Henrik Rydgård
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697c3b8b36
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Cleanup log output on swapchain/surface recreation.
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2020-07-18 20:35:39 +02:00 |
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Henrik Rydgård
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f9cef5b6b2
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Partly clean up SDL resize code, should help #11974
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2020-06-24 01:06:01 +02:00 |
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Henrik Rydgård
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2b605f1370
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Merge pull request #11876 from AreaScout/master
Fix: touchscreen evens on upcomming SDL2 versions which includes the …
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2020-05-17 18:35:39 +02:00 |
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Henrik Rydgård
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3f74ffbdf5
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Reduce the SDL audio buffer size, 2048 is a bit excessive. Port the changes to the Qt SDL code.
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2020-05-17 11:50:34 +02:00 |
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Henrik Rydgård
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06c22497b7
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SDL: If we get an audio device with a different freq than 44100, that's actually OK.
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2020-05-17 10:21:02 +02:00 |
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Henrik Rydgård
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b6a051dd49
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Fix comment
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2020-05-16 19:47:12 +02:00 |
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Henrik Rydgård
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caf8e5496d
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SDL: Show the actually used sample rate in system info.
Right now it'll always be the requested 44100 though anyway.
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2020-05-16 17:46:21 +02:00 |
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AreaScout
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e673d74646
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Fix: touchscreen evens on upcomming SDL2 versions which includes the same functionality but inside the library
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2020-04-27 10:31:21 +00:00 |
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Unknown W. Brackets
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fd0bf21215
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Windows: Prevent applying -1 as inset space.
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2020-04-05 17:06:36 -07:00 |
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M4xw
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fe32ad88fb
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Core: Add some libnx calls for Switch.
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2020-03-15 07:56:38 -07:00 |
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Henrik Rydgård
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875d53a485
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Merge pull request #12612 from iota97/sdl-mouse
SDL analog mouse input
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2020-03-05 17:23:08 +01:00 |
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iota97
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80effb6b68
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Let's wait 5 frames
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2020-03-05 16:36:26 +01:00 |
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iota97
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b8ce079829
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Fix wheel up/down and additional mouse button
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2020-03-05 15:57:45 +01:00 |
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Unknown W. Brackets
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cb1b7b1e43
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Core: Bring over some file related Switch changes.
Reducing the distance from the Switch port code.
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2020-03-03 22:53:03 -08:00 |
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iota97
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b0307301e3
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Better smoothing and added missing break on MOUSE_WHEEL
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2020-03-03 17:17:58 +01:00 |
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iota97
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fc1b83fd93
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Fixes
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2020-02-04 09:54:01 +01:00 |
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iota97
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3248d58c4d
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Switch mode only if needed
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2020-02-04 07:47:02 +01:00 |
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iota97
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4b28482479
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SDL analog mouse input
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2020-02-04 05:11:07 +01:00 |
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李通洲
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55bb58e13e
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NativeApp: add System_GetPropertyFloat all the places
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2020-02-04 09:20:34 +08:00 |
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Florin9doi
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c824fabd53
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Update macOS system name
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2020-01-25 16:54:45 +02:00 |
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Henrik Rydgård
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1d6d66ac43
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Merge pull request #12582 from Florin9doi/sdl_app_icon
SDL app icon
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2020-01-24 15:27:10 +01:00 |
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李通洲
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7cd60549dd
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Initial support for vulkan on macOS ( MoltenVK )
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2020-01-20 14:42:40 +08:00 |
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Florin9doi
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24a8077616
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SDL app icon
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2020-01-17 21:05:59 +02:00 |
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Unknown W. Brackets
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9989c51f21
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SDL: Ignore audio switch events in first second.
We get new device events right on start, which makes auto switch away from
the preferred / most recent device otherwise. Fixes #12536.
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2020-01-01 07:47:26 -08:00 |
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Unknown W. Brackets
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a1ee226c39
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SDL: Switch audio device when plugged in.
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2019-10-07 20:16:20 -07:00 |
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