Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Unknown W. Brackets
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7024a2877d
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GPU: Take A off RGB565 conversion funcs.
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2020-05-13 18:17:58 -07:00 |
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Henrik Rydgård
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d036717e08
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TextureReplacer: Generate a default value in the ini files for ignoreMipmap.
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2020-04-16 10:08:16 +02:00 |
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NR74W
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221eec5899
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Update TextureReplacer.cpp
Correction.
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2020-04-13 16:29:07 +02:00 |
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NR74W
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fe5b06cc17
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Add option to prevent Mipmaps from being dumped
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2020-04-13 03:32:03 +02:00 |
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orbea
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c8c7889f0f
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cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.
v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
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2020-03-22 18:43:51 -07:00 |
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Unknown W. Brackets
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5009698cc0
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Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
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2020-02-09 07:35:16 -08:00 |
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Unknown W. Brackets
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b4d9d038b4
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Replacement: Allow region-specific settings.
This makes it easier to reuse one pack for multiple game ids.
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2019-07-14 16:01:37 -07:00 |
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Unknown W. Brackets
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efc6510569
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Replacement: Show a warning for bad texture names.
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2018-09-30 17:55:51 -07:00 |
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Unknown W. Brackets
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8b62354df6
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Replacement: Note filename restrictions in ini.
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2018-09-30 17:44:06 -07:00 |
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Unknown W. Brackets
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13375e2b95
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Replacement: Refactor ini template generation.
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2018-09-30 17:00:05 -07:00 |
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Unknown W. Brackets
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1b4f1d7d4e
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Replacement: Cut down on parsing for large inis.
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2018-09-07 21:36:59 -07:00 |
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Unknown W. Brackets
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d1c5668612
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Android: Add .nomedia files to system and textures.
Due it on all platforms when saving textures to encourage including
.nomedia in texture packs.
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2018-09-02 10:19:08 -07:00 |
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Unknown W. Brackets
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fcabc319e1
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Qt: Load texture replacement images.
Still doesn't save, but at least it can use packs.
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2018-06-06 05:57:26 -07:00 |
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Henrik Rydgård
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a153181e4a
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Don't leave "reduceHash_" uninitialized. Probably won't help #10796 though..
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2018-03-26 12:33:36 +02:00 |
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Henrik Rydgård
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e8db163072
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Replacement: Break the mip loading loop if a level is wrong. Also shrink the log output.
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2017-12-05 13:20:25 +01:00 |
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Henrik Rydgård
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b3086b1465
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Reject texture replacement mipmaps of the wrong size
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2017-12-05 13:07:03 +01:00 |
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Unknown W. Brackets
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bd1ed897cf
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Global: Fix some warnings.
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2017-11-25 14:08:49 -08:00 |
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Unknown W. Brackets
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9fbcc01afa
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TexCache: Remove simple 0/1 alpha check.
No practical optimizations have come of this, so it's a waste of time.
Slows down Vulkan too.
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2017-11-12 16:17:46 -08:00 |
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Henrik Rydgård
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c5ebeb4273
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Merge pull request #9780 from unknownbrackets/ge-record
GE recorder and replay
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2017-06-05 10:08:55 +02:00 |
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Henrik Rydgård
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af1801af54
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Merge pull request #9668 from LunaMoo/featureTR
Add "ignoreAddress" to texture replacement.
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2017-06-04 12:01:23 +02:00 |
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Unknown W. Brackets
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41b485aa0a
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Core: Refactor repeating disc id homebrew code.
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2017-06-03 15:29:08 -07:00 |
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LunaMoo
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939b26475d
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Fix a bunch of emu features for Homebrew by better identification.
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2017-05-30 12:20:29 +02:00 |
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LunaMoo
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0e44c3b9fe
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Add reduceHash option, to hash 50% of texture when it's otherwise unreliable.
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2017-05-07 21:12:26 +02:00 |
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LunaMoo
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36d7933c24
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Disable ignoreAddress on quick hash and inform the user about it.
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2017-05-07 00:12:20 +02:00 |
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