Henrik Rydgård
2baba83f1a
Add a bunch of new icon images to the atlas.
2023-07-24 14:52:32 +02:00
Henrik Rydgård
ecea3844b0
Improved progress bar popups for downloads
...
Now shows the filename, and also there's a delay mode where they'll only
be visible if the download takes more than a second, plus they can be
named.
2023-07-18 15:13:44 +02:00
Henrik Rydgård
7ef03b2328
Make the achievements listing navigable by keyboard by using focus styles
2023-07-16 22:07:26 +02:00
Henrik Rydgård
6bb97b3d46
Better mechanism to fade out the side bar when not on EmuScreen
2023-07-16 08:55:48 +02:00
Henrik Rydgård
aa4264a192
RetroAchievements: Better handling of not being online when trying to log in
2023-07-13 11:26:43 +02:00
Henrik Rydgård
4ae3c519e2
Add assorted null checks for safety
...
More probably needed. Should at least hopefully fix the leaderboard crash reported in #17631
Will try to do something more systematic later.
2023-07-10 19:27:07 +02:00
Henrik Rydgård
cd45125085
RetroAchievements: Show active challenge achievements on pause screen.
2023-07-10 10:39:44 +02:00
Henrik Rydgård
9e4387c529
Implement more OSD types (challenge, progress indicators). Not really tested.
2023-07-08 21:48:23 +02:00
Henrik Rydgård
d0b42705a0
Switch over to rc-client
2023-07-08 18:59:37 +02:00
Henrik Rydgård
0bf0a4a1ef
UIContext: Add an easy way to draw drop shadows under rectangular things
2023-07-08 18:25:00 +02:00
Henrik Rydgård
952e125c7e
Break out rendering of "notices" from OnScreenDisplay. They can now also be used as views.
...
Use it for the new message in ControlMappingScreen, when you try to map
a combo when that's disabled. It'll have more uses.
2023-07-07 15:23:19 +02:00
Henrik Rydgård
f27850ec1d
Minor cleanup in MoveFocus, set tags on screen roots for debugging
2023-07-06 16:34:54 +02:00
Henrik Rydgård
eb21a2e6c9
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
Henrik Rydgård
27847abac4
Fix two OSD rendering bugs (messages with text2 didn't render it, text alignment with icon)
2023-06-27 23:39:13 +02:00
Henrik Rydgård
69a5ca0e1d
A bunch of visual updates and fixes. Lots left to polish.
2023-06-26 10:01:42 +02:00
Henrik Rydgård
c442d1de86
Implement rendering of unlocked achievements. Not final design.
2023-06-26 10:01:42 +02:00
Henrik Rydgård
266b85d22d
Support for extra text in OSD messages (drawn smaller, on darker background)
2023-06-21 01:16:25 +02:00
Henrik Rydgård
ff75eced70
Progress bar: Fix the indeterminate state
2023-06-21 01:08:24 +02:00
Henrik Rydgård
d2c3a7c978
Add support for displaying progress bars
2023-06-20 22:44:31 +02:00
Henrik Rydgård
d36e701622
Smoothly animate OSD messages
2023-06-20 18:39:30 +02:00
Henrik Rydgård
6ba0479edc
OSD: Add colored backgrounds to OSD messages, according to type.
...
This also reorganizes a little to make rendering achievement popups more
natural later.
Adds info.png to the atlasscript, but doesn't yet rebuild it - more
images are coming.
2023-06-20 17:32:45 +02:00
Henrik Rydgård
ed0c4b7a9e
Rename OSD "Message" to "Entry" since it can soon be multiple other things (progress bar, etc).
2023-06-20 15:07:34 +02:00
Henrik Rydgård
7cc8c6cea4
OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI).
2023-06-20 14:40:46 +02:00
Henrik Rydgård
d6552a7673
Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen.
2023-06-20 10:44:47 +02:00
Unknown W. Brackets
7a7158d8d4
UI: Only force ASCII messages if they're ASCII.
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Otherwise we could ruin messages that don't fit in the atlas.
2022-09-03 21:16:59 -07:00