" (or now, "Render all frames") if vsync is off 2023-10-09 18:34:14 +02:00
Henrik Rydgård
19e4de5088 Change global UI messages to use an enum instead of strings.
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Unknown W. Brackets
272c162aae arm64jit: Enable in UI. 2023-09-24 08:06:50 -07:00
Henrik Rydgård
43e792fb71 Move RetroAchievements to the Tools tab. 2023-09-11 10:47:34 +02:00
Henrik Rydgård
42741430bc Merge pull request #18056 from fp64/sdl-ctrl-w
Implement Ctrl-W and Ctrl-B on SDL
2023-09-03 12:01:29 +02:00
fp64
77baa4e89b Implement Ctrl-W and Ctrl-B on SDL
Closes #18052.
2023-09-02 18:47:37 -04:00
iota97
01083c87ea Analog stick gesture 2023-09-01 09:32:21 +02:00
Henrik Rydgård
3fa9240e76 Fix some untranslatable / missing strings 2023-08-31 23:28:29 +02:00
Henrik Rydgård
ce47055860 Touch controls: Add an option for "Sticky D-Pad".
Will make it a lot easier to pull off certain moves in fighting games.

Should help #17950
2023-08-31 22:37:11 +02:00
Henrik Rydgård
ab58827ed6 Callback -> lambda (cleanup) 2023-08-30 23:30:23 +02:00