Henrik Rydgård
2843b8ef5f
Merge pull request #12486 from iota97/dpad
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Rebindable touch right analog
2020-05-17 20:51:40 +02:00
iota97
c70bf66634
Auto rotate over a square
2020-04-14 09:43:51 +02:00
iota97
e7bcf9a4c2
Use 2 different button for CW and CCW
2020-03-23 09:24:36 +01:00
iota97
45da319ce7
Auto rotating analog
2020-03-23 00:45:22 +01:00
iota97
f460151f39
u8_clamp clean up
2020-03-05 18:29:35 +01:00
iota97
7836776337
Squash commit
2020-03-01 17:13:55 +01:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
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SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
iota97
e5c647ccbb
Add toggle flag to combo button
2020-02-12 15:48:49 +01:00
iota97
f42e6a984f
Rapid fire touch control
2020-01-28 08:52:18 +01:00
LunaMoo
5e09d57b6c
Add right analog for touch controls.
2019-07-18 03:18:15 +02:00
Unknown W. Brackets
581cb1a069
UI: Check for step debugging on unthrottle.
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Fixes #11704 .
2018-12-30 12:16:33 -08:00
Unknown W. Brackets
4aded5c11f
UI: Implement a glowing border touch control style.
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It barely glows, though.
2018-09-30 16:48:02 -07:00
Unknown W. Brackets
0564e9e3ec
UI: Disable stepping on unthrottle touch button.
2018-06-23 11:06:56 -07:00
Unknown W. Brackets
f2956a1c1a
UI: Show custom speed toggle buttons.
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This allows more flexibility if unthrottle is too fast or too uneven.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
69dd59d9b9
UI: Refactor touch control config handling.
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Much cleaner this way, less repetition.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
3b4103cb3b
System: Use a separate API for bool props.
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This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
LunaMoo
372cbaac15
Disable pause button when not using touch.
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Remove per-game status from some settings which shouldn't be per-game.
2017-04-14 17:11:16 +02:00
Unknown W. Brackets
989f19f83f
UI: Respect the pause button display setting.
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As of 22782b6 , the setting stopped working. It can be useful for Windows
touch devices. Fixes #9609 .
2017-04-12 22:09:05 -07:00
Henrik Rydgård
22782b6439
UWP: Fix DPI calculations for touch. Implement back button support.
2017-03-23 10:02:29 +01:00
Unknown W. Brackets
9e390510df
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
Unknown W. Brackets
02855e7abb
Remove unused pad_buttons and old virtual_input.
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GamepadEmu does this now.
2017-03-13 22:57:22 -07:00
Henrik Rydgård
6136123830
Save a small amount of GPU fillrate when controls are faded out
2017-01-26 11:10:33 +01:00
Florent Castelli
94d57f4573
maemo: Remove!
2016-10-12 13:13:09 +02:00
Florent Castelli
4145b60a0e
symbian: Remove!
2016-10-11 18:49:08 +02:00
Henrik Rydgard
a53d31a8d7
Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while.
2016-01-17 20:31:10 +01:00