Commit Graph

57 Commits

Author SHA1 Message Date
Henrik Rydgård
c5e0b799d9 Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Unknown W. Brackets
7024a2877d GPU: Take A off RGB565 conversion funcs. 2020-05-13 18:17:58 -07:00
Henrik Rydgård
d036717e08 TextureReplacer: Generate a default value in the ini files for ignoreMipmap. 2020-04-16 10:08:16 +02:00
NR74W
221eec5899 Update TextureReplacer.cpp
Correction.
2020-04-13 16:29:07 +02:00
NR74W
fe5b06cc17 Add option to prevent Mipmaps from being dumped 2020-04-13 03:32:03 +02:00
orbea
c8c7889f0f cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.

v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
5009698cc0 Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Unknown W. Brackets
b4d9d038b4 Replacement: Allow region-specific settings.
This makes it easier to reuse one pack for multiple game ids.
2019-07-14 16:01:37 -07:00
Unknown W. Brackets
efc6510569 Replacement: Show a warning for bad texture names. 2018-09-30 17:55:51 -07:00
Unknown W. Brackets
8b62354df6 Replacement: Note filename restrictions in ini. 2018-09-30 17:44:06 -07:00
Unknown W. Brackets
13375e2b95 Replacement: Refactor ini template generation. 2018-09-30 17:00:05 -07:00
Unknown W. Brackets
1b4f1d7d4e Replacement: Cut down on parsing for large inis. 2018-09-07 21:36:59 -07:00
Unknown W. Brackets
d1c5668612 Android: Add .nomedia files to system and textures.
Due it on all platforms when saving textures to encourage including
.nomedia in texture packs.
2018-09-02 10:19:08 -07:00
Unknown W. Brackets
fcabc319e1 Qt: Load texture replacement images.
Still doesn't save, but at least it can use packs.
2018-06-06 05:57:26 -07:00
Henrik Rydgård
a153181e4a Don't leave "reduceHash_" uninitialized. Probably won't help #10796 though.. 2018-03-26 12:33:36 +02:00
Henrik Rydgård
e8db163072 Replacement: Break the mip loading loop if a level is wrong. Also shrink the log output. 2017-12-05 13:20:25 +01:00
Henrik Rydgård
b3086b1465 Reject texture replacement mipmaps of the wrong size 2017-12-05 13:07:03 +01:00
Unknown W. Brackets
bd1ed897cf Global: Fix some warnings. 2017-11-25 14:08:49 -08:00
Unknown W. Brackets
9fbcc01afa TexCache: Remove simple 0/1 alpha check.
No practical optimizations have come of this, so it's a waste of time.
Slows down Vulkan too.
2017-11-12 16:17:46 -08:00
Henrik Rydgård
c5ebeb4273 Merge pull request #9780 from unknownbrackets/ge-record
GE recorder and replay
2017-06-05 10:08:55 +02:00
Henrik Rydgård
af1801af54 Merge pull request #9668 from LunaMoo/featureTR
Add "ignoreAddress" to texture replacement.
2017-06-04 12:01:23 +02:00
Unknown W. Brackets
41b485aa0a Core: Refactor repeating disc id homebrew code. 2017-06-03 15:29:08 -07:00
LunaMoo
939b26475d Fix a bunch of emu features for Homebrew by better identification. 2017-05-30 12:20:29 +02:00
LunaMoo
0e44c3b9fe Add reduceHash option, to hash 50% of texture when it's otherwise unreliable. 2017-05-07 21:12:26 +02:00
LunaMoo
36d7933c24 Disable ignoreAddress on quick hash and inform the user about it. 2017-05-07 00:12:20 +02:00