Unknown W. Brackets
91e1e75692
Net: Correct pool allocation.
2020-04-05 07:01:45 -07:00
Unknown W. Brackets
54e1afda1e
HLE: Make calling mips funcs simpler.
...
This makes their return value handling, scheduling, etc. more
straight-forward.
2020-03-22 06:59:43 -07:00
shenweip
fc55d2b81b
Correcting return value of some mipscalls without after action.
2020-03-18 16:58:07 +08:00
Unknown W. Brackets
6b453c4708
Net: Better simulate sceWlanGetEtherAddr timing.
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Also, interestingly, this does not fail if the wifi switch is off.
2020-03-15 11:37:12 -07:00
Unknown W. Brackets
dfb10f197e
Net: Handle memory allocation better.
2020-03-15 11:37:12 -07:00
Henrik Rydgård
a1941d8a81
It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
2017-03-06 10:51:28 +01:00
sum2012
1df833cc16
Small fix and change log format
2016-02-21 13:18:03 +08:00
sum2012
5894e8f18f
Add save status support
2016-02-21 07:33:06 +08:00
sum2012
29f24a600e
Add sceNetIfhandle staff
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Used in Yu-Gi-Oh 5Ds Tag Force 4
2016-02-13 20:27:07 +08:00
sum2012
bbeaf67cd6
Support port offset by @ANR2ME
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Useful of adhoc of non-windows
2016-01-24 16:52:39 +08:00
Unknown W. Brackets
e2ecd1eabd
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sum2012
4e302df69b
fix space bug
2015-03-08 20:10:10 +08:00
sum2012
c2435c1e9b
Add sceNetUpnp module
2015-03-08 20:07:03 +08:00
Henrik Rydgard
d479fae481
Show some major networking errors on the OSD
2015-01-04 13:04:11 +01:00
Henrik Rydgard
101fe5c481
Don't launch the friend finder thread if the adhoc network init fails.
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Adds a flag for network success but doesn't check it anywhere yet..
2015-01-04 13:04:10 +01:00
Henrik Rydgard
58238bc7ed
GCC buildfix
2015-01-04 13:04:10 +01:00
sum2012
9933ae0c6e
netAdhocctlInited should be true when return success
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Update back new file
Windows (?) build fix
2015-01-04 13:04:09 +01:00
AdamN
1c7152db3a
Adding Branch opcode to the MAKE_MIPS
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Temp revert old version to fix conflict; Implementing built-in PRO Adhoc Server; Add back sceUsbGps
Implementing more Adhoc functions, and some bug fix (i don't remember them anymore)
2015-01-04 13:04:02 +01:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
The Dax
c2afa8f221
Add a non-functional stub for sceNetResolverInit.
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Lets a Quake II homebrew port by CROW_BAR boot again.
2014-09-02 15:40:42 -04:00
The Dax
c1fc04ee64
Remove the "Change MAC Address" screen, and simply generate a new (random) one upon pressing the button.
2014-07-18 16:58:26 -04:00
AdamN
7f7b2a3800
Fixed some bugs (ie. possible of memory leaks) on Adhoc, and implement a few more Adhoc functions.
2014-06-24 23:43:03 +07:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
lioncash
b9886942a7
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00