Commit Graph

189 Commits

Author SHA1 Message Date
Peter Tissen
ba96b7b31c Just save the current config every time the config file is switched
also undo #7473 because it would now introduce redundant writes.
2015-02-14 19:21:26 +01:00
Peter Tissen
aa6985f5c2 Save after changing recent list
regarding #7472 . If this is not done then the config file (the main config,
the per-game config files do not have recent entries) is loaded when a game
with game-specific settings is touched.
2015-02-13 10:27:11 +01:00
Henrik Rydgard
62d86f3246 Remove useless indirection class "PSPMixer" 2015-01-11 12:02:49 +01:00
Unknown W. Brackets
0a6a70f53f Allow switching cpu thread on/off ingame. 2014-12-20 17:39:42 -08:00
Henrik Rydgård
71c9804ffd Merge pull request #7195 from Bigpet/copydefaults
copy the current config when creating a pre-game config
2014-12-20 19:25:31 +01:00
Unknown W. Brackets
8d68c055cc Clear SFO data on game quit.
Saves the correct MENU after game exit.  Seems more sane.
2014-12-20 08:29:56 -08:00
Peter Tissen
a5fcf9dd5f Make 'load defaults' work for per-game configs. Move 'stop' code into PSP_Shutdown 2014-12-19 14:56:36 +01:00
Henrik Rydgard
75a9420b21 Reduce the number of places we include JitCommon.h. Update native. 2014-12-12 23:49:08 +01:00
Unknown W. Brackets
b620070fa6 Kill FileLoader::Reopen()...
Was a bad idea.
2014-11-23 14:08:14 -08:00
Unknown W. Brackets
fd2d7406d1 Make LocalFileLoader essentially private. 2014-11-23 14:02:35 -08:00
Unknown W. Brackets
967b589778 Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
Unknown W. Brackets
102b7b03fa Add an interface to load files with.
This allows loading from other than raw files.
2014-11-23 13:25:32 -08:00
Henrik Rydgard
d24abb3af0 More GetPointer cleanup. memCardDirectory->memStickDirectory. 2014-10-19 23:20:51 +02:00
Henrik Rydgard
1d7642fa48 Remove most mentions of the "_XBOX" define 2014-08-24 14:21:35 +02:00
Unknown W. Brackets
640c1231f3 Improve a crash in disassembly on game shutdown. 2014-07-20 14:42:20 -07:00
Henrik Rydgård
0e5679c833 Revert "Detect Peace Walker's anti-cheat hash func" 2014-07-20 23:39:11 +02:00
Unknown W. Brackets
aa28c0f40d Improve a crash in disassembly on game shutdown. 2014-07-18 00:22:19 -07:00
Henrik Rydgard
38609f3e6b Cleam up thread names a bit, name the Main thread.
Also makes some logging VERBOSE.
2014-06-29 12:53:03 +02:00
Unknown W. Brackets
6d104edb5d Make sure not to leak any enabled vertex arrays.
When returning to EmuScreen, we need to reset any enabled vertex arrays or
we could crash in EmuScreen.  Also, when starting a frame / dirting the
shader, make sure also to toggle the vertex arrays.
2014-06-22 21:42:29 -07:00
Henrik Rydgard
1d0cc3417c Audio stuff: Cleanup, delete dead code 2014-06-22 14:01:23 +02:00
Henrik Rydgard
6ec74ef99e Be consistent about how we read and update the UI state variable 2014-06-22 09:57:01 +02:00
Unknown W. Brackets
a09f1fd80f Clean up a leak in sceAudiocodec load state. 2014-05-29 08:11:00 -07:00
Unknown W. Brackets
d97c229eaf Fix IsOnSeparateCPUThread(), was always false.
Erp, because of detach().
2014-04-28 23:22:46 -07:00
kaienfr
b18252b2b5 Support audio playing (AT3, AT3+, Mp3, AAC) 2014-03-23 19:45:08 +01:00
Henrik Rydgard
efa7ba5570 Set both Default-NAN and FZ on ARM. See comments.
http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0274h/Babffifj.html
2014-03-23 10:07:20 +01:00