Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Henrik Rydgård
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21f99259f3
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Eliminate an unnecessary global g_Vulkan.
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2020-07-18 22:50:26 +02:00 |
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Henrik Rydgård
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05ba88d20c
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Windows/Vulkan: Don't destroy the surface during resize, no need.
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2020-07-18 21:43:27 +02:00 |
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Henrik Rydgård
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1897eed9b4
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More buildfixes
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2020-07-18 21:43:13 +02:00 |
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Henrik Rydgård
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e48cb916dd
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Buildfix
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2020-07-18 20:43:47 +02:00 |
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Henrik Rydgård
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697c3b8b36
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Cleanup log output on swapchain/surface recreation.
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2020-07-18 20:35:39 +02:00 |
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Henrik Rydgård
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cd1d73436d
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Vulkan: Recreate the swapchain if we get too many "out of date" frames.
Should help an issue on my Linux laptop with Intel GPU.
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2020-06-22 00:45:05 +02:00 |
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Henrik Rydgård
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fbc4fa5bca
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Move the responsibility to register the debugutils callback to the VulkanContext. We only use one anyway.
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2020-06-21 23:04:51 +02:00 |
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Henrik Rydgård
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6532c345c8
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Simplify the validation interface code, bugfixes
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2020-06-21 23:04:51 +02:00 |
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Henrik Rydgård
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1793b65ec1
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Vulkan: Remove support for the old VK_EXT_debug_report extension
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2020-06-21 23:04:51 +02:00 |
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Unknown W. Brackets
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051a84e9bd
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GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
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2020-03-02 19:21:15 -08:00 |
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Unknown W. Brackets
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2a3fd05651
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Vulkan: Present using FIFO for vsync.
This allows the setting to be changed at runtime in Vulkan too.
Should help #10105.
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2020-02-29 22:48:59 -08:00 |
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Henrik Rydgård
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4f7c23fe79
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DarkStalkers: Fix display on OpenGL ES.
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2019-10-27 20:54:36 +01:00 |
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Henrik Rydgård
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7610220b30
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Vulkan: Prepare for adding a second init path for VulkanContext.
Will eventually be used for libretro.
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2019-09-01 22:21:19 +02:00 |
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Henrik Rydgård
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8adb0dfd61
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Vulkan validation: INFO level has gotten too spammy, turn it off.
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2019-03-24 11:56:51 +01:00 |
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Henrik Rydgård
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0cd3ac06d0
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Avoid trying to create a FileLoader for empty filenames
Assorted cleanup
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2019-02-25 21:35:51 +01:00 |
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Henrik Rydgard
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478b0b4278
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Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available).
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2019-02-05 21:31:38 +01:00 |
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Henrik Rydgard
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8e1a5ef3d6
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Minor refactor of physical device property/feature detection, to allow for more extension use.
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2019-02-05 18:07:17 +01:00 |
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Henrik Rydgard
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f339a0c15b
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VK: Minor cleanup, turn off unfinished and probably wrong use of dedicated allocation feature
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2019-01-31 14:09:21 +01:00 |
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Henrik Rydgård
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429a1fce01
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Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
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2018-11-21 18:14:26 +01:00 |
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Unknown W. Brackets
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7ee4d2d5a1
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UI: Ask for restart when changing graphics device.
Only for D3D11 and Vulkan.
Also, makes Vulkan follow D3D11 in not changing the setting if the device
is not found on startup.
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2018-09-30 00:53:21 -07:00 |
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Unknown W. Brackets
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b4496f1975
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Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
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2018-06-23 10:59:18 -07:00 |
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Henrik Rydgård
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238521a297
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Rename device choice config options as requested.
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2018-06-06 10:24:16 +02:00 |
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Henrik Rydgård
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b037efdb55
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If there are multiple Vulkan devices, show a setting to allow the user to choose.
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2018-06-06 10:20:12 +02:00 |
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Henrik Rydgård
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5f8118b82b
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Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
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2018-02-25 10:27:59 +01:00 |
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