Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Unknown W. Brackets
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7910b4029a
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arm64jit: Track writable and non-writable pointers.
Switch uses different memory regions. We can handle this, might as well
cleanup some const abuse.
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2020-05-17 00:15:12 -07:00 |
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Henrik Rydgård
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dbe52c8135
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Remove some obsolete checks - software skinning is now supported even if morphcount isn't 1.
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2018-04-10 13:09:01 +02:00 |
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Henrik Rydgård
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ccd594dae7
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Revert "VertexLoader: Remove now-unused weights translation code"
This reverts commit 44100c6c1d.
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2018-04-10 12:30:49 +02:00 |
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Henrik Rydgård
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36fd2711d6
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Revert "Remove further remains of hardware skinning."
This reverts commit 40db61a680.
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2018-04-10 12:22:41 +02:00 |
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Henrik Rydgård
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b6cbbceac9
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MOVUPS to be safe.
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2018-03-05 16:23:07 +01:00 |
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Henrik Rydgård
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91b565ae20
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Minor simplification in X86/X64 vertex decoder jit
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2018-03-05 13:19:36 +01:00 |
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Henrik Rydgård
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40db61a680
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Remove further remains of hardware skinning. Fixes #10661
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2018-03-05 00:03:47 +01:00 |
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Henrik Rydgård
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44100c6c1d
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VertexLoader: Remove now-unused weights translation code
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2018-03-05 00:03:47 +01:00 |
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Henrik Rydgård
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22e65ba80d
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Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11
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2017-08-31 01:14:51 +02:00 |
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Henrik Rydgård
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8d0498303a
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Fix a PIC compliance bug in the VFPU. Comment other cases properly (for easy searching).
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2017-08-29 11:45:12 +02:00 |
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Henrik Rydgård
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f7fea57bb6
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More RIP addressing in software skinning..
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2017-07-07 15:12:57 +02:00 |
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Henrik Rydgård
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837118d230
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More RIP elimination
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2017-07-07 15:07:56 +02:00 |
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Henrik Rydgård
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86396ba39b
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Turning off the "close memory finder" lets us find more RIP addressing...
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2017-07-07 15:07:53 +02:00 |
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Henrik Rydgård
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f5e110018b
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Fix software skinning
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2017-07-07 12:57:39 +02:00 |
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Henrik Rydgård
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270001e651
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vminmax_sreg only needs a single element
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2017-07-07 11:33:07 +02:00 |
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Henrik Rydgård
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cf7939d3e4
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Get rid of remaining RIP addressing in vertex decoder
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2017-07-07 11:33:06 +02:00 |
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Henrik Rydgård
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442a7012a6
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Remove some rip addressing in vertex decoder
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2017-07-07 11:33:06 +02:00 |
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Henrik Rydgård
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99d23fb021
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X64/X86: Even more use of the context register
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2017-07-05 13:21:35 +02:00 |
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Henrik Rydgård
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385204bec6
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X64 vertex decoder: Use relative memory accesses when loading matrices.
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2017-07-05 12:51:41 +02:00 |
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Unknown W. Brackets
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744736b926
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SoftGPU: Jit 16 bit texel decode.
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2017-05-30 22:57:42 -07:00 |
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LunaMoo
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5637ae1190
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Fix typo in VertexDecoder
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2017-05-13 16:27:26 +02:00 |
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Unknown W. Brackets
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dacb776300
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x86: Minor optimization for s16 through positions.
This takes it from 150% to 390% non-jit for pos only verts.
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2017-05-07 12:20:56 -07:00 |
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Unknown W. Brackets
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0fe927aaa7
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x86: Minor memory copy perf improvement.
This was actually 270% -> 340% non-jit for pos-only verts.
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2017-05-07 12:18:47 -07:00 |
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Unknown W. Brackets
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b06e271ef3
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x86: More optimal 4444 in vertexjit.
This was commented out, but works fine and goes from 320% -> 450% the speed
of non-jit for simple pos/col verts.
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2017-05-07 12:14:06 -07:00 |
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