Commit Graph

637 Commits

Author SHA1 Message Date
Unknown W. Brackets
e4127890ec Vulkan: Fix some missing switch warnings.
Might as well prefer a virtual GPU over a CPU maybe...
2018-06-17 11:30:22 -07:00
Unknown W. Brackets
a2d82cb654 Debugger: Add checkbox to enable remote debugger.
It's not a setting though, so maybe a button would be better.  Or, it
could be the startup setting...
2018-06-08 06:59:16 -07:00
Henrik Rydgård
238521a297 Rename device choice config options as requested. 2018-06-06 10:24:16 +02:00
Henrik Rydgård
8ee3cd52e8 D3D11: Allow the user to select rendering device. 2018-06-06 10:20:12 +02:00
Henrik Rydgård
b037efdb55 If there are multiple Vulkan devices, show a setting to allow the user to choose. 2018-06-06 10:20:12 +02:00
Henrik Rydgård
36fd2711d6 Revert "Remove further remains of hardware skinning."
This reverts commit 40db61a680.
2018-04-10 12:22:41 +02:00
Henrik Rydgård
ac898c54f3 UWP: Remove the rendering backend picker. Fixes #10883, sort of. 2018-04-07 17:37:31 +02:00
Henrik Rydgård
01d81ffa72 OpenGL: Fix texture wrapping of render targets. 2018-03-28 11:23:41 +02:00
Henrik Rydgård
4a3692161b Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790 2018-03-25 14:42:48 +02:00
Henrik Rydgård
73df7d31db Remove "experimental" tag from Hardware Tessellation 2018-03-24 17:37:17 +01:00
Henrik Rydgård
198d921a9b Merge pull request #10737 from unknownbrackets/savestate
SaveState: Keep an undo for each slot by default
2018-03-24 10:18:18 +01:00
aliaspider
54d9406713 fix mingw and msvc cmake builds. 2018-03-23 03:18:13 +01:00
Florin9doi
8f38c7949c Landscape Auto for Android 2018-03-19 23:09:25 +02:00
Henrik Rydgård
78488a4ea6 Android: Restore auto screen orientation.
Fixes #10708

This reverts commit 53a351c29d.
2018-03-19 20:12:37 +01:00
Unknown W. Brackets
5020182660 SaveState: Default undo slots off on mobile.
It's still a pretty useful feature on mobile (considering mistaps), but
it also eats a bunch of storage so it can always be turned back on.
2018-03-17 23:18:26 -07:00
Henrik Rydgård
40db61a680 Remove further remains of hardware skinning. Fixes #10661 2018-03-05 00:03:47 +01:00
Henrik Rydgård
3e56d8bbdf Noticed that the UWP build has been broken for some time, fix it.
Should probably set up a buildbot if we care about this...
2018-02-05 16:21:39 +01:00
Henrik Rydgård
ccdb4d186d gl-render-manager: Fix HW tesselation. Remove 1D texture support, likely no benefit. 2018-01-27 15:10:17 +01:00
Henrik Rydgård
1a97f62dc9 Fix running the CPU test from the UI. 2018-01-04 18:10:41 +01:00
Kentucky Compass
20794081ea iOS: Nix iosCanUseJit and targetIsJailbroken. Move NativeInit call to main so it can take cmd line args. 2018-01-01 19:10:44 -08:00
Unknown W. Brackets
d6da758ed3 GPU: Remove duplicate BACKEND constants. 2017-12-26 15:55:24 -08:00
Unknown W. Brackets
ebce6da223 UI: Remove auto-download options.
See previous commit removing actual functionality.
2017-12-25 11:20:26 -08:00
Unknown W. Brackets
510f9652a0 GLES: Improve HW tess requirements validation.
We also need texelFetch of some kind, seen in reporting.
2017-12-21 18:44:47 -08:00
Henrik Rydgård
7f758d52dc Statically link a vulkan loader on Linux. Use to to init vulkan on X11. Unfortunately, it's broken. 2017-12-21 11:02:11 +01:00
Henrik Rydgård
ea387b2a48 WIP vulkan on linux stuff 2017-12-21 10:48:00 +01:00